1. bafefcc mesa: don't check for GLSL 1.2 to advertise GL 2.1 by Brian Paul · 16 years ago
  2. 9aeb6e7 added 7.1 MD5 sums by Brian Paul · 16 years ago
  3. 019b952 change MESA_MINOR to 3 by Brian Paul · 16 years ago
  4. 17e9bbd 7.1 updates from 7.2 branch by Brian Paul · 16 years ago
  5. 385d6b2 asst. html doc updates by Timo Jyrinki · 16 years ago
  6. 80af50b mesa: glsl: regenerated file by Brian Paul · 16 years ago
  7. 2d5087b mesa: glsl: grab latest fixes from gallium-0.1 branch by Brian Paul · 16 years ago
  8. d6df735 mesa: set version string to 7.3-devel by Brian Paul · 16 years ago
  9. f75843a Revert "Revert "Merge branch 'drm-gem'"" by Dave Airlie · 16 years ago
  10. 7c81124 Revert "Merge branch 'drm-gem'" by Dave Airlie · 16 years ago
  11. a35002c 965: Fix incorrect backface culling by Krzysztof Czurylo · 16 years ago
  12. 6f4fd3a Call _ae_update_state when array enable state changes by Krzysztof Czurylo · 16 years ago
  13. be30fdd 965: Fix color clamping issues by Krzysztof Czurylo · 16 years ago
  14. 1a244cd Formatting changes to ease application of patches by Ian Romanick · 16 years ago
  15. 687cd46 i965: use dri_bo_subdata in vertex upload to get pwrite used. by Eric Anholt · 16 years ago
  16. 021ce88 Flush vertices when updating texObj->GenerateMipmap state. by Eric Anholt · 16 years ago
  17. 3a94b25 Report damage before modifying the area, not after. by Peter Hutterer · 16 years ago
  18. 495c022 intel: Fix SGIS_generate_mipmap after a miptree had been validated. by Eric Anholt · 16 years ago
  19. 8f1d5ca use ftransform() by Brian Paul · 16 years ago
  20. 8434c65 glx: free driScreen in FreeScreenConfigs() by Kristof Ralovich · 16 years ago
  21. 8b51278 glx: free context in driDestroyContext() by Kristof Ralovich · 16 years ago
  22. e206034 glx: free vertex array state when context is destroyed by Kristof Ralovich · 16 years ago
  23. fb36a54 fix mem leak (free psc->visuals) by Kristof Ralovich · 16 years ago
  24. 145f5f6 mesa: fix float blend bug by Mark Anderson · 16 years ago
  25. 2848b55 mesa: move old/obsolete MESA extensions specs to OLD/ directory by Brian Paul · 16 years ago
  26. 9cc13eb i965: fixup format for TFP zero copy by Dave Airlie · 16 years ago
  27. ce61660 i965: make tex offset override work.. by Dave Airlie · 16 years ago
  28. b17b110 i965: Enable GL_ARB_fragment_program_shadow and fix key->shadowtex_mask. (bug #16852, #16853) by Xiang, Haihao · 16 years ago
  29. a667d67 r5xx: Final fog option fix. by Corbin Simpson · 16 years ago
  30. 7855ea2 r5xx: Don't squish GL context when using FogOption by Corbin Simpson · 16 years ago
  31. 12e84a8 r5xx: Enable fog options. by Corbin Simpson · 16 years ago
  32. e438827 fix byte vs. pixel offset bug for 3D textures (see bug 17170) by Henri Verbeet · 16 years ago
  33. 6a00625 mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 17173 by Brian Paul · 16 years ago
  34. c5d25c8 r5xx: Add DDX and DDY instructions. by Corbin Simpson · 16 years ago
  35. b7ff70e bring in docs from 7.0.4 release/branch by Brian Paul · 16 years ago
  36. 567d877 added test for ARB GLSL extensions by Corbin Simpson · 16 years ago
  37. 5d762e1 added glu.exports files to tarballs list by Brian Paul · 16 years ago
  38. 35479fd fix convolutions test to consistanty use the ARB shader extension functions by Brian Paul · 16 years ago
  39. 7970b2a prep for 7.1 rc4 by Brian Paul · 16 years ago
  40. c0dd912 remove .txt suffix from shader source files by Brian Paul · 16 years ago
  41. ce00d23 mesa: added glsl/convolutions test from gallium branch by Brian Paul · 16 years ago
  42. db1103e mesa: turn off 'x' bit misset on a few .h and .syn files by Brian Paul · 16 years ago
  43. 1f4997c mesa: import latest GLSL code from gallium-0.1 branch by Brian Paul · 16 years ago
  44. 1b39b92 draw a tristrip ring instead of a single quad by Brian Paul · 16 years ago
  45. 37f4520 don't need to use LOD version of texture2D() funcs by Brian Paul · 16 years ago
  46. 2e79b49 intel: remove unneeded mem type and args by Dave Airlie · 16 years ago
  47. 57acb0f r300: Fix 3D texture support. by Michel Dänzer · 16 years ago
  48. 5056063 mesa: fix a swrast state validation bug by Brian Paul · 16 years ago
  49. b9c6f2b mesa: added new glsl/pointcoord.c test by Brian Paul · 16 years ago
  50. 60b9212 mesa: clear the unused upper-left region to black instead of leaving it undefined by Brian Paul · 16 years ago
