1. de949a4 cell_array_info should not be 16-byte aligned by Ian Romanick · 17 years ago
  2. 10270fb Correctly read / write vertex header from / to main memory by Ian Romanick · 17 years ago
  3. 193491c Handle CELL_CMD_VS_EXECUTE *only* outside batch commands. by Ian Romanick · 17 years ago
  4. fb348c2 Set machine->Processor by Ian Romanick · 17 years ago
  5. 137cb72 Elts are always ints, pass vOut pointers in-line in command by Ian Romanick · 17 years ago
  6. 3349861 Implement micro_pow and micro_sqrt by Ian Romanick · 17 years ago
  7. 7b27d9f Fix size calculation in attribute fetch. by Ian Romanick · 17 years ago
  8. 708d699 Fetch uniforms from main memory. by Ian Romanick · 17 years ago
  9. a0a7073 Missing amperstand in previous commit. Oops. by Ian Romanick · 17 years ago
  10. fcf9441 Pass ptr to local memory copy instead of main memory to exec_instruction by Ian Romanick · 17 years ago
  11. 3d13605 Provide mechanism to hook in custom vertex shader cache flush function by Ian Romanick · 17 years ago
  12. 13eec10 Implement vertex fetch / vertex shader output write-back by Ian Romanick · 17 years ago
  13. 33cac48 Initial pass at instruction / declaration fetch by Ian Romanick · 17 years ago
  14. 524bba1 Initial pass at vertex shader on SPU using TGSI VM by Ian Romanick · 17 years ago
  15. 8fb73a5 Cell: prototype SIMD code for z testing by Brian · 17 years ago
  16. 24f0e54 Cell: start to SIMD-ize triangle attribute interpolation by Brian · 17 years ago
  17. 7b14944 Cell: fold setup_tri() into tri_draw() by Brian · 17 years ago
  18. 022bf6d Cell: make 'setup' a regular var instead of passing around a pointer everywhere by Brian · 17 years ago
  19. dcf41a0 Cell: minor code refactoring, movement by Brian · 17 years ago
  20. 0d3f60e Cell: check tile status before wait_on_mask() by Brian · 17 years ago
  21. 41bdf4c Cell: make wait_on_mask() static/inlined by Brian · 17 years ago
  22. da6eac2 Cell: move CELL_MAX_SPUS by Brian · 17 years ago
  23. eb0e0d3 gallium: Teach draw_vf about draw vertices. by José Fonseca · 17 years ago
  24. ed03279 gallium: Remove draw_vertex_fetch::lookup. by José Fonseca · 17 years ago
  25. 17ef840 gallium: Fix build on WinXP. by Michal Krol · 17 years ago
  26. 7f2713a Cell: use _pack_rgba8() from pack_rgba8.h to do float[4]->uint color conversion by Brian · 17 years ago
  27. 1aaed38 gallium: weaken assert slightly by Keith Whitwell · 17 years ago
  28. c818482 gallium: streamline various unfilled & stippled paths by Keith Whitwell · 17 years ago
  29. c185c55 gallium: don't rely on assert(0) for error handling - may be disabled by Keith Whitwell · 17 years ago
  30. f94425b gallium: Emit point size as a constant. by José Fonseca · 17 years ago
  31. 5022344 gallium: Emit constants. by José Fonseca · 17 years ago
  32. 6f75de0 gallium: Allow draw_vf usage to be controlled at runtime. by José Fonseca · 17 years ago
  33. 3d3f7cf gallium: Add extern keyword to global. by José Fonseca · 17 years ago
  34. 59e7bfd Cell: add OPT_FLAGS var by Brian · 17 years ago
  35. 64935c8 Cell: move cmd_render() into new spu_render.c file by Brian · 17 years ago
  36. 4bede92 Cell: add a few null texture tests by Brian · 17 years ago
  37. e2406b4 Cell: compute min index referenced in draw command, use it to reduce size of vertex data payload by Brian · 17 years ago
  38. 2510527 Cell: minor optimization for flat shading by Brian · 17 years ago
  39. 425f270 Cell: basic texture mapping by Brian · 17 years ago
  40. c2372cc Cell: initial texture cache/sampling code by Brian · 17 years ago
  41. 41899c7 Cell: emit state in cell_clear_surface() if dirty. by Brian · 17 years ago
  42. 043fc00 Cell: re-enable bounding boxes by Brian · 17 years ago
  43. 1cc0b0d gallium: Use GALLIUM_ prefix for env vars. by José Fonseca · 17 years ago
  44. 93d727e gallium: Use CALLOC for pb_buffer to ensure that all fields of pipe_buffer are initiallized. by José Fonseca · 17 years ago
  45. f3d0882 gallium: Remove direct dependencies to mesa internals. by José Fonseca · 17 years ago
  46. 1e2d6b1 gallium: remove dead vars, code by Keith Whitwell · 17 years ago
  47. c50ba44 gallium: fix typos in hardwired fetch path by Keith Whitwell · 17 years ago
  48. bd29909 push out far clip plane to 200 by Brian · 17 years ago
  49. ba083ba Added d/D keys to change viewing distance, 'a' to toggle animation by Brian · 17 years ago
  50. 3d1b0f4 Cell: additional assertions by Brian · 17 years ago
