1. b93df0a remove temporary stuff by Brian Paul · 22 years ago
  2. e591ad7 added GL_ARB_vertex_program functions by Brian Paul · 22 years ago
  3. 0295088 initialize condition codes before running program by Brian Paul · 22 years ago
  4. 3fdb8fb fix scalar literal parsing glitches by Brian Paul · 22 years ago
  5. ea31ca4 fix MapBufferARB() return type by Brian Paul · 22 years ago
  6. baa42c3 clamp fog color by Brian Paul · 22 years ago
  7. a96d596 added comment about MAX_WIDTH and textures by Brian Paul · 22 years ago
  8. 6636a61 fixed delete statement (bug 721765) by Brian Paul · 22 years ago
  9. 7357f20 minor updates by Brian Paul · 22 years ago
  10. c784d87 updates from Ian by Brian Paul · 22 years ago
  11. e53aa50 more docs (Klaus Niederkruger) by Brian Paul · 22 years ago
  12. 92f9785 Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places. by Brian Paul · 22 years ago
  13. 09b00c5 Ian's buffer swap extensions by Brian Paul · 22 years ago
  14. 1a8d64e change global_grid_u0/u1 to REAL (Eric Cazeaux) by Brian Paul · 22 years ago
  15. 5329d0c updated for glIsBufferARB by Brian Paul · 22 years ago
  16. f34de59 don't try to clear non-existant buffers by Brian Paul · 22 years ago
  17. 370d7ad by Jouk Jansen · 22 years ago
  18. 9e3a7cd LOG2() clean-up (Klaus Niederkrueger) by Brian Paul · 22 years ago
  19. c8f2f45 new comments (Klaus Niederkruger) by Brian Paul · 22 years ago
  20. c650600 fix glIsBufferARB() prototype by Brian Paul · 22 years ago
  21. 3e50d14 updated with newest functions by Brian Paul · 22 years ago
  22. e78f823 fix function prototypes for manging (Bill Hoffman) by Brian Paul · 22 years ago
  23. a83b4b1 remove unneeded fragment program test by Brian Paul · 22 years ago
  24. 464bc3b remove unneeded unsigned int / zero comparisons by Brian Paul · 22 years ago
  25. 7bb832f fix DDX, DDY instructions (probably not finished though) by Brian Paul · 22 years ago
  26. e5b244f Implemented GL_EXT_depth_bounds_test. by Brian Paul · 22 years ago
  27. 2780bb8 added GL_EXT_depth_bounds_test by Brian Paul · 22 years ago
  28. b0b9b79 alias ARB/NV program functions where possible by Brian Paul · 22 years ago
  29. e4eae45 silence warning by Brian Paul · 22 years ago
  30. 8eb2fe0 added a cast by Brian Paul · 22 years ago
  31. d93b68f silence warnings by Brian Paul · 22 years ago
  32. ff389b0 casts by Brian Paul · 22 years ago
  33. 95210bc fix minor warnings by Brian Paul · 22 years ago
  34. e5db876 use INDEX8_SPAN_ARGS by Brian Paul · 22 years ago
  35. a0ef56f fix .c / .h typo by Brian Paul · 22 years ago
  36. edd6774 minor re-org of program matrix, program local parameter limits by Brian Paul · 22 years ago
  37. 9b14e0f more GL_ARB_fragment_program tokens by Brian Paul · 22 years ago
  38. 77eec61 more GL_ARB_vertex/fragment_program bits by Brian Paul · 22 years ago
  39. 5e92a7c fix some glBindProgramNV/ARB details by Brian Paul · 22 years ago
  40. 3ca3ab0 clean up usage of extension function pointers by Brian Paul · 22 years ago
  41. 2433917 Demo of using GL_ARB_vertex/fragment_program to do per-pixel lighting. by Brian Paul · 22 years ago
  42. da74a60 added LoadProgramNV and RequestResidentProgramsNV by Brian Paul · 22 years ago
  43. 5960105 Added arbprogram.c to Makefiles. by Brian Paul · 22 years ago
  44. af0c247 temporary GL_ARB_fragment_program tokens by Brian Paul · 22 years ago
  45. 451f310 checkpoint: more infrastructure for GL_ARB_vertex/fragment_program. by Brian Paul · 22 years ago
  46. 2db8041 fix depth texture tex env bug (#719903) by Brian Paul · 22 years ago
  47. d0492cf Some groundwork for GL_ARB_vertex/fragment_program. by Brian Paul · 22 years ago
  48. 6cfaff1 remove a const by Brian Paul · 22 years ago
  49. bf7128a drawarrayrange fix by Keith Whitwell · 22 years ago
  50. ebab631 fix typo by Brian Paul · 22 years ago
  51. 0b77a1c fix typo by Brian Paul · 22 years ago
  52. ad80233 add support for swap and sync extensions (Ian Romanick) by Brian Paul · 22 years ago
