1. a6dad57 document R300 bug fix 10848 by Brian · 17 years ago
  2. c6443eb fix some matrix/state token indexing bugs (see bug 10848) by Brian · 17 years ago
  3. 121533d add some #includes to silence warnings by Brian · 17 years ago
  4. 3cddba6 get rid of normal vector by Brian · 17 years ago
  5. dc881e1 get rid of OSMESA stuff by Brian · 17 years ago
  6. 2dfb03b New test of the dFdx(), dFdy() functions. by Brian · 17 years ago
  7. 18cfe0c document recent GLSL, R300 fixes by Brian · 17 years ago
  8. 60d136f changes to get DDX/DDY working again by Brian · 17 years ago
  9. 62da6a1 Resuscitate some of the DDX,DDY code. by Brian · 17 years ago
  10. 77e7535 fix some DDX,DDY mix-ups by Brian · 17 years ago
  11. 5c1b53d Document a deficiency in the _swrast_Translate() function with regard to point size. by Brian · 17 years ago
  12. b2f1d64 fix some renderbuffer/wrapper bugs by Brian · 17 years ago
  13. 99f24c8 fix some StepX/StepY mix-ups in alpha interpolation by Brian · 17 years ago
  14. 04c401c add *gc, *syn files to tarballs by Brian · 17 years ago
  15. 03f201d regenerated by Brian · 17 years ago
  16. 594b5ad implement acos(), asin(), atan() by Brian · 17 years ago
  17. bfd5cf7 fog, mix() bug fixes by Brian · 17 years ago
  18. 7559364 Rewrite of slang_inline_asm_function() to do full parameter/argument substitution. by Brian · 17 years ago
  19. 65faf02 r300: Don't crash in radeonUpdatePageFlipping when !radeon->glCtx->DrawBuffer. by Michel Dänzer · 17 years ago
  20. c409dbc r300: Page flipping fixes. by Michel Dänzer · 17 years ago
  21. cbf280d r300: radeonMakeCurrent cleanups. by Michel Dänzer · 17 years ago
  22. af0ae93 only load front/back face attrib if using a shader (bug 10788) by Brian · 17 years ago
  23. bcc3baa use EMIT_1F or EMIT_4F for fog depending on fragment program (bug 10788) by Brian · 17 years ago
  24. 4ca7c80 fix GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB bug (10787) by Brian · 17 years ago
  25. bfaf615 additional checks that attr is a texcoord by Keith Packard · 17 years ago
  26. d741b10 7.0 blurb by Brian · 17 years ago
  27. e371a5f Version bumps for 7.0 by Brian · 17 years ago
  28. af84671 updates for 7.0 by Brian · 17 years ago
  29. c4615ab added 7.0 relnotes link by Brian · 17 years ago
  30. 430e036 added 6.5.3 MD5 sums by Brian · 17 years ago
  31. 502ebe9 7.0 release notes (template) by Brian · 17 years ago
  32. 02e958a added glGetActiveAttrib by Brian · 17 years ago
  33. cce5084 "Fix" for bug 9170. May need more attention. by Brian · 17 years ago
  34. 4b1d1b7 document perspective correction issues by Brian · 17 years ago
  35. 7ff72a7 document broken inverse trig functions by Brian · 17 years ago
  36. c4b3b8d asin(), acos(), atan() just return 0.5 for now to avoid crashing. Fix someday. by Brian · 17 years ago
  37. 65bab0d remove rc4 suffix by Brian · 17 years ago
  38. 74edc66 set 6.5.3 release date by Brian · 17 years ago
  39. 54d59cf Added error check that all varying vars needed by the fragment shader are produced by vertex shader. by Brian · 17 years ago
  40. b7f5b8a Unconditionally update _TriangleCaps bits. Fixes software fallback bugs, such as #10687. by Brian · 17 years ago
  41. 4099531 bump Windows to OpenGL 2.1, set release date by Brian · 17 years ago
  42. 1606f2c enable 2.1 extensions by Brian · 17 years ago
  43. 1dd7c00 Windows updates by Brian · 17 years ago
  44. f42d4ab move #include <GL/glut.h> after other #includes for Windows by Brian · 17 years ago
  45. 4a28548 use sqrt(), not sqrtf() for Windows by Brian · 17 years ago
  46. 5814922 updates for 6.5.3 w/ VC8 by Karl Schultz · 17 years ago
  47. 3de20ae RC4 by Brian · 17 years ago
  48. 6d27194 fix attribsMask (re-fixes depth peeling algorithm) by Brian · 17 years ago
  49. c233aa2 s/fog/attrib[FRAG_ATTRIB_FOGC][0]/ by Brian · 17 years ago
  50. c93b2a1 s/fog/attrib[FRAG_ATTRIB_FOGC][0]/ by Brian · 17 years ago
