1. 765221c glsl: Track UBO block names in the symbol table. by Kenneth Graunke · 12 years ago
  2. d63e946 tests: AM_CPPFLAGS must include $(top_srcdir) instead of $(top_builddir). by Johannes Obermayr · 11 years ago
  3. 6b3355c glsl: Don't add structure fields to the symbol table by Ian Romanick · 12 years ago
  4. 8333a7b glcpp: Typo fix. by Adam Jackson · 11 years ago
  5. 7eddf86 glcpp: Fix visibility CFLAGS in automake by Adam Jackson · 11 years ago
  6. a096942 glsl: fix uninitialised variable from constructor by Dave Airlie · 12 years ago
  7. eadadec glsl: initialise killed_all field. by Dave Airlie · 12 years ago
  8. a006231 glsl: fix cut-n-paste error in error handling. (v2) by Dave Airlie · 12 years ago
  9. a3f5601 glcpp: Reject garbage after #else and #endif tokens by Matt Turner · 12 years ago
  10. a908f4a glcpp: Don't use infinite lookhead for #define differentiation. by Kenneth Graunke · 12 years ago
  11. 895a587 glsl: Allow ir_if in the linker's move_non_declarations function. by Kenneth Graunke · 12 years ago
  12. 94cc306 ralloc: Annotate printf functions with PRINTFLIKE(...) by Matt Turner · 12 years ago
  13. 03cfc8d build: Build src/glsl with visibility CFLAGS by Matt Turner · 12 years ago
  14. 421dda8 build: Use PTHREAD_LIBS and PTHREAD_CFLAGS by Matt Turner · 12 years ago
  15. e642d61 scons: add new -p (prefix) options for yacc by Brian Paul · 12 years ago
  16. 7cfd42c mesa/glsl: rename preprocess to glcpp_preprocess by Dave Airlie · 12 years ago
  17. 8f7990c glcpp: fix abuse of yylex by Dave Airlie · 12 years ago
  18. 42ef3f6 glsl: Generate compile errors for explicit blend indices < 0 or > 1. by Kenneth Graunke · 12 years ago
  19. c824804 glsl: s/class/struct/ for ast_type_qualifier by Brian Paul · 12 years ago
  20. ff996ca glsl/linker: Avoid buffer over-run in parcel_out_uniform_storage::visit_field by Stéphane Marchesin · 12 years ago
  21. 2ddfca9 build/glsl: fix android build v2 by Tapani Pälli · 12 years ago
  22. 85d355f build: Fix out-of-tree generation of builtin_function.cpp by Matt Turner · 12 years ago
  23. 77a3efc build/glsl: fix location of generated files. by Christopher James Halse Rogers · 12 years ago
  24. 803262a glsl: Refuse to parse uniform block declarations when UBOs aren't available. by Eric Anholt · 12 years ago
  25. e45f1b1 glsl: Align GL_UNIFORM_BLOCK_DATA_SIZE according to std140 rules. by Eric Anholt · 12 years ago
  26. 86e0045 glsl: Only flag RowMajor on matrix-type variables. by Eric Anholt · 12 years ago
  27. ffb2d43 glsl: Fix calculation of std140 offset alignment for mat2s. by Eric Anholt · 12 years ago
  28. 300315f glsl: Fix glGetActiveUniformsiv(GL_UNIFORM_BLOCK_INDEX). by Eric Anholt · 12 years ago
  29. a75f268 glsl: Add a lowering pass to turn complicated UBO references to vector loads. by Eric Anholt · 12 years ago
  30. 8c2a983 glsl: Add a variant of the rvalue visitor for handle_rvalue() on the way down. by Eric Anholt · 12 years ago
  31. 2ea3ab1 glsl: Add a "ubo_load" expression type for fetches from UBOs. by Eric Anholt · 12 years ago
  32. 71ba6de glsl: Fix a reference to UniformBlocks during uniform linking. by Eric Anholt · 12 years ago
  33. 7e42302 glsl: Update the notes on adding a new expression type. by Eric Anholt · 12 years ago
  34. 4bd3695 scons: set YACCHXXFILESUFFIX to stop needless rebuilding of the parser by José Fonseca · 12 years ago
