Ian Hodson | 2ee91b4 | 2012-05-14 12:29:36 +0100 | [diff] [blame] | 1 | // Copyright 2009 The RE2 Authors. All Rights Reserved. |
| 2 | // Use of this source code is governed by a BSD-style |
| 3 | // license that can be found in the LICENSE file. |
| 4 | |
| 5 | #ifndef RE2_UTIL_BENCHMARK_H__ |
| 6 | #define RE2_UTIL_BENCHMARK_H__ |
| 7 | |
| 8 | namespace testing { |
| 9 | struct Benchmark { |
| 10 | const char* name; |
| 11 | void (*fn)(int); |
| 12 | void (*fnr)(int, int); |
| 13 | int lo; |
| 14 | int hi; |
| 15 | int threadlo; |
| 16 | int threadhi; |
| 17 | |
| 18 | void Register(); |
| 19 | Benchmark(const char* name, void (*f)(int)) { Clear(name); fn = f; Register(); } |
| 20 | Benchmark(const char* name, void (*f)(int, int), int l, int h) { Clear(name); fnr = f; lo = l; hi = h; Register(); } |
| 21 | void Clear(const char* n) { name = n; fn = 0; fnr = 0; lo = 0; hi = 0; threadlo = 0; threadhi = 0; } |
| 22 | Benchmark* ThreadRange(int lo, int hi) { threadlo = lo; threadhi = hi; return this; } |
| 23 | }; |
| 24 | } // namespace testing |
| 25 | |
| 26 | void SetBenchmarkBytesProcessed(long long); |
| 27 | void StopBenchmarkTiming(); |
| 28 | void StartBenchmarkTiming(); |
| 29 | void BenchmarkMemoryUsage(); |
| 30 | void SetBenchmarkItemsProcessed(int); |
| 31 | |
| 32 | int NumCPUs(); |
| 33 | |
| 34 | #define BENCHMARK(f) \ |
| 35 | ::testing::Benchmark* _benchmark_##f = (new ::testing::Benchmark(#f, f)) |
| 36 | |
| 37 | #define BENCHMARK_RANGE(f, lo, hi) \ |
| 38 | ::testing::Benchmark* _benchmark_##f = \ |
| 39 | (new ::testing::Benchmark(#f, f, lo, hi)) |
| 40 | |
| 41 | #endif // RE2_UTIL_BENCHMARK_H__ |