- c498742 if CXX or CC env vars aren't set, use g++, gcc by default (Linux) by Brian Paul · 20 years ago
- 3152b15 Removed two unnecessary variables. by Ville Syrjala · 20 years ago
- 63e9a96 Fixed off by one errors in clipping. by Ville Syrjala · 20 years ago
- b1ebd30 Add code to support projective texturing and fix mixed enabling of texture by Eric Anholt · 20 years ago
- a1af928 Always turn on the TAM_DEBUG3=0x6 workaround on real r200s. It appears that by Eric Anholt · 20 years ago
- 33899b7 Add support for OES_read_format. As soon as glext.h is updated with the by Ian Romanick · 20 years ago
- 83c74b7 fix if/else bug in _mesa_ProgramEnvParameter4fARB (fdo bug 1645) by Brian Paul · 20 years ago
- 1aa37f9 Only build the MMX/SSE/SSE2 versions for ReadRGBASpan when the pixel format by Ian Romanick · 20 years ago
- 12b53f2 Fixed a few places that should have been using GET_SRC_PTR. by Ian Romanick · 20 years ago
- ea6786b Convert MGA driver to use new spantmp2.h interface. by Ian Romanick · 20 years ago
- 5696710 Huge dumb drop. State: by Nicolai Haehnle · 20 years ago
- 0648794 Add support for optimized versions of the code underlying ReadPixels by Ian Romanick · 20 years ago
- dc45ee7 Add a license to this file. It was written on VA's watch, so they get by Keith Whitwell · 20 years ago
- 07bd4c5 Added some documentation that I managed to figure out through experimentation. by Ian Romanick · 20 years ago
- 82f2e80 Make the GL_RENDERER string include the actual chipset information by Ian Romanick · 20 years ago
- 447cdd5 Initial support for PowerPC specific code in Mesa and DRI drivers. DRI by Ian Romanick · 20 years ago
- b72ed81 Refactor the code in driGetRendererString a bit to make it easier to by Ian Romanick · 20 years ago
- f599716 updated fsv URL by Brian Paul · 20 years ago
- 81f67fc Eliminate the funky SSE exception test from DRI builds. It's not need by Ian Romanick · 20 years ago
- 612d5f6 initial 6.3 changes by Brian Paul · 20 years ago
- dfe508c Fix minor fog / fragment program state bug. by Brian Paul · 20 years ago
- 886df09 Bug #1588: abort if no palette format matches. (Egbert Eich, Stefan Dirsch) by Adam Jackson · 20 years ago
- f58c61d Let's build again after the support for GL_ARB_draw_buffers was added. by Philippe Houdoin · 20 years ago
- d334067 Fix a potential memory leak. by Philippe Houdoin · 20 years ago
- fd7f62a Forgot a contributor. by Philippe Houdoin · 20 years ago
- ac855a6 Implement BGLView::CopyPixelsIn/Out(). by Philippe Houdoin · 20 years ago
- 701c289 support for external libraries by Daniel Borca · 20 years ago
- 3c9faa4 SWTC trick (disabled for now) by Daniel Borca · 20 years ago
- 2bff8bd SWTC trick, enabled new extensions by Daniel Borca · 20 years ago
- 92e1d5f SWTC trick by Daniel Borca · 20 years ago
- 65a9ca3 bump version numbers to their real values by Daniel Borca · 20 years ago
- f5e7629 doc update by Daniel Borca · 20 years ago
- 189f7e3 avoid the patch if Mesa_DXTn flag is set by Daniel Borca · 20 years ago
- 76908ab add more mess to the dynamic linking system by Daniel Borca · 20 years ago
- 3d322f6 add newline to end of file by Daniel Borca · 20 years ago
- def29a3 Fix strange white space that gcc didn't like. by Felix Kuehling · 20 years ago
- ab2c0be Prefix operator and constructor keywords with two consequtive underscores by Michal Krol · 20 years ago
- ad22ce8 Enable draw_buffers only if GL_ARB_draw_buffers string is by Michal Krol · 20 years ago
- 739823d This statechange is vtx state, not tcl. by Eric Anholt · 20 years ago
- 57f1b25 Use the right FALLBACK macro for projtex so that projective textures actually by Eric Anholt · 20 years ago
- ea6f4f6 Add fallback debugging (R128_DEBUG=fall) output, and set DO_DEBUG=1 by default by Eric Anholt · 20 years ago
- b4d269f Don't compile WriteMonoDepthSpan if HAVE_HW_DEPTH_SPANS is defined -- it won't by Eric Anholt · 20 years ago
- f6cdaa9 Add support for NV_blend_square, and print errors if an unsupported blend by Eric Anholt · 20 years ago
- 3eccddb Massively cleaned up the code that calculates front/back/depth buffer by Ian Romanick · 20 years ago
- a2dc424 Reject unsupported texture formats passed to glCompressedTexImage?D. This by Ian Romanick · 20 years ago
- af0a469 Add simple test program for Mesa bug #1028405. by Ian Romanick · 20 years ago
- cb1642a Apply Eric's stencil wrap patch (Eric Anholt) by Alex Deucher · 20 years ago
- d09209f Add Roland Scheidegger's S3TC patch. This patch does not implement the by Eric Anholt · 20 years ago
