- efd95c1 Program instructions are initialized before parsing so no need to set by Brian Paul · 18 years ago
- a90ab52 Added PROGRAM_CONSTANT to get_register_pointer(). More DEBUG_FRAG code. by Brian Paul · 18 years ago
- 8ed3197 special case END in _mesa_print_instruction() by Brian Paul · 18 years ago
- f5eea0c Implement _mesa_append_fog_code() for fragment program fog options. by Brian Paul · 18 years ago
- db55295 If DEBUG, check that all array indices really do fall in [start,end] in by Brian Paul · 18 years ago
- b55a0ab remove code for inserting mvp transform into position-invariant vertex progs and instead use _mesa_insert_mvp_code(). by Roland Scheidegger · 18 years ago
- fe45747 Previously, if a fragment program referenced fragment.fogcoord but the by Brian Paul · 18 years ago
- e9b9231 change some bogus comments regarding the base e exponential function used for fog in vertex programs. by Roland Scheidegger · 18 years ago
- fc606f7 fix (per-vertex) fog when using ARB_vp by incorporating fog factor computation into the vertex program (not yet fixed for swtnl). Simplify (and correct) the VTX_TCL_OUTPUT_VTXFMT handling when using vertex programs, turns out it's solely driven by the needs of the past-vertex stage of the pipeline, this should fix lockups with ill-specified applications using vertex programs (for instance applications enabling fog but not writing to fog coord output will now get (conformant) undefined results instead of lockups). by Roland Scheidegger · 18 years ago
- e4298b9 Add missing call to glutInit. by Ian Romanick · 18 years ago
- 6340d6b s/GLchan/GLubyte/ by Brian Paul · 18 years ago
- 59e1f3d whitespace clean-up by Brian Paul · 18 years ago
- 759facb Emit cliprects in the userspace driver as required, rather than by Keith Whitwell · 18 years ago
- b9786cf assorted clean-ups by Brian Paul · 18 years ago
- 49a5a09 don't save color/z if fragment is killed by Brian Paul · 18 years ago
- 73dd09f add minstall script to MAIN_FILES (bug 8720) by Brian Paul · 18 years ago
- a632128 minor tweaks good for about 12% faster execution by Brian Paul · 18 years ago
- ec9bbac silence used var warnings by Brian Paul · 18 years ago
- 0b26e82 Color clamping fixes. by Brian Paul · 18 years ago
- 919cd2c move/improve comments, clean up code in a few places by Brian Paul · 18 years ago
- ed324db fix another logic error in computing deferredTexture by Brian Paul · 18 years ago
- bb19e64 For deferredTexture, need to check if the fragment program/shader writes by Brian Paul · 18 years ago
- 828d15a move interpolate_varying() call by Brian Paul · 18 years ago
- 4676b62 don't use params passed to Clear() by Brian Paul · 18 years ago
- f614a61 Move interpolate_texcoords() and interpolate_varying() calls into shade_texture_span(). by Brian Paul · 18 years ago
- 61c89be Consolidate some code into shade_texture_span(). by Brian Paul · 18 years ago
- cd5a623 fixed Fixed/Int bug by Brian Paul · 18 years ago
- 7c76028 remove temp code by Brian Paul · 18 years ago
- 79b5d3e remove some debug/test changes by Brian Paul · 18 years ago
- 464fcd0 New bin/minstall script - a minimal replacement for 'install'. by Brian Paul · 18 years ago
- c351858 fix problem when CHAN_BITS == 32 (bug 8704), remove unneeded assertion by Brian Paul · 18 years ago
- a79d4e7 Fix nonportable pointer+unsigned arithmetic. Use pointer+int. by Michal Krol · 18 years ago
- 3129391 added clamp_colors(), updated assertions by Brian Paul · 18 years ago
- ff07d6d minor re-org, doxygen comments by Brian Paul · 18 years ago
