1. f586c31 gallivm: Adapt to header file move in LLVM 2.4. by Michel Dänzer · 16 years ago
  2. c208a2c Merge tgsi/exec and tgsi/util directories. by José Fonseca · 16 years ago
  3. 59766ac llvm: implement sub and abs by Zack Rusin · 16 years ago
  4. 735752e fix injections of functions from builtins into shaders by Zack Rusin · 16 years ago
  5. 17f543f make the first builtin work (dp3) by Zack Rusin · 16 years ago
  6. 3f3b09d Rename llvm -> gallivm. by José Fonseca · 16 years ago[Renamed from src/gallium/auxiliary/llvm/gallivm.cpp]
  7. 92fcbf6 Code reorganization: s/aux/auxiliary/. by José Fonseca · 16 years ago[Renamed from src/gallium/aux/llvm/gallivm.cpp]
  8. 6acd63a Code reorganization: update build. by José Fonseca · 16 years ago
  9. b642730 Code reorganization: move files into their places. by José Fonseca · 16 years ago[Renamed from src/mesa/pipe/llvm/gallivm.cpp]
  10. 4c84562 get mov working by Zack Rusin · 16 years ago
  11. 3c3c1ff stop generate llvm entry points by Zack Rusin · 16 years ago
  12. e761161 start genering soa type code in llvm paths by Zack Rusin · 16 years ago
  13. 137edf7 rewrite the way cpu engine is handled by Zack Rusin · 16 years ago
  14. 7d69090 rewrite the way we handle ir in llvm code by Zack Rusin · 16 years ago
  15. f625c6d add a stub of a lowering pass by Zack Rusin · 16 years ago
  16. bac991d change the name of the shaders to reflect what they do. by Zack Rusin · 17 years ago
  17. a0dacbf Adopt llvm to some of the latest changes. by Zack Rusin · 17 years ago
  18. 63a9d83 Redo the fragment program examples to match vp's by Zack Rusin · 17 years ago
  19. 1f30efb Implement kilp and make it work by Zack Rusin · 17 years ago
  20. 8681ded Rewrite argument passing to prepare for handling of the kil instruction. by Zack Rusin · 17 years ago
  21. c3af68d gallium: remove set_sampler_units interface by Keith Whitwell · 17 years ago
  22. a2debc2 Implement sin opcode. by Zack Rusin · 17 years ago
  23. e0e91e7 Implement scs opcode by Zack Rusin · 17 years ago
  24. 5c7bfb0 Implement COS and CMP opcode. by Zack Rusin · 17 years ago
  25. 45003b0 Get fragment shaders working on top of LLVM. by Zack Rusin · 17 years ago
  26. 2af2f7e Change the fragment shader signature to better match actual by Zack Rusin · 17 years ago
  27. 25d91c2 Add basic entry points for fragment shaders. by Zack Rusin · 17 years ago
  28. 7ff0df6 Renaming llvmtgsi to gallivm. Taking first steps on the way to supporting by Zack Rusin · 17 years ago[Renamed (99%) from src/mesa/pipe/llvm/llvmtgsi.cpp]
  29. 449562c Switch to using LLVM builder. by Zack Rusin · 17 years ago
  30. ea2c74a Code cleanups. by Zack Rusin · 17 years ago
  31. 75a9018 Dump only relevant functions when in the debugging output. by Zack Rusin · 17 years ago
  32. fd908ce Change the way we handle temporaries in LLVM translation. by Zack Rusin · 17 years ago
  33. b0f3b59 Enable immediates in TGSI and work with them in LLVM code. by Zack Rusin · 17 years ago
  34. a6a3d8c Remove conditionals from the makefiles. by Zack Rusin · 17 years ago
  35. 25b17b2 Refactor the LLVM code a bit. by Zack Rusin · 17 years ago
  36. 789d248 Hold a stack of temporaries so that we can redeclare them by Zack Rusin · 17 years ago
  37. 67e4b82 Get basic function calls working in the shaders. by Zack Rusin · 17 years ago
  38. 56da35e Fix swizzle fetching in tgsi_util_get_full_src_register_extswizzle. Shorten by Zack Rusin · 17 years ago
  39. 61d998c Make ret part of the instruction block instead of implicitely by Zack Rusin · 17 years ago
  40. 4a4e6f2 Implement loops by Zack Rusin · 17 years ago
  41. 7073ef9 Implement else ops. by Zack Rusin · 17 years ago
  42. 5022ee4 Make branching work :) Simply allow output variables as valid by Zack Rusin · 17 years ago
  43. 1c5fec7 Simplify branch handling. Prepare for proper decleration extraction. by Zack Rusin · 17 years ago
  44. 02cf317 Add copyright headers and do some cleanups. by Zack Rusin · 17 years ago
  45. 9d4b51a Remove the silly function and remove the bogus comment. by Zack Rusin · 17 years ago
  46. d76a7b6 Cleanup some code. by Zack Rusin · 17 years ago
  47. 5040eef Implement arl, lerp opcodes and do a first stab at if/endif by Zack Rusin · 17 years ago
  48. ba823b3 Implement cross product and abs opcode by Zack Rusin · 17 years ago
  49. 1248b97 Implement extended swizzling. by Zack Rusin · 17 years ago
  50. 743e96e Implement SGE and SLT by Zack Rusin · 17 years ago
  51. b04430e Introduce linux-llvm target. Remove the llvm code from the default build for now. by Zack Rusin · 17 years ago
  52. ba88751 Align the load/stores. Reduce the amount of debugging output. by Zack Rusin · 17 years ago
  53. 6815a9a Cleanup some of the debugging output code by Zack Rusin · 17 years ago
  54. 3b772a2 Make lit work but in a very lame way - will have to be rewritten. by Zack Rusin · 17 years ago
  55. d4d8d7c Muchos fixos. gears kinda works. and cases don't crash. glorious by Zack Rusin · 17 years ago
  56. e9a623d implement min and max by Zack Rusin · 17 years ago
  57. 3ae767d Fix some warnings and implement lg2 by Zack Rusin · 17 years ago
  58. c6a1beb Implement frc and floor by Zack Rusin · 17 years ago
  59. 1c95517 Implement ex2 opcode by Zack Rusin · 17 years ago
  60. bd38f4d Implement dst opcode by Zack Rusin · 17 years ago
  61. 3c558e1 Implement dph opcode by Zack Rusin · 17 years ago
  62. 7abe336 Implement dot4 opcode by Zack Rusin · 17 years ago
  63. e20294b Implement pow/rcp and sub opcodes by Zack Rusin · 17 years ago
  64. fcbde5e Add the "add" opcode and assert one vp if an opcode isn't supported by Zack Rusin · 17 years ago
  65. b0f8069 Refactor the tgsi->llvm storage translator by Zack Rusin · 17 years ago
  66. 3975f34 Implement basic opcode translation and storage translation. by Zack Rusin · 17 years ago
  67. fa2962d Draw first triangle. Start on the llvm builder. by Zack Rusin · 17 years ago
  68. 5e02050 Cleanup some of the testing code. Implement first pass at actually by Zack Rusin · 17 years ago
  69. 5ffdada Execution engine is a singleton, for now keep it in the pipe. by Zack Rusin · 17 years ago
  70. 9e6d58f Generate the base shader. by Zack Rusin · 17 years ago
  71. 2dbba8b Implement the conversion and do the initial execution pass. by Zack Rusin · 17 years ago
  72. 11bc1f0 Stub out some conversion. by Zack Rusin · 17 years ago
  73. b2e5299 Initial stab at LLVM integration. by Zack Rusin · 17 years ago