1. 78b7e49 intel: disentangle planes & pipes by Jesse Barnes · 17 years ago
  2. 249ca55 nouveau: nv10: check NULL pointers by Patrice Mandin · 17 years ago
  3. 15a6bf9 nouveau: init depth range by Patrice Mandin · 17 years ago
  4. 7307ff8 nouveau: nv10: replace macros by loop to set vertex attributes by Patrice Mandin · 17 years ago
  5. 8f9b9ac nouveau: need parenthesis around macro params, generator should be fixed by Patrice Mandin · 17 years ago
  6. a956184 Disable an assert for hw that do not emit POS as first vertex attrib, like nv1x by Patrice Mandin · 17 years ago
  7. db9f97e nouveau: nv10: emit vertex data in proper order for nv1x hw by Patrice Mandin · 17 years ago
  8. 9ceff4a updated bug report guidelines by Brian · 17 years ago
  9. 8822069 updated VC7 project files by Christoph Kubisch · 17 years ago
  10. 1a15b21 i965: only take non-varying attribute into account when by Xiang, Haihao · 17 years ago
  11. 8752a20 nouveau: who needs nv03 ? by Stephane Marchesin · 17 years ago
  12. ece08b7 nouveau: nv10: need to transpose mesa model+proj matrix for hw by Patrice Mandin · 17 years ago
  13. c2e1ee0 Use temporary matrix in __gluInvertMatrixd() to fix aliasing problem (see bugs 12269, 6748) by Brian · 17 years ago
  14. 2f8ff58 nouveau: nv10: forgot function to set modelview matrix by Patrice Mandin · 17 years ago
  15. c45bb05 nouveau: separate modelview and projection matrix updates by Patrice Mandin · 17 years ago
  16. cb7da3f i965: Correct build_lighting in i965 driver according to by Xiang, Haihao · 17 years ago
  17. 6dd98e9 Fix problem introduced in previous commit in which a state variable (uniform) is written to. (see bug 12239) by Brian · 17 years ago
  18. 47768ce nouveau: nv10: remove setting projection matrix when scaling viewport by Patrice Mandin · 17 years ago
  19. b0a1e81 nouveau: add hw-dependent function to update modelview*projection matrix by Patrice Mandin · 17 years ago
  20. 214347f i965: Calculate the positional light in homogeneous coordinates. fix bug#11009 by Xiang, Haihao · 17 years ago
  21. b47c9f8 optimize 965 clip by Zou Nan hai · 17 years ago
  22. 22bc3cd i965: Take the upper limitation on LOD into account. by Xiang, Haihao · 17 years ago
  23. 1dd94a6 Bug #10571: Fix 965 line clipping when neither vertex needs clipping. by David Moore · 17 years ago
  24. 74e1d09 fix another occurence of movaps which might not be aligned by Roland Scheidegger · 17 years ago
  25. 3b7df51 s/movaps/movups/ (see bug 12216) by Brian · 17 years ago
  26. bad6e17 i965: store read drawable info in intel_context. Some OpenGL by Xiang, Haihao · 17 years ago
  27. f6a89e1 i965: check NULL pointer. fix bug#12193 by Xiang, Haihao · 17 years ago
  28. 410d8f7 i965: samplers group in fours in WM_STATE. fix bug#9415 by Xiang, Haihao · 17 years ago
  29. 500193d Add register defines for hw binning by Keith Packard · 17 years ago
  30. c235cc7 i965: flush batch buffer when getting the maximum. This makes by Xiang, Haihao · 17 years ago
  31. 3a484cd added --noclear option to demonstrate rendering without glClear by Brian · 17 years ago
  32. d62be3d fixed problem with big glDrawArrays (see bug 12141) by Colin McDonald · 17 years ago
  33. f0a036b new __gluInvertMatrix() function (Mesa bug 6748) by Brian · 17 years ago
  34. c28ea55 nouveau: nv10: set total stride of vertex array for POS attribute by Patrice Mandin · 17 years ago
  35. 24967c8 nouveau: nv10: also set modelview0 matrix to identity by Patrice Mandin · 17 years ago
  36. 40ecc4a nouveau: nv10: add a scissor func, do not cache viewport settings by Patrice Mandin · 17 years ago
  37. 1a911aa nouveau: nv10: properly set viewport and projection by Patrice Mandin · 17 years ago
  38. f8e4cf7 remove CallDepth++/-- accidentally removed in prev commit by Brian · 17 years ago
  39. 1f8616e Unbreak Linux builds with -fvisibility=hidden. by Adam Jackson · 17 years ago
  40. 4b654d4 For _mesa_share_state(), update the context's references to the new share group's objects (Shane Blackett) by Brian · 17 years ago
  41. dbef615 remove unneeded CallStack array by Brian · 17 years ago
  42. a3750c9 nouveau: nv10: set projection matrix from viewport size by Patrice Mandin · 17 years ago
  43. 24746d0 nouveau: nv10: initialize more of nv10 tcl engine by Patrice Mandin · 17 years ago
  44. 3d508a5 nouveau: nv10: Move some initialization stuff by Patrice Mandin · 17 years ago
  45. a6d3569 nouveau: Use proper notifier object by Patrice Mandin · 17 years ago
  46. c6e7293 nouveau: nv10: Remove commented, unsupported by hw command by Patrice Mandin · 17 years ago
  47. 07b7e97 Use correct object for GART by Patrice Mandin · 17 years ago
  48. d8c6719 refactor bounds checking code by Brian · 17 years ago
  49. a3c3bc9 don't map buffer in _mesa_validate_DrawElements() unless needed by Brian · 17 years ago
