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/*
* INTEL CONFIDENTIAL
* Copyright © 2011 Intel
* Corporation All Rights Reserved.
*
* The source code contained or described herein and all documents related to
* the source code ("Material") are owned by Intel Corporation or its suppliers
* or licensors. Title to the Material remains with Intel Corporation or its
* suppliers and licensors. The Material contains trade secrets and proprietary
* and confidential information of Intel or its suppliers and licensors. The
* Material is protected by worldwide copyright and trade secret laws and
* treaty provisions. No part of the Material may be used, copied, reproduced,
* modified, published, uploaded, posted, transmitted, distributed, or
* disclosed in any way without Intel’s prior express written permission.
*
* No license under any patent, copyright, trade secret or other intellectual
* property right is granted to or conferred upon you by disclosure or delivery
* of the Materials, either expressly, by implication, inducement, estoppel or
* otherwise. Any license under such intellectual property rights must be
* express and approved by Intel in writing.
*
* CREATED: 2011-06-01
* UPDATED: 2011-07-27
*/
#pragma once
#include <string>
#include <stdint.h>
using namespace std;
struct sockaddr_in;
struct in_addr;
class CSocket
{
public:
CSocket();
CSocket(int iSockId);
virtual ~CSocket();
// Non blocking state
void setNonBlocking(bool bNonBlocking);
// Communication timeout
void setTimeout(uint32_t uiMilliseconds);
// Read
bool read(void* pvData, uint32_t uiSize);
// Write
bool write(const void* pvData, uint32_t uiSize);
// Fd
int getFd() const;
protected:
// Socket address init
void initSockAddrIn(struct sockaddr_in* pSockAddrIn, uint32_t uiInAddr, uint16_t uiPort) const;
private:
int _iSockFd;
};