Allow skins to provide a "dpad-rotation" field for each layout.

This is used to deal with the fact that the framework *always* assumes that
the physical DPad is rotated in landscaped mode, while the default skin no
longer does that.

NOTE: tested on old skin files for backwards compatibility.

(Upcoming skin fixes coming in another patch)
diff --git a/android/keycode.c b/android/keycode.c
new file mode 100644
index 0000000..7364427
--- /dev/null
+++ b/android/keycode.c
@@ -0,0 +1,33 @@
+/* Copyright (C) 2009 The Android Open Source Project
+**
+** This software is licensed under the terms of the GNU General Public
+** License version 2, as published by the Free Software Foundation, and
+** may be copied, distributed, and modified under those terms.
+**
+** This program is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+** GNU General Public License for more details.
+*/
+#include "android/keycode.h"
+
+AndroidKeyCode
+android_keycode_rotate( AndroidKeyCode  code, int  rotation )
+{
+    static const AndroidKeyCode  wheel[4] = { kKeyCodeDpadUp,
+                                              kKeyCodeDpadRight,
+                                              kKeyCodeDpadDown,
+                                              kKeyCodeDpadLeft };
+
+    int  index;
+
+    for (index = 0; index < 4; index++) {
+        if (code == wheel[index]) {
+            index = (index + rotation) & 3;
+            code  = wheel[index];
+            break;
+        }
+    }
+    return code;
+}
+