1. 24cd841 clean-up (see bug 12317) by Brian · 17 years ago
  2. 3a484cd added --noclear option to demonstrate rendering without glClear by Brian · 17 years ago
  3. 5dab3bf xdemo case: Wei Wang's patch for bug#9759 by Xiang, Haihao · 17 years ago
  4. e45b403 parse standard -geometry option by Brian · 17 years ago
  5. 4a8ad16 glxgears: Add an x/y window size parameter. by Ingo Molnar · 17 years ago
  6. 261eac3 triangle rasterization with frag shader by Brian · 17 years ago
  7. 15b7c9d added trirast program by Brian · 17 years ago
  8. 5c6f1f5 misc comments, clean-ups by Brian · 17 years ago
  9. e5213be added a few more functions by Brian · 17 years ago
  10. aa71b88 Added shader points and shader bitmap demos by Brian · 17 years ago
  11. 35f3529 more Mingw32 fixes by Zhang · 17 years ago
  12. daaee90 clamp float colors by Brian · 17 years ago
  13. ffc633c fix logic error, typos by Brian · 17 years ago
  14. 76fb808 Fix a number of MINGW32 issues by Zhang · 17 years ago
  15. 34f6243 Improve this demo in a few ways. by Brian · 17 years ago
  16. f98bdfc call glutInit(), bug 11486 by Xavier Bachelot · 17 years ago
  17. e8e5d9e support more modes, added -f cmd line option by Brian · 17 years ago
  18. 3b10f50 use larger point/sprite size by Brian · 17 years ago
  19. 6a3ed5e Random state-change / primitive rendering. Good for hammering on a driver... by Brian · 17 years ago
  20. 39d221e fix glReadPixels parameters to handle odd-width windows correctly by Brian · 17 years ago
  21. 5e9cff0 disable shader program before glDrawPixels by Brian · 17 years ago
  22. 359c6ea Add support for shadow mapping with vertex and fragment programs by Ian Romanick · 17 years ago
  23. 2260c24 Refactor shadow map modelview and projection code by Ian Romanick · 17 years ago
  24. f575d4f Remove '#if defined' tests for ARB extensions. by Ian Romanick · 17 years ago
  25. 0c5662a use glXGetProcAddress to get extension funcs by Brian · 17 years ago
  26. b4f8d44 set texcoords depending on GLX_Y_INVERTED_EXT by Brian · 17 years ago
  27. 4465377 GLX_EXT_texture_from_pixmap test by Brian · 17 years ago
  28. 2f61cbd Add simple program to test GL_MESA_texture_array. by Ian Romanick · 17 years ago
  29. 16c503f Tweak the shell scripting for descending into and building subdirs. by Brian · 17 years ago
  30. da37ac5 remove some debug code by Brian · 17 years ago
  31. 58eaf0a a somewhat nicer demo w/ command line options by Brian · 17 years ago
  32. 3cddba6 get rid of normal vector by Brian · 17 years ago
  33. dc881e1 get rid of OSMESA stuff by Brian · 17 years ago
  34. 2dfb03b New test of the dFdx(), dFdy() functions. by Brian · 17 years ago
  35. 02e958a added glGetActiveAttrib by Brian · 17 years ago
  36. 1dd7c00 Windows updates by Brian · 17 years ago
  37. f42d4ab move #include <GL/glut.h> after other #includes for Windows by Brian · 17 years ago
  38. 4a28548 use sqrt(), not sqrtf() for Windows by Brian · 17 years ago
  39. ad3cc95 Fix FBO completeness bug in shadowtex. by Ian Romanick · 17 years ago
  40. bc74cb4 destroy window upon exit by Brian · 17 years ago
  41. e7e5279 Remove unused Imakefiles. by Brian · 17 years ago
  42. badc346 lots of changes, fixes, clean-ups by Brian · 17 years ago
  43. bf28735 restore 200x200 window size, animation, version check by Brian · 17 years ago
  44. 9612a30 fix some dependencies, remove some CFLAGS by Brian · 17 years ago
  45. 0d3d930 add 2.1 functions by Brian · 17 years ago
  46. 8f3fc52 added glActiveStencilFaceEXT by Brian · 17 years ago
  47. 0420d85 disable MakeTexture() by Brian · 17 years ago
  48. d619cce merge of glsl-compiler-1 branch by Brian · 17 years ago
  49. 6fda763 destroy window on exit by Brian · 17 years ago
  50. 180cc2f disable assertion by Brian · 17 years ago
  51. d2a6f43 extra stuff for drawbuffers test by Brian · 17 years ago
  52. 3f7ef61 added drawbuffers.c by Brian · 17 years ago
