Allow BUILD_HOST_static to build statically-linked emulator
Statically linked emulator is easy to setup in sandboxed environment.
With this and BUILD_HOST_static in build/ (seperate CL), statically-linked
SDK tools can be built with the following command
BUILD_HOST_static=1 make PRODUCT-sdk-aapt adb aidl dexdump fastboot \
llvm-rs-cc dmtracedump emulator emulator-arm emulator-x86 \
etc1tool hprof-conv mksdcard sqlite3 zipalign
No need to build HW GL libraries (libOpenglRender, libGLES_CM_translator,
libGLES_V2_translator and libEGL_translator) because statically-linked
emulator doesn't support audio and graphics. (eg. -no-window)
Change-Id: I209287a00f66295b8b8135451025428f03776a1a
diff --git a/Makefile.target b/Makefile.target
index f7122fa..0f22387 100644
--- a/Makefile.target
+++ b/Makefile.target
@@ -323,7 +323,7 @@
# Generate a completely static executable if needed.
# Note that this means no sound and graphics on Linux.
#
-ifeq ($(CONFIG_STATIC_EXECUTABLE),true)
+ifneq ($(strip $(CONFIG_STATIC_EXECUTABLE)$(BUILD_HOST_static)),)
LOCAL_SRC_FILES += dynlink-static.c
LOCAL_LDLIBS += -static
endif
@@ -409,7 +409,7 @@
# Generate a completely static executable if needed.
# Note that this means no sound and graphics on Linux.
#
-ifeq ($(CONFIG_STATIC_EXECUTABLE),true)
+ifneq ($(strip $(CONFIG_STATIC_EXECUTABLE)$(BUILD_HOST_static)),)
common_LOCAL_SRC_FILES += dynlink-static.c
common_LOCAL_LDLIBS += -static
endif