1. bc02924 mesa: no longer combine vertex/fragment shader parameters/uniforms by Brian · 17 years ago
  2. b8cc9e8 mesa: new functions for managing list/index of uniforms by Brian · 17 years ago
  3. 8a8e7b2 mesa: test code to exercise more GLSL functions by Brian · 17 years ago
  4. f7f4b81 mesa: added more ext funcs (from Mesa/master) by Brian · 17 years ago
  5. b53d6ae gallium: always pass size=4 to make_immediate() by Brian · 17 years ago
  6. 74a6a46 gallium: adjust the code in update_textures() to look more like update_samplers() by Brian · 17 years ago
  7. fe1c9c0 mesa: add missing glPush/PopMatrix() calls by Brian · 17 years ago
  8. 1e4cd24 mesa: add missing glPush/PopMatrix() calls by Brian · 17 years ago
  9. f32c512 gallium: state tracker fixes for compressed textures by Roland Scheidegger · 17 years ago
  10. ac2ca39 gallium: add new call to st_flush_bitmap_cache() to fix recent regression by Brian Paul · 17 years ago
  11. 5ffc5cc gallium: new debug code, disabled by Brian Paul · 17 years ago
  12. 72f2c55 gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders by Brian Paul · 17 years ago
  13. 84501e6 gallium: Handle client-supplied edgeflags. by Keith Whitwell · 17 years ago
  14. 1d6877b gallium: Revert st_gl_flush() changes from when the **fence argument was added. by Michel Dänzer · 17 years ago
  15. 7b5303a gallium: Call st_flush() instead of st_gl_flush() in st_finish(). by Michel Dänzer · 17 years ago
  16. 0b20d1b draw: move code to run pipeline from pt to new file by Keith Whitwell · 17 years ago
  17. 9edac96 Alias glStencilOpSeparateATI with glStencilOpSeparate. by Brian · 17 years ago
  18. cdbfae9 test glStencilFuncSeparateATI() by Brian · 17 years ago
  19. 102f2ef Finish up ATI_separate_stencil by Brian · 17 years ago
  20. 04097f5 add missing _mesa_StencilFuncSeparateATI function by Roland Scheidegger · 17 years ago
  21. cf9b07e gallium: fix two-side stencil handling by Roland Scheidegger · 17 years ago
  22. 7a7bce7 gallium: make msvc less unhappy by Keith Whitwell · 17 years ago
  23. c07d3f6 gallium: Always allocate new const buffers instead of modifying existing ones. by Michel Dänzer · 17 years ago
  24. a7504ad cell: added some comments/ideas about better texture sampling by Brian · 17 years ago
  25. 217d379 cell: minor texture improvements by Brian · 17 years ago
  26. 1307eeb gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported and enable GL_MESA_ycbcr_texture by Brian · 17 years ago
  27. 766f3a5 gallium: implement ycbcr->rgba tile conversion by Brian · 17 years ago
  28. 124e134 gallium: set rasterizer.gl_rasterization_rules = 1 in a few more places by Brian · 17 years ago
  29. ce5c867 gallium: streamline viewport/raster/shader state for clearing with quads by Brian Paul · 17 years ago
  30. e8823bb gallium: include st_cb_bitmap.h to silence warning by Brian Paul · 17 years ago
  31. c4f8c8b gallium: remove the temporary/test TEST_DRAW_PASSTHROUGH code by Brian Paul · 17 years ago
  32. 4f67a3f gallium: use identity viewport fix broken clear_with_quad() path by Brian Paul · 17 years ago
  33. 0bc2e2c gallium: call st_flush_bitmap_cache() by Brian Paul · 17 years ago
  34. f07fe3c gallium: set gl_rasterization_rules by Brian Paul · 17 years ago
  35. 333df96 gallium: Only build softpipe driver by default for xlib winsys with scons. by Michel Dänzer · 17 years ago
  36. d2cb4ba draw: add passthrough path to the pipeline by Keith Whitwell · 17 years ago
  37. add46fb draw: add missing break statement by Keith Whitwell · 17 years ago
  38. ae3c91e draw: Set the backend prim in the pt 'prepare' operation by Keith Whitwell · 17 years ago
  39. 8e33194 gallium: add a flag to turn on gl rasterization rules by Keith Whitwell · 17 years ago
  40. bc73944 gallium: add temporary facility for rasterization-time clamping of point sizes by Keith Whitwell · 17 years ago
  41. 7f40115 mesa: added a cast to avoid int overflow, plus rename texels->pixels by Brian · 17 years ago
  42. 792d524 mesa: measure fill rate for drawing a large quad with basic shading/texture modes by Brian · 17 years ago
  43. bccd3f1 cell: more multi-texture fixes (mostly working now) by Brian · 17 years ago
  44. 8bef18f mesa: destroy window upon exit by Brian · 17 years ago
  45. 9d14440 cell: turn off some debug output by Brian · 17 years ago
  46. 9e7b730 cell: pass tex unit to get_texel() by Brian · 17 years ago
  47. 2d02ee8 cell: fix bug in texture tiling function (non-square textures work now) by Brian · 17 years ago
  48. e7b23d3 cell: checkpoint: more multi-texture work by Brian · 17 years ago
  49. c14da8f cell: assert num samplers/textures <= CELL_MAX_SAMPLERS by Brian · 17 years ago