  35. d5c918f glsl: Add support for OES_standard_derivatives in GLSL ES. by Tomeu Vizoso · 12 years ago
  36. 877a897 glsl: Reject linking shaders with too many uniform blocks. by Eric Anholt · 12 years ago
  37. bbd1d61 glsl: Assign array and matrix stride values according to std140 layout. by Eric Anholt · 12 years ago
  38. 551bdf2 glsl: Add support for default layout qualifiers for uniforms. by Eric Anholt · 12 years ago
  39. 7b77c64 glsl: Merge UBO layout qualifiers in a qualifier list. by Eric Anholt · 12 years ago
  40. fafa394 glsl: Incorporate all UBO language changes into GLSL 1.40. by Eric Anholt · 12 years ago
  41. 3a90dc2 glsl: Refactor #version validation to be more future-proof. by Kenneth Graunke · 12 years ago
  42. 03ac5c5 glsl: Fix #pragma invariant(all) language version check. by Kenneth Graunke · 12 years ago
  43. 4aecd8f glsl: add support for using API_OPENGL_CORE by Jordan Justen · 12 years ago
  44. d3de407 glsl: Fix ir_last_opcode value. by Ian Romanick · 12 years ago
  45. 9d998a2 glsl: Request an Nx1 type instance in ir_quadop_vector lowering pass. by Ian Romanick · 12 years ago
  46. 13cb99d glsl: Make bvec and ivec types accessible without using get_instance. by Kenneth Graunke · 12 years ago
  47. dcf8754 glcpp: Add a newline to expanded #line directives. by Kenneth Graunke · 12 years ago
  48. e72f206 glsl: warning: pragma `invariant(all)' not supported in GLSL ES 1.00 by Oliver McFadden · 12 years ago
  49. f35e380 Fix compile time errors when building against uclibc by Anthony G. Basile · 12 years ago
  50. 8ab5842 glsl: Assign locations for uniforms in UBOs using the std140 rules. by Eric Anholt · 12 years ago
  51. 9feb403 glsl: Don't resize arrays in uniform blocks. by Eric Anholt · 12 years ago
  52. 0cea8a5 glsl: Don't dead-code eliminiate uniforms declared in uniform blocks. by Eric Anholt · 12 years ago
  53. a74507d glsl: Propagate uniform block information into gl_uniform_storage. by Eric Anholt · 12 years ago
  54. 093b206 glsl: Set the uniform_block index for the linked shader variables. by Eric Anholt · 12 years ago
  55. f609cf7 glsl: Merge the lists of uniform blocks into the linked shader program. by Eric Anholt · 12 years ago
  56. b3c093c glsl: Translate the AST for uniform blocks into some IR structures. by Eric Anholt · 12 years ago
  57. f7561e8 glsl: Turn UBO variable declarations into ir_variables and check qualifiers. by Eric Anholt · 12 years ago
  58. 0f1f2ff mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts. by Paul Berry · 12 years ago
  59. d43f418 glsl: Remove open coded version of ir_variable::interpolation_string(). by Kenneth Graunke · 12 years ago
  60. ce1d2f0 glsl: Set UsesDFdy appropriately for GLSL shaders. by Paul Berry · 12 years ago
  61. 39c4bc7 glsl: Drop obsolete .gitignore entries. by Michel Dänzer · 12 years ago
  62. 81de043 Fix building glsl when using automake-1.12 after 68e04cc6 by Jon TURNEY · 12 years ago
  63. a112ca5 automake: convert libmesa and libmesagallium by Jon TURNEY · 12 years ago
  64. 68e04cc automake: convert libglsl by Jon TURNEY · 12 years ago
  65. d9da350 glsl/ir_builder: Add a new swizzle_for_size() function. by Kenneth Graunke · 12 years ago
  66. 0bb3d4b glsl/ir_builder: Add a generic constructor for unary expressions. by Kenneth Graunke · 12 years ago