- fee0857 Changed install filenames to libGL* and libOSMesa* so things work on Darwin by Brian Paul · 18 years ago
- 3beaff1 Enable GLX_SGI_make_current_read for radeon. by Ian Romanick · 18 years ago
- ec99e71 Don't use x/y/w/h params given to Clear(). by Brian Paul · 18 years ago
- 446972b Want to stop passing x/y/width/height to Clear() function. by Brian Paul · 18 years ago
- ccb64bb Don't pass x/y/width/height to ctx->Driver.Accum(). by Brian Paul · 18 years ago
- 4e4c0bb glDrawPixels, line clipping bug fixes by Brian Paul · 18 years ago
- a1a0a29 Fix broken line clipping. by Brian Paul · 18 years ago
- ff893a8 Fix a dangerous use of ASSERT in an else-clause not enclosed in braces. by Brian Paul · 18 years ago
- c3caaa3 Always convert colors to float before running a fragment shader/program. by Brian Paul · 18 years ago
- 32c3243 fix fog color bug by Brian Paul · 18 years ago
- c207464 Move struct atifs_machine into s_atifragshader.c by Brian Paul · 18 years ago
- e9d7190 Seperate interpolate_colors() and interpolate_specular(). by Brian Paul · 18 years ago
- b88af5b apply_aa_coverage() for ubyte/ushort/float by Brian Paul · 18 years ago
- 0c6c8d5 new assertions - one of which is currently failing with arbfslight.c by Brian Paul · 18 years ago
- 1c1c7fb remove obsolete intelBufferSize(), bump driver date by Brian Paul · 18 years ago
- 42b26f6 Remove get_buffer_size() by Brian Paul · 18 years ago
- 544b94e Lots of fixes/changes to select color depth at runtime. by Brian Paul · 18 years ago
- 55e42e5 check if ctx->Driver.GetBufferSize==NULL and no-op by Brian Paul · 18 years ago
- af52ff0 include x86-64.h to silence warning by Brian Paul · 18 years ago
- 1e3223c Fix CHAN_BITS=32 issues. by Brian Paul · 18 years ago
- 8dff54e Added -clip option to test glCopyPixels beyond window bounds. by Brian Paul · 18 years ago
- d40f20a Init _UseTexEnvProgram to fix failed assertion in i915_render_start() - this may be temporary by Brian Paul · 18 years ago
- 1634502 Updates to intelWindowMoved(): by Brian Paul · 18 years ago
- 7b1ff32 Track the currently bound read drawable and make sure its info is up to date. by Ian Romanick · 18 years ago
- 8c5ae80 Fix build when DEBUG is defined but DEBUG_MATH is not. by Ian Romanick · 18 years ago
- 28081ae s/X86_SOURCES/ASM_SOURCES/ in ALL_SOURCES to try to fix make depend warnings (bug 8669) by Brian Paul · 18 years ago
- 6ae157f Fix bug #8563. by Ian Romanick · 18 years ago
- 041d648 Set _NEW_BUFFERS in _mesa_resize_framebuffer(). This makes sure the swrast by Brian Paul · 18 years ago
- dc8a0d1 remove some old code that could cause infinite recursion by Brian Paul · 18 years ago
- 80fcbca allow >10 mipmap levels (patch by Benno Schulenberg) (bug 3130) by Brian Paul · 18 years ago
- cca1a27 regenerated to get DRI_CONF_EXCESS_MIPMAP() by Brian Paul · 18 years ago
- 97f47f7 fix handling of textures with a base internal format that does not have all four rgba values set for radeon and r200 (discovered with a modified glean pixelFormats test, noone ever noticed in over 2 years). For radeon, use hw format I8 as previously, and change tex env to make the correct default values appear for both GL_ALPHA and GL_LUMINANCE textures. For r200, which supports GL_LUMINANCE just fine, use the AL88 hw format for GL_ALPHA textures, since it seems like it's probably not worth the effort to fix up the texture environment (certainly complicated in case of ATI_fragment_shader programs). by Roland Scheidegger · 18 years ago
- 4d4add0 Added #if / #else / #endif around code related to framebuffer initialization by Brian Paul · 18 years ago
