1. e24a9c1 Add suitable definitions for the _REV formats, plus a comment by Paul Mackerras · 20 years ago
  2. 96035d5 - Flush before updating the timestamp of a texture heap from a bound texture. by Felix Kuehling · 20 years ago
  3. 746df56 If the texture image changed force emitting the texture address, even by Felix Kuehling · 20 years ago
  4. 5737fda Don't use R200 texture constants - R300 fields are all different. by Vladimir Dergachev · 20 years ago
  5. 439f7fe Deal with texture formats in a more robust way. by Vladimir Dergachev · 20 years ago
  6. f0d484f Replacing some RADEON cmd types with r300 counterparts. by Aapo Tahkola · 20 years ago
  7. 2579c32 Improving Vladimirs alpha test fix a bit as it turns out r300Enable didnt correctly disable alpha test. Vertex programs with high vertex count now run a lot faster as software fallback is no longer on. Also disabling 'temp to result'-instructions as they probably violate the spec and dont seem to be something thats needed. by Aapo Tahkola · 20 years ago
  8. 0bd5373 Actually *use* the count_scale value associated with a parameter. by Ian Romanick · 20 years ago
  9. 9d05d3d Don't synchronize after each frame. Allow the GPU to be one frame by Felix Kuehling · 20 years ago
  10. e6aa211 - Fixed two bugs related to DMA buffer handling that showed up with the by Felix Kuehling · 20 years ago
  11. a30402b Add format 15. It turned out to be X,X,X,X,X8. by Vladimir Dergachev · 20 years ago
  12. 07561c6 Fixing memset on ia64 & other archs From: Stephane Marchesin by Dave Airlie · 20 years ago
  13. a429623 Enable VB mode rendering by default. If anyone thinks this is wrong, *please* feel free to change it back. by Vladimir Dergachev · 20 years ago
  14. 3f9467c Do properly initialize ALPHA_TEST register instead of carefully preserving bogus value. This fixes many, many rendering issues which I wrongly blamed on texture programming or performance.. by Vladimir Dergachev · 20 years ago
  15. 1bb14ad fix for solo to set the mode, and make solo gcc2 friendly... by Dave Airlie · 20 years ago
  16. 87030f6 remove one of the two _tnl_isolate_materials function calls by Roland Scheidegger · 20 years ago
  17. 8ff72e9 Add preliminary EGL headers. by Adam Jackson · 20 years ago
  18. b47731f Import fixes from X.org tree (Søren Sandmann <sandmann@redhat.com>). by Ian Romanick · 20 years ago
  19. bc6bf40 Set pipes for R420 cards. Gives a nice speedup. This needs to be tested on r420 cards with less than 16 pipes. by Rune Petersen · 20 years ago
  20. 984d527 Add a couple of helper functions for completeness. by Vladimir Dergachev · 20 years ago
  21. fdb5a87 Fix some errors in the parameter descriptions in serveral vertex / fragment by Ian Romanick · 20 years ago
  22. ce77d37 Check for some common function parameter description errors in the by Ian Romanick · 20 years ago
  23. 6e776f2 When building in the X-Server, attr.depth doesn't exist. Instead, use by Ian Romanick · 20 years ago
  24. c1f2f90 change gl_buffer_object's Size field to GLsizeiptrARB type by Brian Paul · 20 years ago
  25. 7644bfb Added linux-x86-32 config to force building 32-bit objects in a 64-bit environment. by Brian Paul · 20 years ago
  26. 3e19618 if building 32-bit objects in 64-bit environment, use -m32 flag by Brian Paul · 20 years ago
  27. fff3b2f use COPY_CLEAN_4V macro to replace using both ASSIGN_4V & COPY_SZ_4V by Alan Hourihane · 20 years ago
  28. b960c14 Added a bunch of new comments, minor code clean-ups. by Brian Paul · 20 years ago
  29. 3db7ae3 Using glColor3 commands to update materials could result in an undefined by Brian Paul · 20 years ago
