- c233aa2 s/fog/attrib[FRAG_ATTRIB_FOGC][0]/ by Brian · 18 years ago
- c93b2a1 s/fog/attrib[FRAG_ATTRIB_FOGC][0]/ by Brian · 18 years ago
- eca456b s/DO_TEXVAR/DO_ATTRIBS/ by Brian · 18 years ago
- 4003bde get rid of an extra textured triangle function by Brian · 18 years ago
- ddcf819 s/TEXTURE/ATTRIBS/ by Brian · 18 years ago
- 9ede048 trim down the number of line drawing functions, special cases by Brian · 18 years ago
- 9769343 only need one CI-mode triangle function by Brian · 18 years ago
- 8a8a5bd s/INTERP_TEX/INTERP_ATTRIBS/ by Brian · 18 years ago
- 3e5eda9 fix typo by Brian · 18 years ago
- f38dcc8 added missing VC8 .sln files by Brian · 18 years ago
- b1b154c added new VC* files, bump version to rc3 by Brian · 18 years ago
- 286faac assorted fixes for Windows/VC8 by Karl Schultz · 18 years ago
- 3b0bd0c new VC8 project files by Brian · 18 years ago
- 208ea84 fix double const, move an assertion by Karl Schultze · 18 years ago
- 7868ab6 add missing semicolon by Matthias Hopf · 18 years ago
- 47ad443 Added proper cleanup code by Sean D'Epagnier · 18 years ago
- 3db3dc5 disable some errant code by Brian · 18 years ago
- c27adc5 remove SWvertex->fog field, use attrib field by Brian · 18 years ago
- afc132e remove SWvertex->fog field, use attrib field by Brian · 18 years ago
- 335769a some re-org, clean-up by Brian · 18 years ago
- 0bdf216 Improve the code for interpolating fragment attributes a little. More to come... by Brian · 18 years ago
- d59e6f2 import glxext.h version 19 by Brian · 18 years ago
- ad02042 Fixed fallout, glfbdev driver was calling a nop function that was removed. by Sean D'Epagnier · 18 years ago
- f793e90 Fix color sum bug 10688. by Brian · 18 years ago
- 112e1f2 specularColor.alpha should default to 1, not 0 by Brian · 18 years ago
- e5cf37c fix SkipPixels bugs in _mesa_pack_bitmap(), bug 10690 by Brian · 18 years ago
- b5e9b0e Remove the !rb->Data check that was added a few months ago. by Brian · 18 years ago
- b150258 s/occlude.h/queryobj.h/ by Brian · 18 years ago
- 74afcab Rename occlude.[ch] to queryobj.[ch] by Brian · 18 years ago
- b3ab925 Rename occlude.[ch] to queryobj.[ch] to better reflect contents. by Brian · 18 years ago
- 2d2c6a6 prep for 6.5.3 rc2 by Brian · 18 years ago
- fc3d6bd memory leaks fixed by Brian · 18 years ago
- e261d66 Remove all the USE_MEMPOOL debug code. by Brian · 18 years ago
- cd3e393 Use new memory pool allocator. Lots of debug code still in place... by Brian · 18 years ago
- ad3cc95 Fix FBO completeness bug in shadowtex. by Ian Romanick · 18 years ago
- 4e0a646 added MemPool field by Brian · 18 years ago
- d5e7234 call grammar_alloc_free() to fix memleaks by Brian · 18 years ago
- bc74cb4 destroy window upon exit by Brian · 18 years ago
- 257f799 remove more unused vars, assertions by Brian · 18 years ago
- 81c4fee remove unused vars, assertions by Brian · 18 years ago
- 1fbdd9d added slang_mem.c by Brian · 18 years ago
- 82839e8 Memory pool manager. by Brian · 18 years ago
- ced6f76 undo a test/debug change by Brian · 18 years ago
- 4cc2674 fix instruction comment code by Brian · 18 years ago
- a7f7366 another bit of debug code by Brian · 18 years ago
- 11e3f73 free subroutine array (fix mem leak) by Brian · 18 years ago
- 98ef189 new varnames in slang_operation_insert() by Brian · 18 years ago
- f234649 fix memleak in slang_operation_insert() by Brian · 18 years ago
- 4b7c6fc free shProg->Attributes in _mesa_free_shader_program_data() by Brian · 18 years ago
- fe16b9f move allocation of shProg->Attributes earlier in function by Brian · 18 years ago
- c9855a6 Call _mesa_warning() instead of _mesa_problem() when external s3tc lib not found. by Brian · 18 years ago
- 838a2a2 Make xcb backend compile. Add nouveau to match linux-dri config. by Jeremy Kolb · 18 years ago
- e7e5279 Remove unused Imakefiles. by Brian · 18 years ago