- 606108e updated comments, mark GetBufferSize() and ResizeBuffers() as obsolete by Brian Paul · 18 years ago
- 694a5b8 minor clean-up: s/intel->driDrawable/dPriv/ by Brian Paul · 18 years ago
- a7a2650 Remove calls to _mesa_ResizeBuffersMESA() - generally replace with code to by Brian Paul · 18 years ago
- a391384 Remove a bunch of "ctx->Driver.function = _swrast_Function" lines since by Brian Paul · 18 years ago
- f0775c7 Use endianness test function provided by mesa. by Jerome Glisse · 18 years ago
- 2b6d2e4 Remove Driver.ResizeBuffers = _mesa_resize_framebuffer lines. by Brian Paul · 18 years ago
- b947377 increate MaxTextureLevels to 11 (bug 3130) by Brian Paul · 18 years ago
- a20c0f2 check if files exist before installing (Thierry Reding) by Brian Paul · 18 years ago
- 07fd19f allow specifying image size on cmd line by Brian Paul · 18 years ago
- 9cbe0e2 Some code movement so that the gl_framebuffer is fully initialized before by Brian Paul · 18 years ago
- d21fa9c Big re-org of buffer size management. by Brian Paul · 18 years ago
- 2b46f4b cut and paste error: s/Width/Height/ by Brian Paul · 18 years ago
- 2458aba build fix: s/Table/TableUB/ by Brian Paul · 18 years ago
- 63f6802 assorted clean-ups by Brian Paul · 18 years ago
- cb977ae implement ARB_point_parameters and ARB_point_sprite on r200. The code is nearly the same as outlined in bug #4707, except it disables perspective correction for point sprites to make them actually work. And, separate the state atom into two as the tcl parameters would overwrite vertex program parameters when active. Also implement the GL_VERTEX_PROGRAM_POINT_SIZE_ARB option to make vertex programs outputting a point size work correctly (untested). Smooth points will still always be size 1. While here, enable gouraud shading for fog when using fog coord. by Roland Scheidegger · 18 years ago
- 40b88fd remove needless condition by Brian Paul · 18 years ago
- 5b0edff Consolidate, move, fix code related to color index and stencil image transfer by Brian Paul · 18 years ago
- 4616513 Fix dumb build errors. by Ian Romanick · 18 years ago
- 176501d In _mesa_pack_rgba_span_float() we don't need to make a temporary copy of by Brian Paul · 18 years ago
- 8a9b551 s/GLuint/GLbitfield/ by Brian Paul · 18 years ago
- bf8647a s/GL_FALSE/0x0/ by Brian Paul · 18 years ago
- 6b998c5 removed obsolete _mesa_pack_rgba_span_chan() by Brian Paul · 18 years ago
- c28d0f7 include glapi.h to fix broken build by Brian Paul · 18 years ago
- a2c50b0 Upload of interleaved arrays currently assumes that position is the by Keith Whitwell · 18 years ago
- fd6341e Make sure instructions are zero'd out before use. by Keith Whitwell · 18 years ago
- e595ce7 Use unsigned long batchbuffer offset, fixes x64 warnings. by Keith Whitwell · 18 years ago
- b236715 Fix printf warning. by Keith Whitwell · 18 years ago
- 0dceffc Use unsigned long cast for checking pointer alignment, fixes x64 warnings. by Keith Whitwell · 18 years ago
- f06b9e4 Use mesa function to get opcode name rather than an internal table. by Keith Whitwell · 18 years ago
- 201e6b9 Indent and cosmetic changes. by Michal Krol · 18 years ago
- e5a6fcc Revamp color table code. Always store all color tables as both float and ubyte. by Brian Paul · 18 years ago
- e392c92 adjust_colors() function replaces old _mesa_chan_to_float_span() function. by Brian Paul · 18 years ago
- 0bfc56d use _mesa_map_ci8_to_rgba8() instead of _mesa_map_ci8_to_rgba() by Brian Paul · 18 years ago