| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef ANDROID_ASYNC_CONSOLE_H |
| #define ANDROID_ASYNC_CONSOLE_H |
| |
| #include "android/async-utils.h" |
| |
| /* An AsyncConsoleConnector allows you to asynchronously connect to an |
| * Android console port. |
| */ |
| typedef struct { |
| int state; |
| int error; |
| LoopIo* io; |
| SockAddress address; |
| AsyncConnector connector[1]; |
| AsyncLineReader lreader[1]; |
| uint8_t lbuff[128]; |
| } AsyncConsoleConnector; |
| |
| /* Initialize the console connector. This attempts to connect to the address |
| * provided through 'io'. Use asyncConsoleConnect_run() after that. |
| */ |
| AsyncStatus |
| asyncConsoleConnector_connect(AsyncConsoleConnector* acc, |
| const SockAddress* address, |
| LoopIo* io); |
| |
| /* Asynchronous console connection management. Returns: |
| * |
| * ASYNC_COMPLETE: |
| * Connection was complete, and the console banner was properly read/eaten. |
| * you can now send/write commands through the console with 'io'. |
| * |
| * ASYNC_ERROR: |
| * An error occured, either during the connection itself, or when |
| * reading the content. This sets errno to ENOPROTOOPT if the connector |
| * detects that you're not connected to a proper Android emulator console |
| * port (i.e. if the banner was incorrect). Other errors are possible |
| * (e.g. in case of early connection termination). |
| * |
| * ASYNC_NEED_MORE: |
| * Not enough data was exchanged, call this function later. |
| */ |
| AsyncStatus |
| asyncConsoleConnector_run(AsyncConsoleConnector* acc, |
| LoopIo* io); |
| |
| |
| #endif /* ANDROID_ASYNC_CONSOLE_H */ |