- b93df0a remove temporary stuff by Brian Paul · 22 years ago
- e591ad7 added GL_ARB_vertex_program functions by Brian Paul · 22 years ago
- 0295088 initialize condition codes before running program by Brian Paul · 22 years ago
- 3fdb8fb fix scalar literal parsing glitches by Brian Paul · 22 years ago
- ea31ca4 fix MapBufferARB() return type by Brian Paul · 22 years ago
- baa42c3 clamp fog color by Brian Paul · 22 years ago
- a96d596 added comment about MAX_WIDTH and textures by Brian Paul · 22 years ago
- 6636a61 fixed delete statement (bug 721765) by Brian Paul · 22 years ago
- 7357f20 minor updates by Brian Paul · 22 years ago
- c784d87 updates from Ian by Brian Paul · 22 years ago
- e53aa50 more docs (Klaus Niederkruger) by Brian Paul · 22 years ago
- 92f9785 Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places. by Brian Paul · 22 years ago
- 09b00c5 Ian's buffer swap extensions by Brian Paul · 22 years ago
- 1a8d64e change global_grid_u0/u1 to REAL (Eric Cazeaux) by Brian Paul · 22 years ago
- 5329d0c updated for glIsBufferARB by Brian Paul · 22 years ago
- f34de59 don't try to clear non-existant buffers by Brian Paul · 22 years ago
- 370d7ad by Jouk Jansen · 22 years ago
- 9e3a7cd LOG2() clean-up (Klaus Niederkrueger) by Brian Paul · 22 years ago
- c8f2f45 new comments (Klaus Niederkruger) by Brian Paul · 22 years ago
- c650600 fix glIsBufferARB() prototype by Brian Paul · 22 years ago
- 3e50d14 updated with newest functions by Brian Paul · 22 years ago
- e78f823 fix function prototypes for manging (Bill Hoffman) by Brian Paul · 22 years ago
- a83b4b1 remove unneeded fragment program test by Brian Paul · 22 years ago
- 464bc3b remove unneeded unsigned int / zero comparisons by Brian Paul · 22 years ago
- 7bb832f fix DDX, DDY instructions (probably not finished though) by Brian Paul · 22 years ago
- e5b244f Implemented GL_EXT_depth_bounds_test. by Brian Paul · 22 years ago
- 2780bb8 added GL_EXT_depth_bounds_test by Brian Paul · 22 years ago
- b0b9b79 alias ARB/NV program functions where possible by Brian Paul · 22 years ago
- e4eae45 silence warning by Brian Paul · 22 years ago
- 8eb2fe0 added a cast by Brian Paul · 22 years ago
- d93b68f silence warnings by Brian Paul · 22 years ago
- ff389b0 casts by Brian Paul · 22 years ago
- 95210bc fix minor warnings by Brian Paul · 22 years ago
- e5db876 use INDEX8_SPAN_ARGS by Brian Paul · 22 years ago
- a0ef56f fix .c / .h typo by Brian Paul · 22 years ago
- edd6774 minor re-org of program matrix, program local parameter limits by Brian Paul · 22 years ago
- 9b14e0f more GL_ARB_fragment_program tokens by Brian Paul · 22 years ago
- 77eec61 more GL_ARB_vertex/fragment_program bits by Brian Paul · 22 years ago
- 5e92a7c fix some glBindProgramNV/ARB details by Brian Paul · 22 years ago
- 3ca3ab0 clean up usage of extension function pointers by Brian Paul · 22 years ago
- 2433917 Demo of using GL_ARB_vertex/fragment_program to do per-pixel lighting. by Brian Paul · 22 years ago
- da74a60 added LoadProgramNV and RequestResidentProgramsNV by Brian Paul · 22 years ago
- 5960105 Added arbprogram.c to Makefiles. by Brian Paul · 22 years ago
- af0c247 temporary GL_ARB_fragment_program tokens by Brian Paul · 22 years ago
- 451f310 checkpoint: more infrastructure for GL_ARB_vertex/fragment_program. by Brian Paul · 22 years ago
- 2db8041 fix depth texture tex env bug (#719903) by Brian Paul · 22 years ago
- d0492cf Some groundwork for GL_ARB_vertex/fragment_program. by Brian Paul · 22 years ago
- 6cfaff1 remove a const by Brian Paul · 22 years ago
- bf7128a drawarrayrange fix by Keith Whitwell · 22 years ago
- ebab631 fix typo by Brian Paul · 22 years ago
- 0b77a1c fix typo by Brian Paul · 22 years ago
- ad80233 add support for swap and sync extensions (Ian Romanick) by Brian Paul · 22 years ago
