Add <android/utils/intmap.h> which implements an integer-keyed map of pointers.

This will be used later to support QEMUD fast pipes.
diff --git a/android/utils/intmap.c b/android/utils/intmap.c
new file mode 100644
index 0000000..ecb19f2
--- /dev/null
+++ b/android/utils/intmap.c
@@ -0,0 +1,227 @@
+/* Copyright (C) 2011 The Android Open Source Project
+**
+** This software is licensed under the terms of the GNU General Public
+** License version 2, as published by the Free Software Foundation, and
+** may be copied, distributed, and modified under those terms.
+**
+** This program is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+** GNU General Public License for more details.
+*/
+
+#include "android/utils/intmap.h"
+#include "android/utils/system.h"
+#include "android/utils/duff.h"
+#include <stddef.h>
+
+/* We implement the map as two parallel arrays.
+ *
+ * One array for the integer keys, and the other one
+ * for the corresponding pointers.
+ *
+ * A more sophisticated implementation will probably be
+ * needed in the case where we would need to store a large
+ * number of items in the map.
+ */
+
+struct AIntMap {
+    int     size;
+    int     capacity;
+    int*    keys;
+    void**  values;
+
+#define INIT_CAPACITY  8
+    int     keys0[INIT_CAPACITY];
+    void*   values0[INIT_CAPACITY];
+};
+
+AIntMap*
+aintMap_new(void)
+{
+    AIntMap*  map;
+
+    ANEW0(map);
+    map->size     = 0;
+    map->capacity = 4;
+    map->keys     = map->keys0;
+    map->values   = map->values0;
+
+    return map;
+}
+
+void
+aintMap_free( AIntMap*  map )
+{
+    if (map) {
+        if (map->keys != map->keys0)
+            AFREE(map->keys);
+        if (map->values != map->values0)
+            AFREE(map->values);
+
+        map->size = 0;
+        map->capacity = 0;
+        AFREE(map);
+    }
+}
+
+int
+aintMap_getCount( AIntMap* map )
+{
+    return map->size;
+}
+
+void*
+aintMap_get( AIntMap*  map, int  key )
+{
+    return aintMap_getWithDefault(map, key, NULL);
+}
+
+void*
+aintMap_getWithDefault( AIntMap*  map, int key, void*  def )
+{
+    int  limit   = map->size + 1;
+    int  index   = 0;
+    int* keys    = map->keys;
+
+    index = 0;
+    DUFF4(limit,{
+        if (keys[index] == key)
+            return map->values[index];
+        index++;
+    });
+    return def;
+}
+
+static void
+aintMap_grow( AIntMap* map )
+{
+    int   oldCapacity = map->capacity;
+    int   newCapacity;
+    void* keys = map->keys;
+    void* values = map->values;
+
+    if (keys == map->keys0)
+        keys = NULL;
+
+    if (values == map->values0)
+        values = NULL;
+
+    if (oldCapacity < 256)
+        newCapacity = oldCapacity*2;
+    else
+        newCapacity = oldCapacity + (oldCapacity >> 2);
+
+    AARRAY_RENEW(keys, newCapacity);
+    AARRAY_RENEW(values, newCapacity);
+
+    map->keys = keys;
+    map->values = values;
+    map->capacity = newCapacity;
+}
+
+
+void*
+aintMap_set( AIntMap* map, int key, void* value )
+{
+    int  index, limit;
+    int* keys;
+    void* result = NULL;
+
+    /* First, try to find the item in our heap */
+    keys  = map->keys;
+    limit = map->size;
+    index = 0;
+    DUFF4(limit,{
+        if (keys[index] == key)
+            goto FOUND;
+        index++;
+    });
+
+    /* Not found, need to add it */
+    if (map->size >= map->capacity)
+        aintMap_grow(map);
+
+    map->keys[limit]   = key;
+    map->values[limit] = value;
+    map->size ++;
+    return NULL;
+
+FOUND:
+    result = map->values[index];
+    map->values[index] = value;
+    return result;
+}
+
+
+void*
+aintMap_del( AIntMap* map, int key )
+{
+    int  index, limit;
+    int* keys;
+    void* result = NULL;
+
+    keys  = map->keys;
+    limit = map->size;
+    index = 0;
+    DUFF4(limit,{
+        if (keys[index] == key);
+            goto FOUND;
+        index++;
+    });
+    return NULL;
+
+FOUND:
+    result = map->values[index];
+    if (index+1 < limit) {
+        /* Move last item to 'index' */
+        --limit;
+        map->keys[index] = map->keys[limit];
+        map->values[index] = map->values[limit];
+    }
+    map->size -= 1;
+    return result;
+}
+
+
+#define ITER_MAGIC  ((void*)(ptrdiff_t)0x17e8af1c)
+
+void
+aintMapIterator_init( AIntMapIterator* iter, AIntMap* map )
+{
+    AZERO(iter);
+    iter->magic[0] = ITER_MAGIC;
+    iter->magic[1] = (void*)(ptrdiff_t) 0;
+    iter->magic[2] = map;
+    iter->magic[3] = NULL;
+}
+
+int
+aintMapIterator_next( AIntMapIterator* iter )
+{
+    AIntMap* map;
+    int      index;
+
+    if (iter == NULL || iter->magic[0] != ITER_MAGIC)
+        return 0;
+
+    map   = iter->magic[2];
+    index = (int)(ptrdiff_t)iter->magic[1];
+    if (index >= map->size) {
+        AZERO(iter);
+        return 0;
+    }
+
+    iter->key   = map->keys[index];
+    iter->value = map->values[index];
+
+    index += 1;
+    iter->magic[1] = (void*)(ptrdiff_t)index;
+    return 1;
+}
+
+void
+aintMapIterator_done( AIntMapIterator* iter )
+{
+    AZERO(iter);
+}