  30. 7cd2ae9 added stub functions for GLX_MESA_allocate_memory by Brian Paul · 20 years ago
  31. 03dc437 Clean-up some warnings caused by the addition of vertex / fragment program by Ian Romanick · 20 years ago
  32. 8087525 additional parenthesis in TNL_CONTEXT macro (Nicolai Haehnle) by Brian Paul · 20 years ago
  33. d1e40c9 fix for 'nasty bug' and some sanity checks to avoid buffer overruns. Bumping VSF_MAX_FRAGMENT_LENGTH as it seems a bit low otherwise. by Aapo Tahkola · 20 years ago
  34. 6c0c917 silence warnings by Brian Paul · 20 years ago
  35. 87a2f3d by hmarson · 20 years ago
  36. ab7312e precedence precedence precedence.. add some brackets by Dave Airlie · 20 years ago
  37. 6774238 Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and do by Brian Paul · 20 years ago
  38. 4932ba2 Add a dri config option to enable the max texture level hack by Dave Airlie · 20 years ago
  39. 8ca5150 use girl2.rgb by default by Dave Airlie · 20 years ago
  40. c68233c Add glXAllocateMemoryMESA demo app using ycbcr... by Dave Airlie · 20 years ago
  41. 9bfd958 bring over structs from Xorg glx.h to make Mesa glx.h the one true glx.h by Dave Airlie · 20 years ago
  42. 24dcc6b Add GLX_MESA_allocate_memory from Xorg glx.h by Dave Airlie · 20 years ago
  43. f3a6e4f Fairly significant changes to enums.c and the way it is generated. enums.c by Ian Romanick · 20 years ago
  44. 4e262cf Accidentally committed wrong version with the previous commit set. by Ian Romanick · 20 years ago
  45. 40af76b Add GLX protocol support for ARB_fragement_program, by Ian Romanick · 20 years ago
  46. 1fd3bbc Convert the static functions read_pixel_reply, read_reply, by Ian Romanick · 20 years ago
  47. ac8020e Another nasty struct size bug found. by Aapo Tahkola · 20 years ago
  48. 2c6f911 More GL_EXT_framebuffer_object: rename some things, added device driver hooks. by Brian Paul · 20 years ago
  49. 7b7d00c Don't forget to update a heap's timestamp when a texture image is by Felix Kuehling · 20 years ago
  50. 365a0a7 Missed the commit of glxext.c yesterday. by Ian Romanick · 20 years ago
  51. 2b1ec68 Put quotes around $(CC) and $(CXX) so that 'CC=cache gcc' will work. by Ian Romanick · 20 years ago
  52. ba0fe18 minor changes to aid debugging, and a new comment by Brian Paul · 20 years ago
  53. 540b260 With Savage DRM version 2.3.x or later use event counters for texture by Felix Kuehling · 20 years ago
  54. 8f5f6b3 Sort the enums in the Python code, instead of at runtime. (Zack Rusin) by Brian Paul · 20 years ago
  55. 6614766 Corrected the value for X_GLrop_SecondaryColor3svEXT. by Ian Romanick · 20 years ago
  56. 57b5e85 Missed the Makefile with the previous commit. by Ian Romanick · 20 years ago
  57. fdb0763 Added __glExtensionBiIsEnabled and __GLXcontext::gl_extension_bits. This by Ian Romanick · 20 years ago
  58. cb83f62 now generated with Python script by Brian Paul · 20 years ago
  59. 78123bb generate enums.c file (Zack Rusin) by Brian Paul · 20 years ago
  60. 3c69df8 New elt buffer code should be fairly stable. by Aapo Tahkola · 20 years ago
  61. e00b729 Add code to autogenerate vertex shaders. by Vladimir Dergachev · 20 years ago
  62. a2990a9 Add DESTDIR install target by Dave Airlie · 20 years ago
  63. dee1c79 add more functionality to miniglx for glitz by Dave Airlie · 20 years ago
  64. eb6560b Adding support for front buffer mode, removing some code we dont really need and some new debugging stuff. by Aapo Tahkola · 20 years ago
  65. 35bc4ac Minor fix to border and blend color. by Aapo Tahkola · 20 years ago
  66. ff3ce3d Disabling some fallbacks as they cause misc programs not to start and adding some comments. by Aapo Tahkola · 20 years ago
