1. 8a43667 fix Xlib driver mem leaks by Brian Paul · 18 years ago
  2. 3984714 set 6.5.1 release to Aug 31 by Brian Paul · 18 years ago
  3. 96ee800 6.5.1 bug fixes by Brian Paul · 18 years ago
  4. e53e0f4 recent bug fixes by Brian Paul · 18 years ago
  5. cf4d2f7 updates for 6.5.1 by Brian Paul · 18 years ago
  6. 795e83f latest updates for 6.5.1 by Brian Paul · 18 years ago
  7. 69ddf6c more 6.5.1 additions by Brian Paul · 18 years ago
  8. 4df010b fix glVertexAttribPointerARB's normalized behaviour by Brian Paul · 18 years ago
  9. a3feff4 GL_APPLE_vertex_array_object is new by Brian Paul · 18 years ago
  10. 11ea8cb fix glBegin error test by Brian Paul · 18 years ago
  11. 79d8db7 fix depth-format rectangular textures by Brian Paul · 18 years ago
  12. 55ad3cc fix bug 7077 - mem leak by Brian Paul · 18 years ago
  13. acc9566 GL_INDEX_OFFSET fix by Brian Paul · 18 years ago
  14. 226d018 glxinfo -l expanded, fixed bug 6863 by Brian Paul · 18 years ago
  15. ab13ec1 16/32-bit chan fixes, texture compression fixes by Brian Paul · 18 years ago
  16. cb0ae25 vertex attrib alias change, glPopAttrib/GL_DRAW_BUFFER bug fix by Brian Paul · 18 years ago
  17. 780155a 6.5.1 fixes by Brian Paul · 18 years ago
  18. 0a605f9 fixed line clipping bug 6512 by Brian Paul · 18 years ago
  19. dc32eb8 fix render to depth texture bugs by Brian Paul · 18 years ago
  20. 32cd166 remove duplicated framebuffer attachment test by Brian Paul · 18 years ago
  21. 900da88 first 6.5.1 bug fix - bug 6498 by Brian Paul · 18 years ago
  22. e3f41ce 6.5 updates by Brian Paul · 18 years ago
  23. a85fbb1 prep for 6.5 release by Brian Paul · 18 years ago
  24. 9227bca added GL_EXT_framebuffer_blit, etc by Brian Paul · 18 years ago
  25. ea970da bring in changes from 6.4 branch by Brian Paul · 18 years ago
  26. 1add059 Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be by Brian Paul · 19 years ago
  27. 8894a55 added MESA_GLX_ALPHA_BITS env var by Brian Paul · 19 years ago
  28. 7e4cc1c updates from 6.4 branch by Brian Paul · 19 years ago
  29. 2d61d30 add GL_EXT_fog_coord support to radeon driver. No vtxfmt code (just uses fallback) yet. May cause a tcl fallback if fog coord is used together with separate specular lighting. Fog factors are precomputed and then submitted instead of the raw coords (chip limitation, same as on r200). by Roland Scheidegger · 19 years ago
  30. 247f3b3 enable cube maps on radeon (#2241 on bugzilla). No vtxfmt code yet (just generates vfmt fallback). Code by Andreas Stenglein, some small adjustments by me. by Roland Scheidegger · 19 years ago
  31. 36d9ee1 added XOR line optimization by Brian Paul · 19 years ago
  32. 8d2139e add GL_ATI_fragment_shader support for r200 by Roland Scheidegger · 19 years ago
  33. 93cfdfe GL_EXT_timer_query by Brian Paul · 19 years ago
  34. 3660353 enable GL_ARB_texture_env_crossbar on r200, separate the enable bits for texture sampling and texture environment, optimize away texture sampling for units if the result is not used, always emit the env instructions in-order and try to eliminate GL_REPLACE env instructions. by Roland Scheidegger · 19 years ago
  35. adbf932 added singlebuffer demo by Brian Paul · 19 years ago
  36. b8a804d initial 6.5 changes (reflect demo, remove GL_HP_occlusion_test) by Brian Paul · 19 years ago
  37. b7c727e updates for 6.3.2 release, plus other assorted clean-ups by Brian Paul · 19 years ago
  38. 926a19e updates for 6.3.2 by Brian Paul · 19 years ago
  39. 9604674 SPARC, DRI interface changes for 6.3.1 by Brian Paul · 19 years ago
  40. fea5a42 added vp negative addressing bug fix by Brian Paul · 19 years ago
  41. 7a37189 6.3.1 updates by Brian Paul · 19 years ago
  42. 7b5c506 first 6.3.1 bug fixes by Brian Paul · 19 years ago
  43. d459658 more updates for 6.3 release by Brian Paul · 19 years ago
  44. 6bb49ea updates for 6.3 release by Brian Paul · 19 years ago
  45. d3bd97b x86_64 stuff by Brian Paul · 19 years ago
  46. 0355d3f fix typo by Brian Paul · 19 years ago