  67. b656df9 glsl: Initialize coordinate to NULL in ir_texture constructor. by Kenneth Graunke · 12 years ago
  68. 21cb5ed glsl: implement ARB_transform_feedback3 in the linker by Marek Olšák · 13 years ago
  69. 2d03f48 glsl: Add parsing for GLSL uniform blocks. by Eric Anholt · 12 years ago
  70. 912a429 glsl: Don't hide the type of struct_declaration_list. by Eric Anholt · 12 years ago
  71. 532e99c glcpp: Add built-in #define for GL_ARB_uniform_buffer_object. by Kenneth Graunke · 12 years ago
  72. 7fabb2b glsl: Parser handles "#extension GL_ARB_uniform_buffer_object" by Vincent Lejeune · 13 years ago
  73. f4fb6bf glsl: Reduce a bit of extra code in the merging of layout qualifiers. by Eric Anholt · 12 years ago
  74. 60a784d glsl: Take advantage of the layout qualifier flags union to clean up parsing. by Eric Anholt · 12 years ago
  75. 1853f46 glsl: fix unop/binop errors in comments by Brian Paul · 12 years ago
  76. b1802a2 glsl: Remove unused ir_loop_jump::loop pointer. by Kenneth Graunke · 12 years ago
  77. 8fb1e4a glsl: be more careful about counting varying vars in the linker by Brian Paul · 12 years ago
  78. d8e61f8 glsl: glcpp: Extend testing of #line directives by Carl Worth · 12 years ago
  79. aac78ce glsl: glcpp: Move handling of #line directives from lexer to parser. by Carl Worth · 12 years ago
  80. 39f8c46 glsl: glcpp: Rename and document _glcpp_parser_expand_if by Carl Worth · 12 years ago
  81. 1db463c glsl: Consistently use length-based ralloc string functions for info_log. by Carl Worth · 12 years ago
  82. c96b830 glsl: glcpp: Allow "#if undefined-macro' to evaluate to false. by Carl Worth · 12 years ago
  83. 36b3ee2 glsl: fix comment typo by Brian Paul · 12 years ago
  84. bebb043 glsl: Add IsCentroid bitfield to gl_fragment_program. by Paul Berry · 12 years ago
  85. 37d699a scons: Add glsl/glcpp to the include path. by Vinson Lee · 12 years ago
  86. f2f05e5 glx/tests: Fix signed/unsigned comparison warnings. by Paul Berry · 12 years ago
  87. 4d9c3cb glsl: Use ir_unop_f2u to convert floats to uints. by Paul Berry · 12 years ago
  88. 613a817 glsl: Add support for ir_unop_f2u to constant folding. by Paul Berry · 12 years ago
  89. 8e31f96 glsl: Add unary operation ir_unop_f2u. by Paul Berry · 12 years ago
  90. 4bfdc83 glsl: Fix pi/2 constant in acos built-in function by Ian Romanick · 12 years ago
  91. ae419a0 glsl: Transform dot product by a basis vector into a swizzle by Matt Turner · 12 years ago
  92. 9aa3fbc glsl: Add is_basis function by Matt Turner · 12 years ago
  93. d7bef19 glsl: Check for zero vectors in ir_binop_dot by Matt Turner · 12 years ago
  94. ea606ee scons: Fix scons build. by José Fonseca · 12 years ago
  95. 337d9c9 glsl: Put a bunch of optimization visitors under anonymous namespaces. by Eric Anholt · 12 years ago
  96. 279efce automake: Merge the dricore libglsl build into libdricore. by Eric Anholt · 12 years ago
  97. 446faee automake: Add a prefix variable for libglsl sources. by Eric Anholt · 12 years ago
  98. a018747 glsl: Clean up warnings about deleting classes without virtual destructors. by Eric Anholt · 12 years ago
  99. ea055e1 glsl: fix deref_hash memory leak in constant_expression_value by Marcin Slusarz · 12 years ago
  100. ca9977d glcpp: .gitignore cleanup by Andreas Boll · 12 years ago