1. cade071 Remove stale reference to non-Gallium nouveau driver from configure.ac. by Michel Dänzer · 15 years ago
  2. fcd3572 mesa: From float type modifier from values to large for singles by Ian Romanick · 15 years ago
  3. 78af70b docs: document gl_TextureMatrix[i][j] array indexing bug fix by Brian Paul · 15 years ago
  4. c86b076 glsl: do const parameter optimization for array element actual parameters by Brian Paul · 15 years ago
  5. abdb0fd glsl: fix incorrect indexing for gl_TextureMatrix[i][j] by Brian Paul · 15 years ago
  6. 36e906a docs: document glMaterial/glShadeModel display list optimization by Brian Paul · 15 years ago
  7. 4adc9b4 mesa: only use fallback texture when using shaders, not fixed-function (take two) by Brian Paul · 15 years ago
  8. 7b861b9 gallium: fixup register indexes for fog/frontface/point coord by Zack Rusin · 15 years ago
  9. 71633ab gallium: Fixes for clobbering stencil values in combined depth/stencil textures. by Michel Dänzer · 15 years ago
  10. 25b492b GLX/DRI1: Mark GLX visuals with depth != screen depth non-conformant. by Michel Dänzer · 15 years ago
  11. 96601ec gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer. by Michel Dänzer · 15 years ago
  12. a4d9523 gallium: more fog extraction fixes by Zack Rusin · 15 years ago
  13. 7fb4bec demos: Fix vsync checking in glxgears by Ian Romanick · 15 years ago
  14. 1068c15 wgl: Make the stw_framebuffer destructions threadsafe. by José Fonseca · 15 years ago
  15. 6f4167c wgl: Check for multiple threads before GET_CURRENT_CONTEXT. by José Fonseca · 15 years ago
  16. 5470a67 wgl: Listen to WM_WINDOWPOSCHANGED instead of WM_SIZE messages. by José Fonseca · 15 years ago
  17. fc6e02c i965: fix fetching constants from constant buffer in glsl path by Roland Scheidegger · 15 years ago
  18. c30f23c i965: Remove bad constant buffer constant-reg-already-loaded optimization. by Eric Anholt · 15 years ago
  19. 94e1117 intel: Also update stencil bits in intel_update_wrapper(). by Michel Dänzer · 15 years ago
  20. f580494 progs: revert damage to progs/SConscript from recent compressed texture commit by Keith Whitwell · 15 years ago
  21. b928d18 mesa/shaders: fix gl_NormalMatrix state parameters by Keith Whitwell · 15 years ago
  22. aa98575 st/wgl: don't advertise WGL_EXT_swap_interval string by Keith Whitwell · 15 years ago
  23. cffe7c8 wgl: Lookup framebuffers by HWND whenever possible. by José Fonseca · 15 years ago
  24. 2a22366 mesa: Assume depth textures have a single level unless told otherwise. by José Fonseca · 15 years ago
  25. 588c862 mesa: s/TRUE/GL_TRUE by Keith Whitwell · 15 years ago
  26. 798cd2a glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regeneration by Keith Whitwell · 15 years ago
  27. 1668a67 Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branch by Keith Whitwell · 15 years ago
  28. b3e8e1c mesa: ensure UsesFogFragCoord value is set for non-glsl shaders by Keith Whitwell · 15 years ago
  29. 1fa4cde mesa/vbo: fix compile and replay of nodes ending in a FALLBACK by Keith Whitwell · 15 years ago
  30. 70ae7ba mesa/dlist: fixes and improvements for material caching by Keith Whitwell · 15 years ago
  31. c48c01c progs/trivial: add dlist-mat-tri.c by Keith Whitwell · 15 years ago
