Remove uniform var pointers from custom effects

Review URL: http://codereview.appspot.com/6374067/



git-svn-id: http://skia.googlecode.com/svn/trunk@4616 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h
index 0be08b3..bebaa58 100644
--- a/src/gpu/gl/GrGLProgram.h
+++ b/src/gpu/gl/GrGLProgram.h
@@ -366,7 +366,8 @@
                 CachedData* programData) const;
 
     // Binds uniforms; initializes cache to invalid values.
-    void getUniformLocationsAndInitCache(const GrGLContextInfo& gl,
+    void getUniformLocationsAndInitCache(const GrGLShaderBuilder& builder,
+                                         const GrGLContextInfo& gl,
                                          CachedData* programData) const;
 
     friend class GrGpuGL;