  50. ef71a0f nouveau: nv10: only one color buffer atm by Patrice Mandin · 17 years ago
  51. 53cf87b some fixes for compressed cube maps (bug 11986) by Brian · 17 years ago
  52. 95e84a0 remove dead code left over after fixing GL_READ/DRAW_BUFFER state issues by Brian · 17 years ago
  53. dcfdb63 Brian's fix for bug9829 by Xiang, Haihao · 17 years ago
  54. 00b86ec i965: align width/height for volume texture by Xiang, Haihao · 17 years ago
  55. b902a22 nouveau: nv10: clear a buffer by Patrice Mandin · 17 years ago
  56. a60695e nouveau: nv10: add function to clear a buffer by Patrice Mandin · 17 years ago
  57. fe78980 nouveau: store render buffer pointers in context, to access them when clearing buffer by Patrice Mandin · 17 years ago
  58. f5ed049 nouveau: nv10: create objects needed to clear buffer by Patrice Mandin · 17 years ago
  59. 32d86eb Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previously did. by Brian · 17 years ago
  60. c033ccc update comments, etc related to Read/DrawBuffer state by Brian · 17 years ago
  61. c5a5d12 remove reference to ctx->Color.DrawBuffer by Brian · 17 years ago
  62. 09867b5 replace Proxy1D/2D/etc fields with ProxyTex[] array by Brian · 17 years ago
  63. fe46900 Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX. by Brian · 17 years ago
  64. 0135ff5 replace separate 1D/2D/etc fields with an array indexed by texture target by Brian · 17 years ago
  65. b3e3e72 remove old Saved1D/2D/etc fields by Brian · 17 years ago
  66. 145d762 Bring over the texobj refcounting changes from mesa_7_0_branch by Brian · 17 years ago
  67. 2193c4d i915tex: Unreference texture buffers on context destruction. by Michel Dänzer · 17 years ago
  68. a6d4ddd suppress warning about ncon visuals (bug #6689) by Roland Scheidegger · 17 years ago
  69. ab99960 i965: use BRW_TEXCOORDMODE_CLAMP instead of BRW_TEXCOORDMODE_CLAMP_BORDER by Xiang, Haihao · 17 years ago
  70. c2ac825 nouveau: Use half the notifier block for query objects. by Ben Skeggs · 17 years ago
  71. ecfa3e4 nouveau: Keep drm channel alloc struct around. by Ben Skeggs · 17 years ago
  72. 3cc4e98 nouveau: reindent nouveau_span.c by Ben Skeggs · 17 years ago
  73. fcbd06d nouveau: Remove ALLOW_MULTI_SUBCHANNEL hack by Ben Skeggs · 17 years ago
  74. fef3dcb nouveau: Always render offscreen, emulate front buffer rendering. by Ben Skeggs · 17 years ago
  75. b7c93de nouveau: Split nouveau_buffers into nouveau_mem and nouveau_fbo by Ben Skeggs · 17 years ago
  76. 40e8ce7 nouveau: reindent nouveau_buffers.h by Ben Skeggs · 17 years ago
  77. 386a70e nouveau: reindent nouveau_buffers.c by Ben Skeggs · 17 years ago
  78. 553f575 nouveau: Lets only do private buffers. by Ben Skeggs · 17 years ago
  79. dc73217 Fix a few more problems with freeing FBOs/textures during context destruction. by Brian · 17 years ago
  80. 5dab3bf xdemo case: Wei Wang's patch for bug#9759 by Xiang, Haihao · 17 years ago
  81. 393a625 free any render/framebuffers left in hash tables when freeing shared state by Brian · 17 years ago
  82. b7a9222 i915tex: Make sure pitch is aligned properly for render-to-texture. by Michel Dänzer · 17 years ago
  83. 9e01b91 Implement mutex/locking around texture object reference counting. by Brian · 17 years ago
  84. 6f47250 added some missing Default1D/2DArray texture code by Brian · 17 years ago
  85. 88451b0 i965: fix projtex_mask by Xiang, Haihao · 17 years ago
  86. c9e4aa2 i915: satisfy certain alignment restrictions for small compressed texture by Xiang, Haihao · 17 years ago
  87. 21b37b9 fix spantmp2 READ_RGBA inline asm (#11931) by Dan Torop · 17 years ago
  88. 6ea55d3 Make it easier to compare against the pipe driver debug code. by Keith Whitwell · 17 years ago
  89. c60113c Improve debugging further. by Keith Whitwell · 17 years ago
  90. 4a789e4 Better debugging by Keith Whitwell · 17 years ago
  91. db92829 i965: roland's DXTn format texture patch(bug10347) by Xiang, Haihao · 17 years ago
  92. 8ea66fa i965/i915tex: applying right alignment to compressed texture, by Xiang, Haihao · 17 years ago
  93. 2cafd74 i965: set mt->cpp differently with compressed texture by Xiang, Haihao · 17 years ago
  94. 48c37a2 fix byte swap bug for GLint stencil indexes (bug 11909) by Brian · 17 years ago
  95. 6a78221 nouveau: Missing notifier -> notifierobj migration by Carlos Martín Nieto · 17 years ago
  96. 3973d1a move free() after dereference (bug 11878) by Brian · 17 years ago
  97. e45b403 parse standard -geometry option by Brian · 17 years ago
  98. 90cc31f fix potential NULL dereference (bug 11879) by Brian · 17 years ago
  99. 1223b75 remove SHELL line, replace -e test with new logic (Daniel Stone) by Brian · 17 years ago
  100. 237b985 fix potential NULL dereference (bug 11880) by Brian · 17 years ago