  51. eca456b s/DO_TEXVAR/DO_ATTRIBS/ by Brian · 17 years ago
  52. 4003bde get rid of an extra textured triangle function by Brian · 17 years ago
  53. ddcf819 s/TEXTURE/ATTRIBS/ by Brian · 17 years ago
  54. 9ede048 trim down the number of line drawing functions, special cases by Brian · 17 years ago
  55. 9769343 only need one CI-mode triangle function by Brian · 17 years ago
  56. 8a8a5bd s/INTERP_TEX/INTERP_ATTRIBS/ by Brian · 17 years ago
  57. 3e5eda9 fix typo by Brian · 17 years ago
  58. f38dcc8 added missing VC8 .sln files by Brian · 17 years ago
  59. b1b154c added new VC* files, bump version to rc3 by Brian · 17 years ago
  60. 286faac assorted fixes for Windows/VC8 by Karl Schultz · 17 years ago
  61. 3b0bd0c new VC8 project files by Brian · 17 years ago
  62. 208ea84 fix double const, move an assertion by Karl Schultze · 17 years ago
  63. 7868ab6 add missing semicolon by Matthias Hopf · 17 years ago
  64. 47ad443 Added proper cleanup code by Sean D'Epagnier · 17 years ago
  65. 3db3dc5 disable some errant code by Brian · 17 years ago
  66. c27adc5 remove SWvertex->fog field, use attrib field by Brian · 17 years ago
  67. afc132e remove SWvertex->fog field, use attrib field by Brian · 17 years ago
  68. 335769a some re-org, clean-up by Brian · 17 years ago
  69. 0bdf216 Improve the code for interpolating fragment attributes a little. More to come... by Brian · 17 years ago
  70. d59e6f2 import glxext.h version 19 by Brian · 17 years ago
  71. ad02042 Fixed fallout, glfbdev driver was calling a nop function that was removed. by Sean D'Epagnier · 17 years ago
  72. f793e90 Fix color sum bug 10688. by Brian · 17 years ago
  73. 112e1f2 specularColor.alpha should default to 1, not 0 by Brian · 17 years ago
  74. e5cf37c fix SkipPixels bugs in _mesa_pack_bitmap(), bug 10690 by Brian · 17 years ago
  75. b5e9b0e Remove the !rb->Data check that was added a few months ago. by Brian · 17 years ago
  76. b150258 s/occlude.h/queryobj.h/ by Brian · 17 years ago
  77. 74afcab Rename occlude.[ch] to queryobj.[ch] by Brian · 17 years ago
  78. b3ab925 Rename occlude.[ch] to queryobj.[ch] to better reflect contents. by Brian · 17 years ago
  79. 2d2c6a6 prep for 6.5.3 rc2 by Brian · 17 years ago
  80. fc3d6bd memory leaks fixed by Brian · 17 years ago
  81. e261d66 Remove all the USE_MEMPOOL debug code. by Brian · 17 years ago
  82. cd3e393 Use new memory pool allocator. Lots of debug code still in place... by Brian · 17 years ago
  83. ad3cc95 Fix FBO completeness bug in shadowtex. by Ian Romanick · 17 years ago
  84. 4e0a646 added MemPool field by Brian · 17 years ago
  85. d5e7234 call grammar_alloc_free() to fix memleaks by Brian · 17 years ago
  86. bc74cb4 destroy window upon exit by Brian · 17 years ago
  87. 257f799 remove more unused vars, assertions by Brian · 17 years ago
  88. 81c4fee remove unused vars, assertions by Brian · 17 years ago
  89. 1fbdd9d added slang_mem.c by Brian · 17 years ago
  90. 82839e8 Memory pool manager. by Brian · 17 years ago
  91. ced6f76 undo a test/debug change by Brian · 17 years ago
  92. 4cc2674 fix instruction comment code by Brian · 17 years ago
  93. a7f7366 another bit of debug code by Brian · 17 years ago
  94. 11e3f73 free subroutine array (fix mem leak) by Brian · 17 years ago
  95. 98ef189 new varnames in slang_operation_insert() by Brian · 17 years ago
  96. f234649 fix memleak in slang_operation_insert() by Brian · 17 years ago
  97. 4b7c6fc free shProg->Attributes in _mesa_free_shader_program_data() by Brian · 17 years ago
  98. fe16b9f move allocation of shProg->Attributes earlier in function by Brian · 17 years ago
  99. c9855a6 Call _mesa_warning() instead of _mesa_problem() when external s3tc lib not found. by Brian · 17 years ago
  100. 838a2a2 Make xcb backend compile. Add nouveau to match linux-dri config. by Jeremy Kolb · 17 years ago