- c3caaa3 Always convert colors to float before running a fragment shader/program. by Brian Paul · 18 years ago
- 32c3243 fix fog color bug by Brian Paul · 18 years ago
- c207464 Move struct atifs_machine into s_atifragshader.c by Brian Paul · 18 years ago
- e9d7190 Seperate interpolate_colors() and interpolate_specular(). by Brian Paul · 18 years ago
- b88af5b apply_aa_coverage() for ubyte/ushort/float by Brian Paul · 18 years ago
- 0c6c8d5 new assertions - one of which is currently failing with arbfslight.c by Brian Paul · 18 years ago
- 1c1c7fb remove obsolete intelBufferSize(), bump driver date by Brian Paul · 18 years ago
- 42b26f6 Remove get_buffer_size() by Brian Paul · 18 years ago
- 544b94e Lots of fixes/changes to select color depth at runtime. by Brian Paul · 18 years ago
- 55e42e5 check if ctx->Driver.GetBufferSize==NULL and no-op by Brian Paul · 18 years ago
- af52ff0 include x86-64.h to silence warning by Brian Paul · 18 years ago
- 1e3223c Fix CHAN_BITS=32 issues. by Brian Paul · 18 years ago
- 8dff54e Added -clip option to test glCopyPixels beyond window bounds. by Brian Paul · 18 years ago
- d40f20a Init _UseTexEnvProgram to fix failed assertion in i915_render_start() - this may be temporary by Brian Paul · 18 years ago
- 1634502 Updates to intelWindowMoved(): by Brian Paul · 18 years ago
- 7b1ff32 Track the currently bound read drawable and make sure its info is up to date. by Ian Romanick · 18 years ago
- 8c5ae80 Fix build when DEBUG is defined but DEBUG_MATH is not. by Ian Romanick · 18 years ago
- 28081ae s/X86_SOURCES/ASM_SOURCES/ in ALL_SOURCES to try to fix make depend warnings (bug 8669) by Brian Paul · 18 years ago
- 6ae157f Fix bug #8563. by Ian Romanick · 18 years ago
- 041d648 Set _NEW_BUFFERS in _mesa_resize_framebuffer(). This makes sure the swrast by Brian Paul · 18 years ago
- dc8a0d1 remove some old code that could cause infinite recursion by Brian Paul · 18 years ago
- 80fcbca allow >10 mipmap levels (patch by Benno Schulenberg) (bug 3130) by Brian Paul · 18 years ago
- cca1a27 regenerated to get DRI_CONF_EXCESS_MIPMAP() by Brian Paul · 18 years ago
- 97f47f7 fix handling of textures with a base internal format that does not have all four rgba values set for radeon and r200 (discovered with a modified glean pixelFormats test, noone ever noticed in over 2 years). For radeon, use hw format I8 as previously, and change tex env to make the correct default values appear for both GL_ALPHA and GL_LUMINANCE textures. For r200, which supports GL_LUMINANCE just fine, use the AL88 hw format for GL_ALPHA textures, since it seems like it's probably not worth the effort to fix up the texture environment (certainly complicated in case of ATI_fragment_shader programs). by Roland Scheidegger · 18 years ago
- 4d4add0 Added #if / #else / #endif around code related to framebuffer initialization by Brian Paul · 18 years ago
- 606108e updated comments, mark GetBufferSize() and ResizeBuffers() as obsolete by Brian Paul · 18 years ago
- 694a5b8 minor clean-up: s/intel->driDrawable/dPriv/ by Brian Paul · 18 years ago
- a7a2650 Remove calls to _mesa_ResizeBuffersMESA() - generally replace with code to by Brian Paul · 18 years ago
- a391384 Remove a bunch of "ctx->Driver.function = _swrast_Function" lines since by Brian Paul · 18 years ago
- f0775c7 Use endianness test function provided by mesa. by Jerome Glisse · 18 years ago
- 2b6d2e4 Remove Driver.ResizeBuffers = _mesa_resize_framebuffer lines. by Brian Paul · 18 years ago
