| /* Code to mangle pathnames into those matching a given prefix. |
| eg. open("/lib/foo.so") => open("/usr/gnemul/i386-linux/lib/foo.so"); |
| |
| The assumption is that this area does not change. |
| */ |
| #ifdef __linux__ |
| #define _GNU_SOURCE 1 |
| #endif |
| #include <sys/types.h> |
| #include <sys/param.h> |
| #include <dirent.h> |
| #include <unistd.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <errno.h> |
| #include <stdio.h> |
| #include "qemu-common.h" |
| |
| struct pathelem |
| { |
| /* Name of this, eg. lib */ |
| char *name; |
| /* Full path name, eg. /usr/gnemul/x86-linux/lib. */ |
| char *pathname; |
| struct pathelem *parent; |
| /* Children */ |
| unsigned int num_entries; |
| struct pathelem *entries[0]; |
| }; |
| |
| static struct pathelem *base; |
| |
| /* First N chars of S1 match S2, and S2 is N chars long. */ |
| static int strneq(const char *s1, unsigned int n, const char *s2) |
| { |
| unsigned int i; |
| |
| for (i = 0; i < n; i++) |
| if (s1[i] != s2[i]) |
| return 0; |
| return s2[i] == 0; |
| } |
| |
| static struct pathelem *add_entry(struct pathelem *root, const char *name); |
| |
| static struct pathelem *new_entry(const char *root, |
| struct pathelem *parent, |
| const char *name) |
| { |
| struct pathelem *new = malloc(sizeof(*new)); |
| new->name = strdup(name); |
| if (asprintf(&new->pathname, "%s/%s", root, name) == -1) { |
| printf("Cannot allocate memory\n"); |
| exit(1); |
| } |
| new->num_entries = 0; |
| return new; |
| } |
| |
| #define streq(a,b) (strcmp((a), (b)) == 0) |
| |
| static struct pathelem *add_dir_maybe(struct pathelem *path) |
| { |
| DIR *dir; |
| |
| if ((dir = opendir(path->pathname)) != NULL) { |
| struct dirent *dirent; |
| |
| while ((dirent = readdir(dir)) != NULL) { |
| if (!streq(dirent->d_name,".") && !streq(dirent->d_name,"..")){ |
| path = add_entry(path, dirent->d_name); |
| } |
| } |
| closedir(dir); |
| } |
| return path; |
| } |
| |
| static struct pathelem *add_entry(struct pathelem *root, const char *name) |
| { |
| root->num_entries++; |
| |
| root = realloc(root, sizeof(*root) |
| + sizeof(root->entries[0])*root->num_entries); |
| |
| root->entries[root->num_entries-1] = new_entry(root->pathname, root, name); |
| root->entries[root->num_entries-1] |
| = add_dir_maybe(root->entries[root->num_entries-1]); |
| return root; |
| } |
| |
| /* This needs to be done after tree is stabilized (ie. no more reallocs!). */ |
| static void set_parents(struct pathelem *child, struct pathelem *parent) |
| { |
| unsigned int i; |
| |
| child->parent = parent; |
| for (i = 0; i < child->num_entries; i++) |
| set_parents(child->entries[i], child); |
| } |
| |
| /* FIXME: Doesn't handle DIR/.. where DIR is not in emulated dir. */ |
| static const char * |
| follow_path(const struct pathelem *cursor, const char *name) |
| { |
| unsigned int i, namelen; |
| |
| name += strspn(name, "/"); |
| namelen = strcspn(name, "/"); |
| |
| if (namelen == 0) |
| return cursor->pathname; |
| |
| if (strneq(name, namelen, "..")) |
| return follow_path(cursor->parent, name + namelen); |
| |
| if (strneq(name, namelen, ".")) |
| return follow_path(cursor, name + namelen); |
| |
| for (i = 0; i < cursor->num_entries; i++) |
| if (strneq(name, namelen, cursor->entries[i]->name)) |
| return follow_path(cursor->entries[i], name + namelen); |
| |
| /* Not found */ |
| return NULL; |
| } |
| |
| void init_paths(const char *prefix) |
| { |
| char pref_buf[PATH_MAX]; |
| |
| if (prefix[0] == '\0' || |
| !strcmp(prefix, "/")) |
| return; |
| |
| if (prefix[0] != '/') { |
| char *cwd = getcwd(NULL, 0); |
| size_t pref_buf_len = sizeof(pref_buf); |
| |
| if (!cwd) |
| abort(); |
| pstrcpy(pref_buf, sizeof(pref_buf), cwd); |
| pstrcat(pref_buf, pref_buf_len, "/"); |
| pstrcat(pref_buf, pref_buf_len, prefix); |
| free(cwd); |
| } else |
| pstrcpy(pref_buf, sizeof(pref_buf), prefix + 1); |
| |
| base = new_entry("", NULL, pref_buf); |
| base = add_dir_maybe(base); |
| if (base->num_entries == 0) { |
| free (base); |
| base = NULL; |
| } else { |
| set_parents(base, base); |
| } |
| } |
| |
| /* Look for path in emulation dir, otherwise return name. */ |
| const char *path(const char *name) |
| { |
| /* Only do absolute paths: quick and dirty, but should mostly be OK. |
| Could do relative by tracking cwd. */ |
| if (!base || !name || name[0] != '/') |
| return name; |
| |
| return follow_path(base, name) ?: name; |
| } |