  53. ccb80d7 Test the GL_ARB_draw_buffers extension. by Brian · 17 years ago
  54. 2cf5fd4 Merge branch 'origin' into glsl-compiler-1 by Brian · 17 years ago
  55. 2282d81 destroy window during cleanup by Brian · 17 years ago
  56. d592eae fix clipping, display name, warnings by Brian · 17 years ago
  57. 887d3c6 s/unsigned int/size_t/ (bug 10135) by Brian · 17 years ago
  58. 03b9e16 include assert.h by Brian · 17 years ago
  59. 9f37be6 s/ARB/MESA/ in extension check (bug 10126) by Brian · 17 years ago
  60. f68067e add texture rotation by Brian · 17 years ago
  61. 21625d7 output texcoord in vertex program by Brian · 17 years ago
  62. 29c471a Merge branch 'origin' into glsl-compiler-1 by Brian · 17 years ago
  63. 917a508 Use gl_LightSource[0].position intead of a light position uniform. by Brian · 17 years ago
  64. edf24e6 shading language texture demo/test by Brian · 17 years ago
  65. 8e0c6fc added texdemo1 by Brian · 17 years ago
  66. a4f4ca7 added newline at end by Brian · 17 years ago
  67. b59657a Merge branch 'vbo-0.2' by Keith Whitwell · 17 years ago
  68. 48c638b New tests for the array functions which also provoke rebasing. by Keith Whitwell · 17 years ago
  69. f94e4f2 simple noise test by Brian · 17 years ago
  70. e4e6647 remove debug code by Brian · 18 years ago
  71. f4e345c minor fprintf() change by Brian · 18 years ago
  72. 46a9241 add texturing, other options by Brian · 18 years ago
  73. afba8f0 Fix bug#9673 by Xiang, Haihao · 18 years ago
  74. 271d504 draw a box, press 'a' to animate by Brian · 18 years ago
  75. 9d0ae96 added some VerteAttrib funcs by Brian · 18 years ago
  76. f44ba11 Added toyball and bumpmap tests using shaders from the OpenGL Shading Language (orange) book. by Brian · 18 years ago
  77. c53df49 Additional display list tests by Keith Whitwell · 18 years ago
  78. 0d55346 Use arrow keys to pan and z/Z to zoom in/out to explore the fractal. by Brian · 18 years ago
  79. 2ccd264 Added new directory of GL shading language demos: glsl by Brian · 18 years ago
  80. 64414ea added glUniform1fv_func, glUniform2fv_func by Brian · 18 years ago
  81. cc858bf added a few more 2.0 functions by Brian · 18 years ago
  82. 7b4d10b added glUniform1i_func by Brian · 18 years ago
  83. 1ff1e89 added glUniformMatrix2/3fv_func by Brian · 18 years ago
  84. becb393 Use extfuncs.h helper. Added command line options for loading by Brian · 18 years ago
  85. e55b771 simple extension function wrangler by Brian · 18 years ago
  86. 78a6e05 mipmap_limits: Fix display of current texture filtering mode. by Michel Dänzer · 18 years ago
  87. 6c305c0 Remove the xdemo.c program from PROGS since it doesn't work with GLX/DRI. by Brian · 18 years ago
  88. 73eee24 Use XDisplayName() when reporting errors (bug 8079). by Brian · 18 years ago
  89. b46e359 glxinfo: When direct rendering is not enabled, print some hints. by Michel Dänzer · 18 years ago
  90. 14f9263 Make git ignore files only generated at build time. by Michel Dänzer · 18 years ago
  91. 73fdecc Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its own header. by Claudio Ciccani · 18 years ago
  92. 22b74ff fix the gl version test by Roland Scheidegger · 18 years ago
  93. 4b43054 added fsligght by Brian Paul · 18 years ago
  94. 24ea2c2 yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language by Brian Paul · 18 years ago
  95. 036173e test OpenGL 2.0 stencil funcs by Brian Paul · 18 years ago
  96. 48e6fff merge the (rest of) texmem branch by Keith Whitwell · 18 years ago
  97. e4298b9 Add missing call to glutInit. by Ian Romanick · 18 years ago
  98. 8dff54e Added -clip option to test glCopyPixels beyond window bounds. by Brian Paul · 18 years ago
  99. 07fd19f allow specifying image size on cmd line by Brian Paul · 18 years ago
  100. ea87987 Prepend #extension 'MESA_shader_debug: require' to each shader. by Michal Krol · 18 years ago