- b947377 increate MaxTextureLevels to 11 (bug 3130) by Brian Paul · 18 years ago
- a20c0f2 check if files exist before installing (Thierry Reding) by Brian Paul · 18 years ago
- 07fd19f allow specifying image size on cmd line by Brian Paul · 18 years ago
- 9cbe0e2 Some code movement so that the gl_framebuffer is fully initialized before by Brian Paul · 18 years ago
- d21fa9c Big re-org of buffer size management. by Brian Paul · 18 years ago
- 2b46f4b cut and paste error: s/Width/Height/ by Brian Paul · 18 years ago
- 2458aba build fix: s/Table/TableUB/ by Brian Paul · 18 years ago
- 63f6802 assorted clean-ups by Brian Paul · 18 years ago
- cb977ae implement ARB_point_parameters and ARB_point_sprite on r200. The code is nearly the same as outlined in bug #4707, except it disables perspective correction for point sprites to make them actually work. And, separate the state atom into two as the tcl parameters would overwrite vertex program parameters when active. Also implement the GL_VERTEX_PROGRAM_POINT_SIZE_ARB option to make vertex programs outputting a point size work correctly (untested). Smooth points will still always be size 1. While here, enable gouraud shading for fog when using fog coord. by Roland Scheidegger · 18 years ago
- 40b88fd remove needless condition by Brian Paul · 18 years ago
- 5b0edff Consolidate, move, fix code related to color index and stencil image transfer by Brian Paul · 18 years ago
- 4616513 Fix dumb build errors. by Ian Romanick · 18 years ago
- 176501d In _mesa_pack_rgba_span_float() we don't need to make a temporary copy of by Brian Paul · 18 years ago
- 8a9b551 s/GLuint/GLbitfield/ by Brian Paul · 18 years ago
- bf8647a s/GL_FALSE/0x0/ by Brian Paul · 18 years ago
- 6b998c5 removed obsolete _mesa_pack_rgba_span_chan() by Brian Paul · 18 years ago
- c28d0f7 include glapi.h to fix broken build by Brian Paul · 18 years ago
- a2c50b0 Upload of interleaved arrays currently assumes that position is the by Keith Whitwell · 18 years ago
- fd6341e Make sure instructions are zero'd out before use. by Keith Whitwell · 18 years ago
- e595ce7 Use unsigned long batchbuffer offset, fixes x64 warnings. by Keith Whitwell · 18 years ago
- b236715 Fix printf warning. by Keith Whitwell · 18 years ago
- 0dceffc Use unsigned long cast for checking pointer alignment, fixes x64 warnings. by Keith Whitwell · 18 years ago
- f06b9e4 Use mesa function to get opcode name rather than an internal table. by Keith Whitwell · 18 years ago
- 201e6b9 Indent and cosmetic changes. by Michal Krol · 18 years ago
- e5a6fcc Revamp color table code. Always store all color tables as both float and ubyte. by Brian Paul · 18 years ago
- e392c92 adjust_colors() function replaces old _mesa_chan_to_float_span() function. by Brian Paul · 18 years ago
- 0bfc56d use _mesa_map_ci8_to_rgba8() instead of _mesa_map_ci8_to_rgba() by Brian Paul · 18 years ago
- 5bc33fe remove _mesa_chan_to_float_span(), rename _mesa_map_ci8_to_rgba() by Brian Paul · 18 years ago
- 556c2fa _mesa_map_ci_to_rgba_chan() no longer used by Brian Paul · 18 years ago
- 76e778d Lots of changes to support runtime renderbuffer depths. by Brian Paul · 18 years ago
- 4bb9f41 don't use temp storage in _mesa_convert_colors() when possible by Brian Paul · 18 years ago
- 57d719a remove some debug code invalidated by prev check-in by Brian Paul · 18 years ago
- f3f51bc Fix bug #4681. by Ian Romanick · 18 years ago
- 8a5871a use GLvoid * for _swrast_write_zoomed_rgb/rgba_span() functions by Brian Paul · 18 years ago