- 7fd3a6c Long obsolete. by Brian · 18 years ago
- 720cf3a added new xm_glide.c file by Brian · 18 years ago
- 5491c81 xmesa: call _glapi_set_dispatch() for all xserver DDXes. by George Sapountzis · 18 years ago
- e4e2068 xmesa: minor cosmetic by George Sapountzis · 18 years ago
- 6346a75 xmesa: split FX functions to separate file, part 2. by George Sapountzis · 18 years ago
- 4d944b5 xmesa: split FX functions to separate file, part 1. by George Sapountzis · 18 years ago
- 6aa5668 xmesa: spilt FX code to separate functions. by George Sapountzis · 18 years ago
- d60009b Revert "xmesa: drop glide (FX) backend." by George Sapountzis · 18 years ago
- 535c37e Notes about shared lib version. Document depth-peel fixes. by Brian · 18 years ago
- ba3d384 dFdx(), etc. don't work yet by Brian · 18 years ago
- 8b5fce6 Put gl_program_machine into swrast structure rather than using a local variable. by Brian · 18 years ago
- 020cdb4 Fix valgrind problem caused by reading text[-1]. by Brian · 18 years ago
- 121f221 remove invalid assertion (span->facing may be set because of polygonmode) by Brian · 18 years ago
- 24a93dd remove invalid assertion by Brian · 18 years ago
- 00da9af fix crash when program has invalid structure field by Brian · 18 years ago
- 4abcaf3 init A.curFuncEndLabel = NULL by Brian · 18 years ago
- 6bde088 In _mesa_unpack_depth_span() look for special cases of GLuint->GLushort and GLushort->GLuint conversion. by Brian · 18 years ago
- 8e62073 Don't allow deferredTexture if using occlusion query and a frag shader. by Brian · 18 years ago
- 5ca8d4c fix an uninitialized variable and a warning by Brian · 18 years ago
- 6b3027e comments, assertions by Brian · 18 years ago
- 8d370fb new comments by Brian · 18 years ago
- 36a6a59 record proper datatypes for uniforms/samplers by Brian · 18 years ago
- addd03d added _slang_gltype_from_specifier() by Brian · 18 years ago
- c93e883 Start fixing some issues with uniform variables and their types. by Brian · 18 years ago
- 274ac7a Fix some bugs related to querying active uniforms. by Brian · 18 years ago
- aaa5741 fix error strings, add a sanity check by Brian · 18 years ago
- 2a2f8d8 xmesa: drop glide (FX) backend. by George Sapountzis · 18 years ago
- bac15c8 Remove bad assertions, decrement NumShaders in _mesa_detach_shader(). by Brian · 18 years ago
- f3e8c32 s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token) by Brian · 18 years ago
- 6d3d9c1 Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name(). by Brian · 18 years ago
- e57e752 call ProgramStringNotify() after linking by Brian · 18 years ago
- 884af40 check _PreferPixelFog in _swrast_span_default_fog(), see bug 10669 by Brian · 18 years ago
- 30a79f7 improved fog comment by Brian · 18 years ago
- 8598f55 glean glsl test now does over 150 tests by Brian · 18 years ago
- 6d01f3f added href to shading language info by Brian · 18 years ago
- e3caa5f prep for 6.5.3 release by Brian · 18 years ago
- d9443c2 add progs/glsl/ to DEMO_FILES, s/pre/rc1/ by Brian · 18 years ago
- 565cd49 fig segment fault issue in TAG(triangle), (see bug 10589) by Xiang, Haihao · 18 years ago
- a4b2b88 omit the glide/svga sources from stand-alone libGL (anyone using them?) by Brian · 18 years ago
- 04bda46 Enable texture sampling for vertex programs/shaders. by Brian · 18 years ago
- d2d86a3 In bind_inputs() set VB->EdgeFlag to NULL if it's not needed. by Brian · 18 years ago
- 9cbcf7c regenerated by Brian · 18 years ago
- 468a33d fix/simplify some texture functions by Brian · 18 years ago
- 893b368 more matrix function updates by Brian · 18 years ago
- 41fc55d don't set GL_TEXTURE_MAX_LEVEL for GL_TEXTURE_RECTANGLE_ARB as that generates an error by Brian · 18 years ago
- 1a9483c Defer buffer pool creation to the first context creation. by Thomas Hellstrom · 18 years ago
- 36949ab cleanups for t_vb_program.c by Roland Scheidegger · 18 years ago