blob: c41e0d7cdcf3b85b8d660022e25eb9026b77f0b3 [file] [log] [blame]
#include "CubicIntersection.h"
#include "Intersections.h"
#include "LineIntersection.h"
static bool chop(const Cubic& smaller, const Cubic& larger,
Intersections& intersections, double minT, double maxT);
static bool intersect(const Cubic& smaller, const Cubic& larger,
Intersections& intersections) {
// FIXME: carry order with cubic so we don't call it repeatedly
Cubic smallResult;
if (reduceOrder(smaller, smallResult, kReduceOrder_NoQuadraticsAllowed) <= 2) {
Cubic largeResult;
if (reduceOrder(larger, largeResult, kReduceOrder_NoQuadraticsAllowed) <= 2) {
_Point pt;
const _Line& smallLine = (const _Line&) smallResult;
const _Line& largeLine = (const _Line&) largeResult;
if (!lineIntersect(smallLine, largeLine, &pt)) {
return false;
}
double smallT = t_at(smallLine, pt);
double largeT = t_at(largeLine, pt);
intersections.add(smallT, largeT);
return true;
}
}
double minT, maxT;
if (!bezier_clip(smaller, larger, minT, maxT)) {
if (minT == maxT) {
intersections.add(minT, 0.5);
return true;
}
return false;
}
return chop(larger, smaller, intersections, minT, maxT);
}
bool chop(const Cubic& smaller, const Cubic& larger,
Intersections& intersections, double minT, double maxT) {
intersections.swap();
if (maxT - minT > 0.8) { // http://cagd.cs.byu.edu/~tom/papers/bezclip.pdf Multiple intersections
CubicPair cubicPair;
chop_at(larger, cubicPair, 0.5);
int used = intersections.used();
if (intersect(cubicPair.first(), smaller, intersections)) {
intersections.offset(used, 0, 0.5);
}
used = intersections.used();
if (intersect(cubicPair.second(), smaller, intersections)) {
intersections.offset(used, 0.5, 1);
}
intersections.swap();
return intersections.intersected();
}
Cubic cut;
sub_divide(smaller, minT, maxT, cut);
int used = intersections.used();
bool result = intersect(cut, larger, intersections);
if (result) {
intersections.offset(used, minT, maxT);
}
intersections.swap();
return result;
}
bool intersectStart(const Cubic& cubic1, const Cubic& cubic2,
Intersections& intersections) {
double minT1, minT2, maxT1, maxT2;
if (!bezier_clip(cubic2, cubic1, minT1, maxT1)) {
return false;
}
if (!bezier_clip(cubic1, cubic2, minT2, maxT2)) {
return false;
}
if (maxT1 - minT1 < maxT2 - minT2) {
intersections.swap();
return chop(cubic1, cubic2, intersections, minT1, maxT1);
}
return chop(cubic2, cubic1, intersections, minT2, maxT2);
}