- 55fa6a2 rewrite/simplify the fast_draw_pixels() function by Brian Paul · 18 years ago
- f971e24 use _mesa_convert_colors(), update some assertions by Brian Paul · 18 years ago
- 32a966d Added _mesa_convert_colors(). by Brian Paul · 18 years ago
- 86f0e0b support for runtime renderbuffer depths by Brian Paul · 18 years ago
- 9440868 In xmesa_DrawPixels_8R8G8B() check if drawing into a window system buffer, by Brian Paul · 18 years ago
- c364c57 added shaderobjects_3dlabs.c by Brian Paul · 18 years ago
- bb252d6 remove 3dlabs.c by Brian Paul · 18 years ago
- ed52be8 sources for X.org xserver build by Brian Paul · 18 years ago
- d3112d3 List of source (.c) files in each directory. by Brian Paul · 18 years ago
- 81968ec a step toward moving run-time vertex program state out of GLcontext by Brian Paul · 18 years ago
- c61ecf3 fixed NV_position_invariant by Brian Paul · 18 years ago
- 39c4daa Move the fp_machine struct into s_nvfragmprog.c since (except for program by Brian Paul · 18 years ago
- 97a6593 s/GLuint/GLbitfield/ by Brian Paul · 18 years ago
- fe69470 If program is position invariant, set VERT_BIT_POS in InputsRead field. by Brian Paul · 18 years ago
- d886423 Use the mesa-provided texenv program rather than rolling our own. by Keith Whitwell · 18 years ago
- fcd7588 Added dispatch.html. by Ian Romanick · 18 years ago
- 5ab9dcd return void instead of GLvoid for glClearDebugLogMESA(), glGetDebugLogMESA() by Brian Paul · 18 years ago
- b8f2612 Updates for XCB. Bug 8560. by Ian Romanick · 18 years ago
- d3b2573 added a SyncHandle() call, remove UnlockDisplay() call. (bug 8521) by Brian Paul · 18 years ago
- 0a0cd3a Updates for XCB. Bug 8560. by Brian Paul · 18 years ago
- dba1730 Major clean up of MakeContextCurrent by Ian Romanick · 18 years ago
- fa65447 do not import arrays for generic arb attribs if the array is not enabled (same as for generic attribs for nv vp is already done). Since the requested stride is 16, otherwise the code would end up doing lots of unnecessary import work (in doom3, trans_4_GLfloat_4f_raw caused by that was by far the single most time-consuming function in the r200 driver, not importing the disabled arrays caused the cpu time spent in the driver to drop from 45% to 30%, though real-world gain was pretty minimal as it's not really cpu bound here in the first place). by Roland Scheidegger · 18 years ago
- 524bf7b rewrite clear_rgba_buffer_with_masking() by Brian Paul · 18 years ago
- e18d0f8 deal with union/aliasing in convert_color_type() by Brian Paul · 18 years ago
- 6e138df rewrite of read_fast_rgba_pixels() by Brian Paul · 18 years ago
- fcb48e3 missing file by Keith Whitwell · 18 years ago
- 68da677 Accelerate glBitmap with a color expand blit. Nice speedup for demos by Keith Whitwell · 18 years ago
- 1eca12a Quieten debug message. by Keith Whitwell · 18 years ago
- 496f9dd eliminate rhw divide under some circumstances by Keith Whitwell · 18 years ago
- e7b0ec9 Quieten debug message. by Keith Whitwell · 18 years ago
- 6921063 Changes to generated code caused by the previous commits. by Ian Romanick · 18 years ago
- 491a16f Fix the ordering of extensions. by Ian Romanick · 18 years ago
- 990c8a9 Keep indentation consistent with indent. by Ian Romanick · 18 years ago
- eaeaaf6 Divide categories into four groups as they are processed from the XML. Add by Ian Romanick · 18 years ago
- 553b833 Add utility method client_supported_for_indirect. by Ian Romanick · 18 years ago