  67. 42896b2 Fix for buffer overrun caused by ALLOC_STATE not having args surrounded by parenthesis. Can you see it? HINT: Anything texture related should now work slightly better. And yes it took me several hours to find it. by Aapo Tahkola · 20 years ago
  68. 10b892a Print an error if idling the engine before the buffer copy fails. by Nicolai Haehnle · 20 years ago
  69. 9605806 fd.o bug #2576: Add support for ATI RN50/ES1000. (ATI Technologies Inc.) by Michel Dänzer · 20 years ago
  70. 3f22c09 r300RefillCurrentDmaRegion: Retry buffer acquisition only once, after by Nicolai Haehnle · 20 years ago
  71. 8281cca Always submit command buffers, even when there are no cliprects, by Nicolai Haehnle · 20 years ago
  72. 4d73f1a We dont need to call r300EmitAOS if we arent going to draw anything(r300_get_num_verts returns 0). by Aapo Tahkola · 20 years ago
  73. 26d812a Reset nr_released_bufs to 0 after the command buffer has been submitted. by Nicolai Haehnle · 20 years ago
  74. f448e63 XMesaGetDepthBuffer() returned wrong bytesPerValue (Karl Schultz) by Brian Paul · 20 years ago
  75. 49f7430 s/0/NULL/ (Jeff Muizelaar) by Brian Paul · 20 years ago
  76. d73b929 Fix: RADEON_DEBUG is a bitfield, so use & to check for flags, not == by Nicolai Haehnle · 20 years ago
  77. 6f37e76 Fixing *lots* of warning messages, especially concerning unportable by Nicolai Haehnle · 20 years ago
  78. 74477b2 RADEON_DEBUG is a bitfield, so use & instead of ==. by Nicolai Haehnle · 20 years ago
  79. 78152f8 Switching to start_index32_packet. by Aapo Tahkola · 20 years ago
  80. 002a64c magic_1 handling... by Aapo Tahkola · 20 years ago
  81. ca4116b oops. by Ben Skeggs · 20 years ago
  82. 0846e52 s/0/NULL/ (Jeff Muizelaar) by Brian Paul · 20 years ago
  83. 6e2fd96 remove extern (Jeff Muizelaar) by Brian Paul · 20 years ago
  84. a9eb712 Make immediate code do a LOAD_VBPNTR again by Ben Skeggs · 20 years ago
  85. 934be32 fix some 0->NULLs by Dave Airlie · 20 years ago
  86. c8af2b5 Cleanup formatting a little bit. by Vladimir Dergachev · 20 years ago
  87. f321f16 fix non-Win32 definition of GLUTAPIENTRY, remove some cruft by Brian Paul · 20 years ago
  88. 41d180c Support for idx buffers. Leaving it on by default as it doesnt seem to cause any lock ups nor other issues. Tests with one object using elts should pass. Introducing more than one object will cause indices to mix up as far as i can see. DRM update is needed for this code to work\! by Aapo Tahkola · 20 years ago
  89. 8eeef42 small cleanup, remove some warnings by Rune Petersen · 20 years ago
  90. 1ff8f50 fixed problems with parse_float() (fd.o bug 2520) by Brian Paul · 20 years ago
  91. 2c28dd8 s/0/NULL/ (Jeff Muizelaar) by Brian Paul · 20 years ago
  92. 5c2f3d5 get two textures to work by reist · 20 years ago
  93. d588311 Don't enable fog. It's broken by Ben Skeggs · 20 years ago
  94. f446027 Share routing code between immd/vb. Fix breakage of vertex programs in vb mode. by Ben Skeggs · 20 years ago
  95. 233d93d Add missing texture formats for completeness by Dave Airlie · 20 years ago
  96. 70f2be9 add some missing texture formats and bits from r200 docs by Dave Airlie · 20 years ago
  97. 9e5a0b8 Added texture format table for big endian (this is a tempory hack). by Jerome Glisse · 20 years ago
  98. 0929822 add EnableExtension so r200 enables all its extensions, add mesa memory by Dave Airlie · 20 years ago
  99. e82cb78 remove accidentally commited printf for tiling support by Roland Scheidegger · 20 years ago
  100. 4ea4589 Simple test for GL_MESA_pack_invert. by Ian Romanick · 20 years ago