  53. 4c92847 Added function pointer typedefs for GL_NV_fragment_program by Brian Paul · 22 years ago
  54. ef393cb Added GL_ARB_vertex_buffer_object tokens by Brian Paul · 22 years ago
  55. aac7325 basic work on GL_ARB_vertex_buffer_object by Brian Paul · 22 years ago
  56. c708ac2 fix string compare bug by Brian Paul · 22 years ago
  57. 38c619b add missing return in raster_pos4f() by Brian Paul · 22 years ago
  58. dcf3d8d fix some problems parsing scalar source arguments by Brian Paul · 22 years ago
  59. 36a0a32 Added ctx->Texture._EnabledCoordUnits bitfield. by Brian Paul · 22 years ago
  60. 0cebd58 added _mesa_realloc() by Brian Paul · 22 years ago
  61. b8ca017 scalar source reg can be a scalar or vector literal by Brian Paul · 22 years ago
  62. 071a4dd initialize attribute vectors to 4 components by Brian Paul · 22 years ago
  63. 4cef881 Demo of per-pixel lighting with a fragment program. by Brian Paul · 22 years ago
  64. 14995b3 minor parser fixes, program print-out fixes by Brian Paul · 22 years ago
  65. 670c878 fix typo by Brian Paul · 22 years ago
  66. 0e7f295 fix color array mixup by Brian Paul · 22 years ago
  67. e3dd0a4 Don't unset FLUSH_STORED_VERTICES in _tnl_execute_cassette as this may by Keith Whitwell · 22 years ago
  68. 69ffa43 Added gcc-sl target and shared lib shell script (Philip Brown) by Brian Paul · 22 years ago
  69. 33ce405 Pass 4th element correctly in loopback_VertexAttrib4svNV by Keith Whitwell · 22 years ago
  70. c0eebd7 test glProgramNamedParameter4fNV() by Brian Paul · 22 years ago
  71. ce7f006 fragment program named constants and named program parameters basically work now by Brian Paul · 22 years ago
  72. 738318b Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height by Brian Paul · 22 years ago
  73. b0e90cc more memory-related fixes by Brian Paul · 22 years ago
  74. 7823388 some texture compression odds & ends by Brian Paul · 22 years ago
  75. bb5ebf1 simplify CEILF, FLOORF, FABSF stuff by Brian Paul · 22 years ago
  76. 0983163 fix double-memory free in XMesaDestroyContext by Brian Paul · 22 years ago
  77. 27f4484 added GL_PROXY_TEXTURE_RECTANGLE_NV to is_proxy_target() by Brian Paul · 22 years ago
  78. dd26d02 clean-up current state initialization by Brian Paul · 22 years ago
  79. 12fca20 added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka) by Brian Paul · 22 years ago
  80. b852f04 minor initialization fixes by Brian Paul · 22 years ago
  81. 8d7a250 improve some error messages by Brian Paul · 22 years ago
  82. 4b28b5a GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning stride by Brian Paul · 22 years ago
  83. 97bc3d7 GL_FOG_COORDINATE_SOURCE_EXT query was missing by Brian Paul · 22 years ago
  84. 525f043 fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV queries by Brian Paul · 22 years ago
  85. f0805670 fix default compare mode by Brian Paul · 22 years ago
  86. 6fafc7a s/gl_ctx/mesa/ and misc clean-ups by Brian Paul · 22 years ago
  87. 1e24d33 use structure containment to derive xmesa_context from GLcontext by Brian Paul · 22 years ago
  88. a3f1370 New device driver hooks for texture object and texture image creation to by Brian Paul · 22 years ago
  89. 926c34f comments by Brian Paul · 22 years ago
  90. e9f4ee8 _mesa_realloc() fix by Brian Paul · 22 years ago
  91. 8412c60 added gnumake/gmake info by Brian Paul · 22 years ago
  92. b8b50cc by Jouk Jansen · 22 years ago
  93. dc27b33 Remove dead code. by Brian Paul · 22 years ago
  94. d78c57e clean-ups, const qualifiers by Brian Paul · 22 years ago
  95. 6045b05 minor clean-ups, const qualifiers by Brian Paul · 22 years ago
  96. 05b2651 reduce memory needed for vertex attributes (allocate on demand) by Brian Paul · 22 years ago
  97. 55b0ff2 use gluSphere instead of glutSphere so we get texcoords by Brian Paul · 22 years ago
  98. c765d44 fixed bad texgen Q problem by Brian Paul · 22 years ago
  99. a376e33 minor updates by Brian Paul · 22 years ago
  100. 954a9b8 added MD5 checksums by Brian Paul · 22 years ago