  47. cb3bc2c document new glDeleteTextures/Buffers/Programs behaviour by Brian Paul · 20 years ago
  48. dd1a817 latest updates by Brian Paul · 20 years ago
  49. a815859 bring in 6.2.1 changes by Brian Paul · 20 years ago
  50. 753476c finished up PBO support by Brian Paul · 20 years ago
  51. 901d9b9 GL_OES_read_format info by Brian Paul · 20 years ago
  52. 612d5f6 initial 6.3 changes by Brian Paul · 20 years ago
  53. 9cef3ef initial stuff for 6.3 by Brian Paul · 20 years ago
  54. bdd3c2e set 6.2 release date by Brian Paul · 20 years ago
  55. 4ebf959 VBO refcount and spriteblast fixes by Brian Paul · 20 years ago
  56. 8de924d fixed glDeleteTextures bug by Brian Paul · 20 years ago
  57. 86cdad1 added GL_MAX_VERTEX_ATTRIBS_ARB bug fix by Brian Paul · 20 years ago
  58. 1fcac8b adjust texcoords for texture rectangle sampling by Brian Paul · 20 years ago
  59. a290fd6 ggi updates by Brian Paul · 20 years ago
  60. e14c225 misc updates for 6.2 release by Brian Paul · 20 years ago
  61. 5c6ede2 fix matrix classification and program parsing error state bugs by Brian Paul · 20 years ago
  62. b0f0873 IRIX fixes by Brian Paul · 20 years ago
  63. edfe0fe enabled GL_ARB_texture_rectangle by Brian Paul · 20 years ago
  64. e4a4d04 first bug fix for v6.2 by Brian Paul · 20 years ago
  65. 6aa5b4c set release date for 6.1 by Brian Paul · 20 years ago
  66. 946765a BeOS updates, memory leak fix, updated release notes by Brian Paul · 20 years ago
  67. d462841 updated glext.h and glxext.h files by Brian Paul · 20 years ago
  68. dfa5c2b new MESA_GLX_DEPTH_BITS env var by Brian Paul · 20 years ago
  69. 4f6b1ad added MESA_GLX_FORCE_ALPHA env var by Brian Paul · 20 years ago
  70. 8a08853 fixed AIX color interpolation bug by Brian Paul · 20 years ago
  71. 7c1207a fixed vertex program state references by Brian Paul · 20 years ago
  72. 36bdb07 glBegin/EndQueryARB bug fix by Brian Paul · 20 years ago
  73. 9a47d2b fix GL_HP_occlusion_test bug, use glext.h version 23 by Brian Paul · 20 years ago
  74. 636d4db latest bug fixes, etc. by Brian Paul · 20 years ago
  75. 694b10c document recent changes/fixes by Brian Paul · 20 years ago
  76. 8be72c5 apply texgen/texture matrix in glRasterPos by Brian Paul · 20 years ago
  77. 1fc35a4 glTexEnviv bug fix by Brian Paul · 20 years ago
  78. 4697419 bug fixes for ARB/NV fragment program texture instructions by Brian Paul · 20 years ago
  79. 347f1d9 reorder 6.0 / 6.0.1 entries by Brian Paul · 20 years ago
  80. 2501fa1 merge from 6.0 branch by Brian Paul · 20 years ago
  81. 57ff474 added aux buffers item by Brian Paul · 20 years ago
  82. e013702 recent bug fixes/changes (fog, glArrayElement, triangle rasterization) by Brian Paul · 20 years ago
  83. c6bf130 initial info for version 6.1 by Brian Paul · 21 years ago
  84. 546214f tweaks for 6.0 release by Brian Paul · 21 years ago
  85. e6089db latest changes, bug fixes by Brian Paul · 21 years ago
  86. b44d4a0 updated glext.h, fixed bug 876160 by Brian Paul · 21 years ago
  87. e96d5b9 latest bug fixes by Brian Paul · 21 years ago
  88. d7af11a updates for 6.0 release by Brian Paul · 21 years ago
  89. 4d1b773 latest updates by Brian Paul · 21 years ago
  90. 259b880 Version bumps, etc for Mesa 6.0 by Brian Paul · 21 years ago
  91. ede655c updates for 5.1 release by Brian Paul · 21 years ago
  92. 80e89c5 added description of faster glDraw/CopyPixels code by Brian Paul · 21 years ago
  93. 0dde190 added GL_ARB_vertex/fragment_program and new vertex code by Brian Paul · 21 years ago
  94. a4e65d6 fix texgen bug 597589 by Brian Paul · 21 years ago
  95. 0ce7d77 added glAccum bug fix by Brian Paul · 21 years ago
  96. 34a8bf5 added Ville's RGBA blend fix by Brian Paul · 21 years ago
  97. 666b0a3 added glTexSubImage3D bug by Brian Paul · 21 years ago
  98. e83cf6d added wgl bug fix by Brian Paul · 21 years ago
  99. e4db8eb added GL_ARB_point_sprite demo, texgen bug fix by Brian Paul · 21 years ago
  100. 83f57e3 updated with new extension info by Brian Paul · 21 years ago