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gerrit-public.fairphone.software
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fp2-dev
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platform
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external
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mesa3d
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bafefccff8e9a56b797b988f9a5d7d72e2d51b9a
bafefcc
mesa: don't check for GLSL 1.2 to advertise GL 2.1
by Brian Paul
· 16 years ago
9aeb6e7
added 7.1 MD5 sums
by Brian Paul
· 16 years ago
019b952
change MESA_MINOR to 3
by Brian Paul
· 16 years ago
17e9bbd
7.1 updates from 7.2 branch
by Brian Paul
· 16 years ago
385d6b2
asst. html doc updates
by Timo Jyrinki
· 16 years ago
80af50b
mesa: glsl: regenerated file
by Brian Paul
· 16 years ago
2d5087b
mesa: glsl: grab latest fixes from gallium-0.1 branch
by Brian Paul
· 16 years ago
d6df735
mesa: set version string to 7.3-devel
by Brian Paul
· 16 years ago
f75843a
Revert "Revert "Merge branch 'drm-gem'""
by Dave Airlie
· 16 years ago
7c81124
Revert "Merge branch 'drm-gem'"
by Dave Airlie
· 16 years ago
a35002c
965: Fix incorrect backface culling
by Krzysztof Czurylo
· 16 years ago
6f4fd3a
Call _ae_update_state when array enable state changes
by Krzysztof Czurylo
· 16 years ago
be30fdd
965: Fix color clamping issues
by Krzysztof Czurylo
· 16 years ago
1a244cd
Formatting changes to ease application of patches
by Ian Romanick
· 16 years ago
687cd46
i965: use dri_bo_subdata in vertex upload to get pwrite used.
by Eric Anholt
· 16 years ago
021ce88
Flush vertices when updating texObj->GenerateMipmap state.
by Eric Anholt
· 16 years ago
3a94b25
Report damage before modifying the area, not after.
by Peter Hutterer
· 16 years ago
495c022
intel: Fix SGIS_generate_mipmap after a miptree had been validated.
by Eric Anholt
· 16 years ago
8f1d5ca
use ftransform()
by Brian Paul
· 16 years ago
8434c65
glx: free driScreen in FreeScreenConfigs()
by Kristof Ralovich
· 16 years ago
8b51278
glx: free context in driDestroyContext()
by Kristof Ralovich
· 16 years ago
e206034
glx: free vertex array state when context is destroyed
by Kristof Ralovich
· 16 years ago
fb36a54
fix mem leak (free psc->visuals)
by Kristof Ralovich
· 16 years ago
145f5f6
mesa: fix float blend bug
by Mark Anderson
· 16 years ago
2848b55
mesa: move old/obsolete MESA extensions specs to OLD/ directory
by Brian Paul
· 16 years ago
9cc13eb
i965: fixup format for TFP zero copy
by Dave Airlie
· 16 years ago
ce61660
i965: make tex offset override work..
by Dave Airlie
· 16 years ago
b17b110
i965: Enable GL_ARB_fragment_program_shadow and fix key->shadowtex_mask. (bug #16852, #16853)
by Xiang, Haihao
· 16 years ago
a667d67
r5xx: Final fog option fix.
by Corbin Simpson
· 16 years ago
7855ea2
r5xx: Don't squish GL context when using FogOption
by Corbin Simpson
· 16 years ago
12e84a8
r5xx: Enable fog options.
by Corbin Simpson
· 16 years ago
e438827
fix byte vs. pixel offset bug for 3D textures (see bug 17170)
by Henri Verbeet
· 16 years ago
6a00625
mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 17173
by Brian Paul
· 16 years ago
c5d25c8
r5xx: Add DDX and DDY instructions.
by Corbin Simpson
· 16 years ago
b7ff70e
bring in docs from 7.0.4 release/branch
by Brian Paul
· 16 years ago
567d877
added test for ARB GLSL extensions
by Corbin Simpson
· 16 years ago
5d762e1
added glu.exports files to tarballs list
by Brian Paul
· 16 years ago
35479fd
fix convolutions test to consistanty use the ARB shader extension functions
by Brian Paul
· 16 years ago
7970b2a
prep for 7.1 rc4
by Brian Paul
· 16 years ago
c0dd912
remove .txt suffix from shader source files
by Brian Paul
· 16 years ago
ce00d23
mesa: added glsl/convolutions test from gallium branch
by Brian Paul
· 16 years ago
db1103e
mesa: turn off 'x' bit misset on a few .h and .syn files
by Brian Paul
· 16 years ago
1f4997c
mesa: import latest GLSL code from gallium-0.1 branch
by Brian Paul
· 16 years ago
1b39b92
draw a tristrip ring instead of a single quad
by Brian Paul
· 16 years ago
37f4520
don't need to use LOD version of texture2D() funcs
by Brian Paul
· 16 years ago
2e79b49
intel: remove unneeded mem type and args
by Dave Airlie
· 16 years ago
57acb0f
r300: Fix 3D texture support.