  50. 6ddd2df cell: return CELL_MAX_SAMPLERS to indicate number of texture units by Brian · 17 years ago
  51. 9d287a1 gallium: init ctx->Const.MaxTextureUnits by Brian · 17 years ago
  52. f8c0946 cell: enable #define CACHE_STATS to print a cache report upon exit by Brian · 17 years ago
  53. f3a6237 handle IsPositionInvariant flag by Ben Skeggs · 17 years ago
  54. 8f8b95a draw: remove dead code by Keith Whitwell · 17 years ago
  55. edfa820 draw: more flatshade_first changes by Keith Whitwell · 17 years ago
  56. caa4476 draw: respect flatshade_first in flatshade stage by Keith Whitwell · 17 years ago
  57. 52f40dc draw: associate rhw divide with clipping not viewport flag by Keith Whitwell · 17 years ago
  58. 4b1377b draw: flush between pt/non-pt modes by Keith Whitwell · 17 years ago
  59. cc85573 gallium: Fencing fix. by Michel Dänzer · 17 years ago
  60. 2df9941 scons: Fix test for building dri/intel winsys. by Michel Dänzer · 17 years ago
  61. d83e0c4 cell: update some of the CAP, texformat queries by Brian · 17 years ago
  62. e6c981f cell: more work for multi-texture support by Brian · 17 years ago
  63. 5553a3b cell: set cell->num_textures in cell_set_sampler_textures() by Brian · 17 years ago
  64. 686a6c7 gallium: Do not assume that buffers are freed in the same order they are fenced. by José Fonseca · 17 years ago
  65. 14452ae cell: initial work to support multi-texture by Brian · 17 years ago
  66. 84c2821 cell: added const qualifier by Brian · 17 years ago
  67. 58b6690 cell: updated comments: s/test/SPE/ by Brian · 17 years ago
  68. ab8bcc4 cell: implement logicop/output for PIPE_FORMAT_B8G8R8A8_UNORM by Brian · 17 years ago
  69. 8a81429 gallium: Compute YCBCR bit depth. by José Fonseca · 17 years ago
  70. 6b0be38 gallium: used inverted bitmap texture to simplify the fragment shader. by Brian · 17 years ago
  71. 23b03c5 gallium: updated comment for bypass_vs by Brian · 17 years ago
  72. 9136747 fix parsing bug involving comments at the end of ARB v/f programs by Markus Amsler · 17 years ago
  73. ddc0f91 gallium: use cso_save/restore_sampler_textures() functions by Brian · 17 years ago
  74. 7139b8e gallium: draw_passthrough.c is obsolete - removed by Brian · 17 years ago
  75. 6a38225 gallium: set the bypass_vs flag now by Brian · 17 years ago
  76. 594dab4 gallium: move the test for bypass_vs into the vs_XXX_run() functions by Brian · 17 years ago
  77. 9cbd840 gallium: draw_passthrough.c is not used anymore by Brian · 17 years ago
  78. 499d8aa gallium: draw_passthrough.c is not used anymore by Brian · 17 years ago
  79. e66cb60 gallium: turn on clipping for bitmaps by Brian · 17 years ago
  80. baab98a gallium: Eliminate p_winsys::printf by José Fonseca · 17 years ago
  81. 63950b1 draw: Do not run full pipeline when flatshade_first for point primitives. by Michal Krol · 17 years ago
  82. fc98880 draw: Fix bypass_vs semantic misuse. by Michal Krol · 17 years ago
  83. a52c041 gallium: Set vertex state/buffers en-mass. by Brian Paul · 17 years ago
  84. f10016b gallium: Fix some MSVC warnings. by José Fonseca · 17 years ago
  85. 737e34a gallium: begin some bounding box code for bitmap cache by Brian · 17 years ago
  86. f6908a7 gallium: added an (int) cast in setup_bitmap_vertex_data() to fix a signed/unsigned arithmetic problem by Brian · 17 years ago
  87. cbfe6ee gallium: Fix computation of Z values when not using early Z. by Brian · 17 years ago
  88. 5a460c7 gallium: don't call st_flush_bitmap_cache() if the only change is _NEW_PACKUNPACK state by Brian · 17 years ago
  89. 7292db2 gallium: disable a debug hack by Brian · 17 years ago
  90. c62b197 gallium: implement a glBitmap cache by Brian · 17 years ago
  91. 13041da mesa: fix texture/renderbuffer mix-up in test_attachment_completeness() by Brian Paul · 17 years ago
  92. de3634f gallium: re-work texture format selection code by Brian Paul · 17 years ago
  93. 5615ab7 gallium: remove redundant compare bit in sampler state by Roland Scheidegger · 17 years ago
  94. 4e7bcaa gallium: Bump PIPE_MAX_SAMPLERS to 16. by Michal Krol · 17 years ago
  95. 5935b16 If visual is 32bpp, set visual->alphaBits = 8. by Brian · 17 years ago
  96. 39038c1 gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS by Brian · 17 years ago
  97. 37da2d6 gallium: updated/improved comments, minor re-formatting by Brian Paul · 17 years ago
  98. bdf279b consolidate some parsing functions that were pretty much identical for vertex/fragment programs by Brian · 17 years ago
  99. 5052dab mesa: misc sync-up with master by Brian · 17 years ago
  100. d46ac95 raise GL_INVALID_OPERATION if glProgramString compilation fails by Brian · 17 years ago