- 554e5a2 Prevent Y-offset from exceeding valid range in texture upload code. This by Ian Romanick · 20 years ago
- 1695cfe Fix emitting fog without secondary color and vice-versa. by Felix Kuehling · 20 years ago
- 89353fe *** empty log message *** by Karl Schultz · 20 years ago
- fb170c8 more GL_ARB_draw_buffers updates from Michale Krol by Brian Paul · 20 years ago
- 0b89f7a fix GetVertexAttrib problem by Brian Paul · 20 years ago
- be50caa Convert tdfxDDInitExtensions to use driInitExtensions. by Ian Romanick · 20 years ago
- e9be96d put Rush in the list of supported HW by Daniel Borca · 20 years ago
- 0efa4a8 stencil wrap works, either HW or SW (Ian Romanick) by Daniel Borca · 20 years ago
- cb93204 enable 2_0 extensions by Daniel Borca · 20 years ago
- 617add6 Use the driFillInModes utility function. by Ian Romanick · 20 years ago
- ee3b7e3 Also export fbconfigs with 0/0 depth/stencil modes. This fixes "driver by Ian Romanick · 20 years ago
- b82333d Add some Savage3D stencil documentation based on discussions during the by Ian Romanick · 20 years ago
- ddfec59 make clean should remove depend.bak too (Sérgio Moneiro Basto) by Brian Paul · 20 years ago
- be76b7f ARB_fp support for GL_ARB_draw_buffers (Karl Rasche) by Brian Paul · 20 years ago
- 00fb3a0 Set MaxTextureImageUnits and MaxTextureCoordUnits to match MaxTextureUnits. by Ian Romanick · 20 years ago
- 5e243bd The alpha post-scale and the RGB post-scale were mistakenly reversed. by Ian Romanick · 20 years ago
- e8250c6 Remove empty r128_vb.h. by Eric Anholt · 20 years ago
- 58d8440 put glapi_x86.S into the x86/ directory by Brian Paul · 20 years ago
- 788ff5b remove unused413 stuff, glDrawBuffersARB uses that slot now by Brian Paul · 20 years ago
- feac4f6 GL_ARB_draw_buffers by Brian Paul · 20 years ago
- 3298ec4 fix _DrawDestMask[0][0] typos by Brian Paul · 20 years ago
- 53f82c5 added support for GL_ARB_draw_buffers by Brian Paul · 20 years ago
- 289ffee fix indentation by Brian Paul · 20 years ago
- cbef8c4 fix a comment by Brian Paul · 20 years ago
- 83fb8c3 bump version to 6.3 by Brian Paul · 20 years ago
- 9cef3ef initial stuff for 6.3 by Brian Paul · 20 years ago
- 7e73b1a a few more updates for the 6.2 release by Brian Paul · 20 years ago
- 9ca8392 fix LoadProgramNV regression when I had fixed the RefCount bug by Brian Paul · 20 years ago
- 07dead7 added PBO known issues by Brian Paul · 20 years ago
- bdd3c2e set 6.2 release date by Brian Paul · 20 years ago
- 599ea62 If an application cleared before any state had been emitted, that clear would by Eric Anholt · 20 years ago
- e5856a2 Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers) by Eric Anholt · 20 years ago
- fc552c5 Add an option for vertices emitted to be swapped CPU_TO_LE32, to be used by the by Eric Anholt · 20 years ago
- 5b73371 Cut out all of the old texture environment code and rewrote it from by Ian Romanick · 20 years ago
- 7ff3c9e minor updates and improvements by Karl Schultz · 20 years ago
- 4c2fbb0 Add the glut project to the demos workspace. by Karl Schultz · 20 years ago
- 0303409 Remove glut project from the Mesa workspace. This allows users to build by Karl Schultz · 20 years ago
- 786eef2 Add HP shared lib configs. by Karl Schultz · 20 years ago
- ba52e79 HP shared lib config by Karl Schultz · 20 years ago
- bf4b63f Replace the numerous switch-statements to derive GL_COMBINE post-scale by Ian Romanick · 20 years ago
- 5e2e9ef fix problems in previous version by Karl Schultz · 20 years ago
- a16bdb5 Enable builds on AIX 64-bit by Karl Schultz · 20 years ago
- 75672d2 Fix mesa solo with doublebuffered apps, the drawable index/stamp weren't by Dave Airlie · 20 years ago
- 75e2f06 Factored out code for setting texture coordinate wrap bits. Added support by Ian Romanick · 20 years ago
- ba467e8 set span.y prior to each span write in draw_depth_pixels, like Karl's other fix by Brian Paul · 20 years ago
- 6a2ca96 Bugzilla #1058: Fix some potential 64bit pointer issues by storing differences by Eric Anholt · 20 years ago
- 7a086dc OK, one more time. Simplify the state-backup system by just storing the full by Eric Anholt · 20 years ago
- fa569c0 Fix bug in glDrawPixels when writing color indexed images on color indexed by Karl Schultz · 20 years ago
- f30d53e Initial revision by Nicolai Haehnle · 20 years ago
- bbe3646 use GLuint instead of uint by Daniel Borca · 20 years ago
- be91a0b version bump by Brian Paul · 20 years ago
- 4f1e370 change include of glx_mangle.h to match other headers by Brian Paul · 20 years ago