Sanitizing source files in Skia_Periodic_House_Keeping
git-svn-id: http://skia.googlecode.com/svn/trunk@8477 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index 675d0c1..0df29aa 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -30,11 +30,11 @@
fPositionAttributeIndex = 0;
- // if the effects have used up all off the available attributes,
+ // if the effects have used up all off the available attributes,
// don't try to use color or coverage attributes as input
do {
fColorInput = random->nextULessThan(kColorInputCnt);
- } while (GrDrawState::kMaxVertexAttribCnt <= currAttribIndex &&
+ } while (GrDrawState::kMaxVertexAttribCnt <= currAttribIndex &&
kAttribute_ColorInput == fColorInput);
fColorAttributeIndex = (fColorInput == kAttribute_ColorInput) ? currAttribIndex++ : -1;
@@ -124,7 +124,7 @@
int numAttribs = (*effect)->numVertexAttribs();
// If adding this effect would exceed the max attrib count then generate a
- // new random effect.
+ // new random effect.
if (currAttribIndex + numAttribs > GrDrawState::kMaxVertexAttribCnt) {
--s;
continue;
@@ -137,7 +137,7 @@
}
const GrTexture* dstTexture = random.nextBool() ? dummyTextures[0] : dummyTextures[1];
pdesc.setRandom(&random, this, dstTexture, stages, currAttribIndex);
-
+
const GrEffectStage* stagePtrs[GrDrawState::kNumStages];
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
stagePtrs[s] = &stages[s];