Sanitizing source files in Skia_Periodic_House_Keeping

git-svn-id: http://skia.googlecode.com/svn/trunk@7746 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrDrawState.cpp b/src/gpu/GrDrawState.cpp
index 3ff8a97..8c74c4a 100644
--- a/src/gpu/GrDrawState.cpp
+++ b/src/gpu/GrDrawState.cpp
@@ -50,10 +50,10 @@
 
 /**
  * This function generates a mask that we like to have known at compile
- * time. When the number of stages is bumped or the way bits are defined in 
- * GrDrawState.h changes this function should be rerun to generate the new mask. 
- * (We attempted to force the compiler to generate the mask using recursive 
- * templates but always wound up with static initializers under gcc, even if 
+ * time. When the number of stages is bumped or the way bits are defined in
+ * GrDrawState.h changes this function should be rerun to generate the new mask.
+ * (We attempted to force the compiler to generate the mask using recursive
+ * templates but always wound up with static initializers under gcc, even if
  * they were just a series of immediate->memory moves.)
  *
  */
@@ -97,7 +97,7 @@
  *
  * Order of vertex components:
  * Position
- * Tex Coord 
+ * Tex Coord
  * Color
  * Coverage
  */
diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h
index ad31e0d..05492a7 100644
--- a/src/gpu/GrDrawState.h
+++ b/src/gpu/GrDrawState.h
@@ -113,16 +113,16 @@
     /**
      * The format of vertices is represented as a bitfield of flags.
      * Flags that indicate the layout of vertex data. Vertices always contain
-     * positions and may also contain texture coordinates, per-vertex colors, 
+     * positions and may also contain texture coordinates, per-vertex colors,
      * and per-vertex coverage. Each stage can use any texture coordinates as
-     * its input texture coordinates or it may use the positions as texture 
+     * its input texture coordinates or it may use the positions as texture
      * coordinates.
      *
      * If no texture coordinates are specified for a stage then the stage is
      * disabled.
      *
-     * The order in memory is always (position, texture coords, color, coverage) 
-     * with any unused fields omitted. 
+     * The order in memory is always (position, texture coords, color, coverage)
+     * with any unused fields omitted.
      */
 
     /**
@@ -229,7 +229,7 @@
 
     /**
      * Helper function to compute the size of each vertex and the offsets of
-     * texture coordinates and color. 
+     * texture coordinates and color.
      *
      * @param vertexLayout          the layout to query
      * @param texCoordOffset        after return it is the offset of the
diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h
index aad819c..a371a9b 100644
--- a/src/gpu/GrDrawTarget.h
+++ b/src/gpu/GrDrawTarget.h
@@ -385,22 +385,22 @@
      * have changed. They should be reestablished before the next drawIndexed
      * or drawNonIndexed. This cannot be called between reserving and releasing
      * geometry.
-     * 
+     *
      * A subclass may override this to perform more optimal rect rendering. Its
      * draws should be funneled through one of the public GrDrawTarget draw methods
      * (e.g. drawNonIndexed, drawIndexedInstances, ...). The base class draws a two
      * triangle fan using drawNonIndexed from reserved vertex space.
-     * 
+     *
      * @param rect      the rect to draw
      * @param matrix    optional matrix applied to rect (before viewMatrix)
      * @param srcRects  specifies rect for explicit texture coordinates.
      *                  if srcRect is non-NULL then that rect will be used
      *                  as the coordinates for the given stage.
      * @param srcMatrix   optional matrix applied to srcRect. If
-     *                    srcRect is non-NULL and srcMatrix is non-NULL 
-     *                    then srcRect will be transformed by srcMatrix. 
+     *                    srcRect is non-NULL and srcMatrix is non-NULL
+     *                    then srcRect will be transformed by srcMatrix.
      *                    srcMatrix can be NULL when no srcMatrix is desired.
-     * @param stage     the stage to be given explicit texture coordinates. 
+     * @param stage     the stage to be given explicit texture coordinates.
      *                  Ignored if srcRect is NULL.
      */
     virtual void drawRect(const GrRect& rect,
diff --git a/src/gpu/gl/mac/SkNativeGLContext_mac.cpp b/src/gpu/gl/mac/SkNativeGLContext_mac.cpp
index bcdc7ab..460fad7 100644
--- a/src/gpu/gl/mac/SkNativeGLContext_mac.cpp
+++ b/src/gpu/gl/mac/SkNativeGLContext_mac.cpp
@@ -33,7 +33,7 @@
 
 const GrGLInterface* SkNativeGLContext::createGLContext() {
     SkASSERT(NULL == fContext);
-    
+
     CGLPixelFormatAttribute attributes[] = {
 #if 0
         kCGLPFAOpenGLProfile, kCGLOGLPVersion_3_2_Core,
@@ -42,22 +42,22 @@
     };
     CGLPixelFormatObj pixFormat;
     GLint npix;
-    
+
     CGLChoosePixelFormat(attributes, &pixFormat, &npix);
-    
+
     if (NULL == pixFormat) {
         SkDebugf("CGLChoosePixelFormat failed.");
         return NULL;
     }
-    
+
     CGLCreateContext(pixFormat, NULL, &fContext);
     CGLReleasePixelFormat(pixFormat);
-    
+
     if (NULL == fContext) {
         SkDebugf("CGLCreateContext failed.");
         return NULL;
     }
-    
+
     CGLSetCurrentContext(fContext);
 
     const GrGLInterface* interface = GrGLCreateNativeInterface();