  32. 1ca836f progs/trivial: add test case for short-circuiting material changes by Keith Whitwell · 15 years ago
  33. d6c2347 mesa/dlist: don't cache state which may not be replayed on CallList by Keith Whitwell · 15 years ago
  34. 09a3a28 progs/trivial: add dlist-flat-tri.c by Keith Whitwell · 15 years ago
  35. 7e91d03 mesa/dlist: invalidate cached dlist compile state after CallList by Keith Whitwell · 15 years ago
  36. 2e570be progs/trivial: add dlist-recursive-call by Keith Whitwell · 15 years ago
  37. 1730eaa dlist-tri-flat-tri: make tri render differently if flatshade not enabled by Keith Whitwell · 15 years ago
  38. 4147bb2 Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuit by Keith Whitwell · 15 years ago
  39. 6af783b progs/trivial: add test case for lighting plus per-vertex materials by Keith Whitwell · 15 years ago
  40. a9ae89d progs/isosurf: add materials mode for glVertex + TRISTRIP by Keith Whitwell · 15 years ago
  41. 6dfb89e mesa: remove whitespace by Keith Whitwell · 15 years ago
  42. cea259f mesa: remove dead constant pointsize code from ffvertex_prog.c by Keith Whitwell · 15 years ago
  43. 79047cc mesa: remove dead vertex fog code from ffvertex_prog.c by Keith Whitwell · 15 years ago
  44. f6c8ca0 mesa: fix material inputs in ffvertex_prog.c by Keith Whitwell · 15 years ago
  45. 4c31632 mesa: fix transform_points_3d_no_rot using undefined values in %xmm0 by Arthur HUILLET · 15 years ago
  46. fa5b036 glx: plug a leak by Kristof Ralovich · 15 years ago
  47. 52f895d glx: fix null pointer dereference segfault (bug 22546) by Brian Paul · 15 years ago
  48. 14a2b54 progs/util: make sure function pointers are initialized by Keith Whitwell · 15 years ago
  49. 6e09c1f mesa: Set FLUSH_EXPLICIT_BIT flags when calling FlushMappedBufferRange. by José Fonseca · 15 years ago
  50. 18a6f0f util: Set PIPE_BUFFER_USAGE_FLUSH_EXPLICIT when calling buffer_flush_mapped_range. by José Fonseca · 15 years ago
  51. 4ffe284 gallium: New PIPE_BUFFER_USAGE_FLUSH_EXPLICIT flag for buffer_flush_mapped_range. by José Fonseca · 15 years ago
  52. 578230d st/gl: Add stubs for CompressedTexSubImage[1D|3D] by Jakob Bornecrantz · 15 years ago
  53. a4fd94a st/gl: Add support for glCompressedTexSubImage by Jakob Bornecrantz · 15 years ago
  54. ba7f45a progs/tests: Add tests for glCompressedTexSubImage by Jakob Bornecrantz · 15 years ago
  55. f2de2d5 util: Increase OutputDebugStringA to 4k. by José Fonseca · 15 years ago
  56. e2a8ef44 mesa: Unbind depth/stencil surface from pipe_framebuffer when none is attached. by José Fonseca · 15 years ago
  57. 6c91341 st/wgl: dummy implementation of wgl swapinterval extension by Keith Whitwell · 15 years ago
  58. 1c04731 gallium: fix the front face semantics by Zack Rusin · 15 years ago
  59. e8c4663 wgl: Optimize wglGetProcAddress. by José Fonseca · 15 years ago
  60. c72261f i915: Fix assertion failure on remapping a non-BO-backed VBO. by Eric Anholt · 15 years ago
  61. 5795545 xdemos: Fix xdemos which default to using display :0.0 to default to $DISPLAY by Jon TURNEY · 15 years ago
  62. e5cb11a mesa/vbo: fix compile and replay of nodes ending in a FALLBACK by Keith Whitwell · 15 years ago
  63. 53f8dcc progs/trivial: test case for dlist statechange elimination by Keith Whitwell · 15 years ago
  64. 00438bb mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModel by Keith Whitwell · 15 years ago