  51. f911ca0 Removed broken/unsupported darwin-static configs Fixed typo in darwin config by Jeremy Huddleston · 16 years ago
  52. 98e7c1c Fixed 'make install' for darwin by Jeremy Huddleston · 16 years ago
  53. c61f4e2 Apple: More cleanup of the darwin config in 7.1 by Jeremy Huddleston · 16 years ago
  54. 8c51e00 mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079 by Brian Paul · 16 years ago
  55. 7536f39 version 41 of glext.h by Brian Paul · 16 years ago
  56. d80d0bb version 20 of glxext.h by Brian Paul · 16 years ago
  57. 3a428ac mesa: added comment about gl_PointCoord by Brian Paul · 16 years ago
  58. ac0d196 Apple: Cleaned up some linking and dylib ids issues by Jeremy Huddleston · 16 years ago
  59. 1724334 dri: fix crash in driGetConfigAttribIndex by Dave Miller · 16 years ago
  60. 53675e5 Merge branch 'drm-gem' by Eric Anholt · 16 years ago
  61. d279693 intel-gem: Update to new check_aperture API for classic mode. by Eric Anholt · 16 years ago
  62. 527e1cf 965: cleanups to state emission from aperture checking and state ordering. by Eric Anholt · 16 years ago
  63. 501338d mesa: fix out-of-bounds memory reads in swizzle_copy() by Brian Paul · 16 years ago
  64. 919ec22 glx/x11: Added some #ifdef GLX_DIRECT_RENDERING protection by Jeremy Huddleston · 16 years ago
  65. ec77015 glx/x11: Fix missing __GL_EXT_BYTES declaration by Jeremy Huddleston · 16 years ago
  66. 01ac454 Apple: Some changes to fix compilation problems on OSX by Jeremy Huddleston · 16 years ago
  67. ee8dfdf mesa: fix glBindTexture error string (bug 17005) by Brian Paul · 16 years ago
  68. 523ee3d disable debug code accidentally enabled by prev commit by Brian Paul · 16 years ago
  69. 5f46093 mesa: glsl: count number of temp regs used by Haihao Xiang · 16 years ago
  70. fb71a48 mesa: fix comment about texture targets (bug 17005) by Brian Paul · 16 years ago
  71. f1e4ca7 fix some FBO/texture queries (bug 15296) by Brian Paul · 16 years ago
  72. c20a173 i965: update TexSrcUnit for OPCODE_TXB by Xiang, Haihao · 16 years ago
  73. 8e8019b dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646 by Xiang, Haihao · 16 years ago
  74. a3024ca i965: Use program->SamplerUnits[] to get the appropriate texture unit. by Xiang, Haihao · 16 years ago
  75. 62fb5f7 Drop unused 'entries' field from __glxHashTable. by Adam Jackson · 16 years ago
  76. 61b3ce8 added null ptr check (fix bug 16959) by Brian Paul · 16 years ago
  77. ded9414 intel-gem: Always build GEM execbuffer code. by Eric Anholt · 16 years ago
  78. e9bf3e4 intel: sync to vblank by default by Jesse Barnes · 16 years ago
  79. c9120a0 intel-gem: Use new getparam to detect kernel GEM support. by Eric Anholt · 16 years ago
  80. 3e8e292 Always pass CFLAGS when compiling or linking demos by Guillaume Melquiond · 16 years ago
  81. b068ab6 updated GLSL bug fixes by Brian Paul · 16 years ago
  82. 1bdb134 mesa: glsl: remove old assertion (fixes glsl/bitmap.c) by Brian Paul · 16 years ago
  83. 40f7e5f mesa: disable debug code by Brian Paul · 16 years ago
  84. ff916d7 mesa: regenerated files by Brian Paul · 16 years ago
  85. 016701f mesa: Silence compiler warnings on Windows. by Brian Paul · 16 years ago
  86. b26a80a mesa: cast to fix warning by Brian Paul · 16 years ago
  87. a7dd701 mesa: fix bug/failure in recursive function inlining by Brian Paul · 16 years ago
  88. 6045f17 mesa: glsl: silence warning (s/int/GLuint) by Brian Paul · 16 years ago
  89. a75015e mesa: remove stray debug code by Brian Paul · 16 years ago
  90. 1638edb mesa: glsl: assorted fixes for resolving polymorphic functions by Brian Paul · 16 years ago
  91. 6225e51 mesa: glsl: re-order some constructors by Brian Paul · 16 years ago
  92. d9b6425 mesa: glsl: remove unneeded operators by Brian Paul · 16 years ago
  93. 91e1918 mesa: glsl: added null ptr check by Brian Paul · 16 years ago
  94. 6f1abb9 mesa: fix issues causing warnings on Windows by Brian Paul · 16 years ago
  95. 1b465f2 mesa: glsl: additional error detection by Brian Paul · 16 years ago
  96. 16dc993 mesa: gls: fix broken else clause of conditional break/continue by Brian Paul · 16 years ago
  97. 3d500f0 mesa: glsl: only try to link shaders defining main() by Brian Paul · 16 years ago
  98. 56bac7a mesa: Silence compiler warning on windows. by Michal Krol · 16 years ago
  99. 5d9b330 mesa: glsl: fix/simplify array element handling by Brian Paul · 16 years ago
  100. d4c73c6 mesa: glsl: mark constructor params as const by Brian Paul · 16 years ago