by Michel Dänzer
· 16 years ago
5056063
mesa: fix a swrast state validation bug
by Brian Paul
· 16 years ago
b9c6f2b
mesa: added new glsl/pointcoord.c test
by Brian Paul
· 16 years ago
60b9212
mesa: clear the unused upper-left region to black instead of leaving it undefined
by Brian Paul
· 16 years ago
f911ca0
Removed broken/unsupported darwin-static configs Fixed typo in darwin config
by Jeremy Huddleston
· 16 years ago
98e7c1c
Fixed 'make install' for darwin
by Jeremy Huddleston
· 16 years ago
c61f4e2
Apple: More cleanup of the darwin config in 7.1
by Jeremy Huddleston
· 16 years ago
8c51e00
mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079
by Brian Paul
· 16 years ago
7536f39
version 41 of glext.h
by Brian Paul
· 16 years ago
d80d0bb
version 20 of glxext.h
by Brian Paul
· 16 years ago
3a428ac
mesa: added comment about gl_PointCoord
by Brian Paul
· 16 years ago
ac0d196
Apple: Cleaned up some linking and dylib ids issues
by Jeremy Huddleston
· 16 years ago
1724334
dri: fix crash in driGetConfigAttribIndex
by Dave Miller
· 16 years ago
53675e5
Merge branch 'drm-gem'
by Eric Anholt
· 16 years ago
d279693
intel-gem: Update to new check_aperture API for classic mode.
by Eric Anholt
· 16 years ago
527e1cf
965: cleanups to state emission from aperture checking and state ordering.
by Eric Anholt
· 16 years ago
501338d
mesa: fix out-of-bounds memory reads in swizzle_copy()
by Brian Paul
· 16 years ago
919ec22
glx/x11: Added some #ifdef GLX_DIRECT_RENDERING protection
by Jeremy Huddleston
· 16 years ago
ec77015
glx/x11: Fix missing __GL_EXT_BYTES declaration
by Jeremy Huddleston
· 16 years ago
01ac454
Apple: Some changes to fix compilation problems on OSX
by Jeremy Huddleston
· 16 years ago
ee8dfdf
mesa: fix glBindTexture error string (bug 17005)
by Brian Paul
· 16 years ago
523ee3d
disable debug code accidentally enabled by prev commit
by Brian Paul
· 16 years ago
5f46093
mesa: glsl: count number of temp regs used
by Haihao Xiang
· 16 years ago
fb71a48
mesa: fix comment about texture targets (bug 17005)
by Brian Paul
· 16 years ago
f1e4ca7
fix some FBO/texture queries (bug 15296)
by Brian Paul
· 16 years ago
c20a173
i965: update TexSrcUnit for OPCODE_TXB
by Xiang, Haihao
· 16 years ago
8e8019b
dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646
by Xiang, Haihao
· 16 years ago
a3024ca
i965: Use program->SamplerUnits[] to get the appropriate texture unit.
by Xiang, Haihao
· 16 years ago
62fb5f7
Drop unused 'entries' field from __glxHashTable.
by Adam Jackson
· 16 years ago
61b3ce8
added null ptr check (fix bug 16959)
by Brian Paul
· 16 years ago
ded9414
intel-gem: Always build GEM execbuffer code.
by Eric Anholt
· 16 years ago
e9bf3e4
intel: sync to vblank by default
by Jesse Barnes
· 16 years ago
c9120a0
intel-gem: Use new getparam to detect kernel GEM support.
by Eric Anholt
· 16 years ago
3e8e292
Always pass CFLAGS when compiling or linking demos
by Guillaume Melquiond
· 16 years ago
b068ab6
updated GLSL bug fixes
by Brian Paul
· 16 years ago
1bdb134
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
by Brian Paul
· 16 years ago
40f7e5f
mesa: disable debug code
by Brian Paul
· 16 years ago
ff916d7
mesa: regenerated files
by Brian Paul
· 16 years ago
016701f
mesa: Silence compiler warnings on Windows.
by Brian Paul
· 16 years ago
b26a80a
mesa: cast to fix warning
by Brian Paul
· 16 years ago
a7dd701
mesa: fix bug/failure in recursive function inlining
by Brian Paul
· 16 years ago
6045f17
mesa: glsl: silence warning (s/int/GLuint)
by Brian Paul
· 16 years ago
a75015e
mesa: remove stray debug code
by Brian Paul
· 16 years ago
1638edb
mesa: glsl: assorted fixes for resolving polymorphic functions
by Brian Paul
· 16 years ago
6225e51
mesa: glsl: re-order some constructors
by Brian Paul
· 16 years ago
d9b6425
mesa: glsl: remove unneeded operators
by Brian Paul
· 16 years ago
91e1918
mesa: glsl: added null ptr check
by Brian Paul
· 16 years ago
6f1abb9
mesa: fix issues causing warnings on Windows
by Brian Paul
· 16 years ago
1b465f2
mesa: glsl: additional error detection
by Brian Paul
· 16 years ago
16dc993
mesa: gls: fix broken else clause of conditional break/continue
by Brian Paul
· 16 years ago
3d500f0
mesa: glsl: only try to link shaders defining main()
by Brian Paul
· 16 years ago
56bac7a
mesa: Silence compiler warning on windows.
by Michal Krol
· 16 years ago
5d9b330
mesa: glsl: fix/simplify array element handling
by Brian Paul
· 16 years ago
d4c73c6
mesa: glsl: mark constructor params as const
by Brian Paul
· 16 years ago
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