  65. 0846c88 mesa/vbo: use _lookup_prim_by_nr for debugging by Keith Whitwell · 15 years ago
  66. aa688d1 mesa: add debug printer for primitive name by Keith Whitwell · 15 years ago
  67. 8d24160 progs/glsl: link with GLEW library by Brian Paul · 15 years ago
  68. 47173cf mesa/dlist: shortcircuit some redundant statechanges at compile time by Keith Whitwell · 15 years ago
  69. 4e43126 intel: added null ptr check by Brian Paul · 15 years ago
  70. b1f2f92 progs/glsl: link with GLEW library by Brian Paul · 15 years ago
  71. 9014f47 progs/util: make sure function pointers are initialized by Keith Whitwell · 15 years ago
  72. b799af9 progs/glsl: compile with scons and glew by Keith Whitwell · 15 years ago
  73. 9a5ee12 scons: Don't raise an exception when DXSDK is not found. by José Fonseca · 15 years ago
  74. bb8f309 scons: Disable optimizations only for gcc-4.2 by José Fonseca · 15 years ago
  75. 72ad039 scons: Use -Bsymbolic linker option. by José Fonseca · 15 years ago
  76. 418987f docs: detect when too many varying vars are used by Brian Paul · 15 years ago
  77. 21320b2 glsl: check number of varying variables against the limit by Brian Paul · 15 years ago
  78. 4181a10 docs: fix typos, remove old text from relnotes file by Brian Paul · 15 years ago
  79. 2a41df8 docs: bring over news updates from 7.4 branch by Brian Paul · 15 years ago
  80. 318122b docs: bring in 7.4.3 and 7.4.4 release notes, news by Brian Paul · 15 years ago
  81. dd585db docs: increase max varying vars to 16 by Brian Paul · 15 years ago
  82. f08bebf mesa: raise MAX_VARYING (number of shader varying vars) to 16 by Brian Paul · 15 years ago
  83. 2d86503 intel / DRI2: Additional flush of fake front-buffer to real front-buffer by Ian Romanick · 15 years ago
  84. 077a06c mesa: bump version to 7.5-rc4 by Brian Paul · 15 years ago
  85. 62ad606 docs: document for/continue bug fix by Brian Paul · 15 years ago
  86. 928e1ce cell: PIPE_CAP_TGSI_CONT_SUPPORTED query by Brian Paul · 15 years ago
  87. af7fb89 softpipe: PIPE_CAP_TGSI_CONT_SUPPORTED query by Brian Paul · 15 years ago
  88. f5dc352 gallium: added PIPE_CAP_TGSI_CONT_SUPPORTED by Brian Paul · 15 years ago
  89. e80ecdf glsl: move/simplify error checking for 'return' statements by Brian Paul · 15 years ago
  90. 8e6dd8b glsl: overhaul 'return' statement handling by Brian Paul · 15 years ago
  91. aa48bec glsl: predicate assignments according to __returnFlag by Brian Paul · 15 years ago
  92. 16787c5 glsl: added slang_variable::is_global field by Brian Paul · 15 years ago
  93. ac05996 glsl: silence a problem warning by Brian Paul · 15 years ago
  94. 0efd25b glsl: code refactoring for return statements by Brian Paul · 15 years ago
  95. 2ae297c glsl: fix assorted regressions related to early-return-removal by Brian Paul · 15 years ago
  96. ddf64be glsl: comments, field reordering by Brian Paul · 15 years ago
  97. f652f15 glsl: rework loop nesting code by Brian Paul · 15 years ago
  98. dd453fa glsl: remove test for loop unrolling when we hit conditional cont/break by Brian Paul · 15 years ago
  99. 2f1c5c5 glsl: checkpoint: predicate __retVal = expr with __returnFlag by Brian Paul · 15 years ago
  100. 65eaafe glsl: use new helper functions in _slang_gen_logical_and/or() by Brian Paul · 15 years ago