Sanitizing source files in Housekeeper-Nightly

git-svn-id: http://skia.googlecode.com/svn/trunk@9856 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SamplePathUtils.cpp b/samplecode/SamplePathUtils.cpp
index cc56058..c5ed0e9 100644
--- a/samplecode/SamplePathUtils.cpp
+++ b/samplecode/SamplePathUtils.cpp
@@ -11,13 +11,13 @@
 #include "SkView.h"
 //#include "SkPathOps.h" // loads fine here, won't in PathUtils src files
 #include "SkRandom.h"
-//#include "SkTime.h"  
+//#include "SkTime.h"
 
 class samplePathUtils : public SampleView {
 public:
     samplePathUtils() {
         bmp_paint.setAntiAlias(true);  // Black paint for bitmap
-	bmp_paint.setStyle(SkPaint::kFill_Style);
+    bmp_paint.setStyle(SkPaint::kFill_Style);
         bmp_paint.setColor(SK_ColorBLACK);
     }
 
@@ -27,7 +27,7 @@
     static const int numChars = h * stride; // number of chars in entire array
 
     SkPaint bmp_paint;
-    
+
     // overrides from SkEventSink
     virtual bool onQuery(SkEvent* evt) {
         if (SampleCode::TitleQ(*evt)) {
@@ -38,13 +38,13 @@
     }
 
     /////////////////////////////////////////////////////////////
-    
+
     virtual void onDrawContent(SkCanvas* canvas) {
         // bitmap definitions
         const uint8_t bits[numModes][numChars] = {
             { 0x18, 0x00, 0x3c, 0x00, 0x7e, 0x00, 0xdb, 0x00,
                0xff, 0x00, 0x24, 0x00, 0x5a, 0x00, 0xa5, 0x00 },
-            
+
             { 0x20, 0x80, 0x91, 0x20, 0xbf, 0xa0, 0xee, 0xe0,
               0xff, 0xe0, 0x7f, 0xc0, 0x20, 0x80, 0x40, 0x40 },
 
@@ -57,17 +57,17 @@
         for (int i = 0; i < numModes; ++i) {
             SkPath path; // generate and simplify each path
             SkPathUtils::BitsToPath_Path(&path, (char*) &bits[i], h, w, stride);
-            
+
             canvas->save(); // DRAWING
             canvas->scale(kScale, kScale);  // scales up each bitmap
             canvas->translate(0, 1.5f * h * i);
             canvas->drawPath(path, bmp_paint); // draw bitmap
             canvas->restore();
-            
+
             // use the SkRegion method
             SkPath pathR;
             SkPathUtils::BitsToPath_Region(&pathR, (char*) &bits[i], h, w, stride);
-            
+
             canvas->save();
 
             canvas->scale(kScale, kScale);  // scales up each bitmap
@@ -76,7 +76,7 @@
             canvas->restore();
         }
     }
-    
+
 private:
     typedef SkView INHERITED;
 };