  51. a8590e0 Cell: make sure state commands aren't split across batches by Brian · 17 years ago
  52. 3f8a8ea Cell: remove unneeded flush(), dead code by Brian · 17 years ago
  53. 5b5ec94 Cell: clean-up of render path by Brian · 17 years ago
  54. 7024019 Cell: checkpoint commit: always inline prim indexes into batch buffer by Brian · 17 years ago
  55. 200dcb4 Cell: If flushing for swapbuffers, wait for frame completion by Brian · 17 years ago
  56. aaea9a1 Cell: additional debug code, misc clean-up by Brian · 17 years ago
  57. 2194675 Cell: generalize the batch buffer code for vertex buffers... by Brian · 17 years ago
  58. 16ed55c gallium: check if surface has defined status in check_clear_depth_with_quad() by Brian · 17 years ago
  59. 82d9063 gallium: handle flatshading explicitly in clipper stage by Keith Whitwell · 17 years ago
  60. 88858e0 gallium: add a couple of hardwired vertex fetch functions by Keith Whitwell · 17 years ago
  61. 99f2976 gallium: only call vertex/prim queue flush when there is something to flush by Keith Whitwell · 17 years ago
  62. a461810 gallium: explictly cast double to float in vertex fetch by Keith Whitwell · 17 years ago
  63. 4141ebd gallium: fill in missing formats for vertex_fetch by Keith Whitwell · 17 years ago
  64. 5abc8d9 gallium: remove dead code from draw_vf* by Keith Whitwell · 17 years ago
  65. 0905925 First stab at hooking draw_vbuf & vf. by José Fonseca · 17 years ago
  66. 19caf4e Clone vf module. by José Fonseca · 17 years ago
  67. c3f10ae Simplify prototypes of draw_vbuf's internal functions. by José Fonseca · 17 years ago
  68. 3b93c74 Cache the vinfo in vbuf_stage. by José Fonseca · 17 years ago
  69. dac1240 Do refcounting trhoughout all buffer objects, since it is now a base requirement. by José Fonseca · 17 years ago
  70. e6c8278 Fullfill pipe_winsys->user_buffer_create. Aggregate winsys functions. by José Fonseca · 17 years ago
  71. 87a8a33 Cell: added support for inlined vertex buffers. by Brian · 17 years ago
  72. 419a5cc Cell: added ROUNUP4 by Brian · 17 years ago
  73. 1bab5bd Cell: added support for inlined indexes by Brian · 17 years ago
  74. 8dc5972 Cell: added cell_batch_free_space() by Brian · 17 years ago
  75. 651e8e9 gallium: disable unnecessary point/line/tri re-validation in vbuf_flush_indices() by Brian · 17 years ago
  76. b717de3 Cell: remove some old tile code by Brian · 17 years ago
  77. ffeae75 gallium: s/GLuint/unsigned/ to work with gallium when THREADS not defined by Brian · 17 years ago
  78. 9ef61b9 gallium: fix a few segfaults/assertions that can happen during context init by Brian · 17 years ago
  79. 856db7d Cell: fix a recursive flushing bug by Brian · 17 years ago
  80. d4bd6ca Cell: add check to catch recursive batch flushing by Brian · 17 years ago
  81. 7f4bec2 Cell: move ASSERT macro into common.h by Brian · 17 years ago
  82. 65df024 gallium: Aggregate all buffer allocation info into a single struct. Obey requested alignment. by José Fonseca · 17 years ago
  83. ca01ed4 gallium: Make mm buffer manager more portable. by José Fonseca · 17 years ago
  84. 0afe449 gallium: Remove unneeded headers. by José Fonseca · 17 years ago
  85. 8ee1452 gallium: fix linux build by Keith Whitwell · 17 years ago
  86. 9387784 gallium: Fix build on Windows. by Michal Krol · 17 years ago
  87. 0fe428f d3d: Fix build on Windows. by Michal Krol · 17 years ago
  88. b8dc295 gallium: Fix build on WinXP. by Michal Krol · 17 years ago
  89. 1d6c986 gallium: Use directory name in include. by José Fonseca · 17 years ago
  90. 6c3d12e gallium: Fix build for WinXP. by Michal Krol · 17 years ago
  91. 7411a84 gallium: Define MALLOC_STRUCT. by José Fonseca · 17 years ago
  92. 9cbff50 gallium: Fix build on Windows. by Michal Krol · 17 years ago
  93. 337ebdd gallium: Fix build on Windows. by Michal Krol · 17 years ago
  94. 027983f gallium: restructure vertex fetch code slightly by Keith Whitwell · 17 years ago
  95. c3e4e92 gallium: Fix MSVC float/double conversion warning. by José Fonseca · 17 years ago
  96. 2bca9f6 gallium: Complete integer types. by José Fonseca · 17 years ago
  97. f3aa4de gallium: minor cleanups to pipe interface by Keith Whitwell · 17 years ago
  98. 1e9e434 gallium: add PIPE_FLUSH_SWAPBUFFERS flag by Keith Whitwell · 17 years ago
  99. 6d2d412 gallium: add notify_swapbuffers_complete, use it to set surfaces to undefined state by Keith Whitwell · 17 years ago
  100. 596a92e gallium: specialize glFlush vs other flush semantics by Keith Whitwell · 17 years ago