- 4c92847 Added function pointer typedefs for GL_NV_fragment_program by Brian Paul · 22 years ago
- ef393cb Added GL_ARB_vertex_buffer_object tokens by Brian Paul · 22 years ago
- aac7325 basic work on GL_ARB_vertex_buffer_object by Brian Paul · 22 years ago
- c708ac2 fix string compare bug by Brian Paul · 22 years ago
- 38c619b add missing return in raster_pos4f() by Brian Paul · 22 years ago
- dcf3d8d fix some problems parsing scalar source arguments by Brian Paul · 22 years ago
- 36a0a32 Added ctx->Texture._EnabledCoordUnits bitfield. by Brian Paul · 22 years ago
- 0cebd58 added _mesa_realloc() by Brian Paul · 22 years ago
- b8ca017 scalar source reg can be a scalar or vector literal by Brian Paul · 22 years ago
- 071a4dd initialize attribute vectors to 4 components by Brian Paul · 22 years ago
- 4cef881 Demo of per-pixel lighting with a fragment program. by Brian Paul · 22 years ago
- 14995b3 minor parser fixes, program print-out fixes by Brian Paul · 22 years ago
- 670c878 fix typo by Brian Paul · 22 years ago
- 0e7f295 fix color array mixup by Brian Paul · 22 years ago
- e3dd0a4 Don't unset FLUSH_STORED_VERTICES in _tnl_execute_cassette as this may by Keith Whitwell · 22 years ago
- 69ffa43 Added gcc-sl target and shared lib shell script (Philip Brown) by Brian Paul · 22 years ago
- 33ce405 Pass 4th element correctly in loopback_VertexAttrib4svNV by Keith Whitwell · 22 years ago
- c0eebd7 test glProgramNamedParameter4fNV() by Brian Paul · 22 years ago
- ce7f006 fragment program named constants and named program parameters basically work now by Brian Paul · 22 years ago
- 738318b Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height by Brian Paul · 22 years ago
- b0e90cc more memory-related fixes by Brian Paul · 22 years ago
- 7823388 some texture compression odds & ends by Brian Paul · 22 years ago
- bb5ebf1 simplify CEILF, FLOORF, FABSF stuff by Brian Paul · 22 years ago
- 0983163 fix double-memory free in XMesaDestroyContext by Brian Paul · 22 years ago
- 27f4484 added GL_PROXY_TEXTURE_RECTANGLE_NV to is_proxy_target() by Brian Paul · 22 years ago
- dd26d02 clean-up current state initialization by Brian Paul · 22 years ago
- 12fca20 added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka) by Brian Paul · 22 years ago
- b852f04 minor initialization fixes by Brian Paul · 22 years ago
- 8d7a250 improve some error messages by Brian Paul · 22 years ago
- 4b28b5a GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning stride by Brian Paul · 22 years ago
- 97bc3d7 GL_FOG_COORDINATE_SOURCE_EXT query was missing by Brian Paul · 22 years ago
- 525f043 fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV queries by Brian Paul · 22 years ago
- f0805670 fix default compare mode by Brian Paul · 22 years ago
- 6fafc7a s/gl_ctx/mesa/ and misc clean-ups by Brian Paul · 22 years ago
- 1e24d33 use structure containment to derive xmesa_context from GLcontext by Brian Paul · 22 years ago
- a3f1370 New device driver hooks for texture object and texture image creation to by Brian Paul · 22 years ago
- 926c34f comments by Brian Paul · 22 years ago
- e9f4ee8 _mesa_realloc() fix by Brian Paul · 22 years ago
- 8412c60 added gnumake/gmake info by Brian Paul · 22 years ago
- b8b50cc by Jouk Jansen · 22 years ago
- dc27b33 Remove dead code. by Brian Paul · 22 years ago
- d78c57e clean-ups, const qualifiers by Brian Paul · 22 years ago
- 6045b05 minor clean-ups, const qualifiers by Brian Paul · 22 years ago
- 05b2651 reduce memory needed for vertex attributes (allocate on demand) by Brian Paul · 22 years ago
- 55b0ff2 use gluSphere instead of glutSphere so we get texcoords by Brian Paul · 22 years ago
- c765d44 fixed bad texgen Q problem by Brian Paul · 22 years ago
- a376e33 minor updates by Brian Paul · 22 years ago
- 954a9b8 added MD5 checksums by Brian Paul · 22 years ago