GM : Unused parameters cleanup
I removed unused parameters in the gms wherever it was trivial to do so. I'm
trying to get the easy ones out of the way before we get into more involved
discussions around this.
Review URL: https://codereview.appspot.com/7398056
git-svn-id: http://skia.googlecode.com/svn/trunk@7881 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/gm.h b/gm/gm.h
index 6ffb029..17541e4 100644
--- a/gm/gm.h
+++ b/gm/gm.h
@@ -17,7 +17,7 @@
#include "SkTRegistry.h"
#define DEF_GM(code) \
- static skiagm::GM* SK_MACRO_APPEND_LINE(F_)(void* p) { code; } \
+ static skiagm::GM* SK_MACRO_APPEND_LINE(F_)(void*) { code; } \
static skiagm::GMRegistry SK_MACRO_APPEND_LINE(R_)(SK_MACRO_APPEND_LINE(F_));
namespace skiagm {
diff --git a/gm/gradients.cpp b/gm/gradients.cpp
index 004d991..97f8fda 100644
--- a/gm/gradients.cpp
+++ b/gm/gradients.cpp
@@ -49,7 +49,7 @@
}
static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper) {
+ SkShader::TileMode, SkUnitMapper* mapper) {
SkPoint center;
center.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
diff --git a/gm/rrect.cpp b/gm/rrect.cpp
index 29d0300..c13f145 100644
--- a/gm/rrect.cpp
+++ b/gm/rrect.cpp
@@ -72,7 +72,7 @@
dst->setRectRadii(r, radii);
}
-static SkScalar prop(SkScalar radius, SkScalar delta, SkScalar newSize, SkScalar oldSize) {
+static SkScalar prop(SkScalar radius, SkScalar newSize, SkScalar oldSize) {
return newSize * radius / oldSize;
}
@@ -90,8 +90,8 @@
radii[i] = src.radii((SkRRect::Corner)i);
}
for (int i = 0; i < 4; ++i) {
- radii[i].fX = prop(radii[i].fX, dx, r.width(), src.rect().width());
- radii[i].fY = prop(radii[i].fY, dy, r.height(), src.rect().height());
+ radii[i].fX = prop(radii[i].fX, r.width(), src.rect().width());
+ radii[i].fY = prop(radii[i].fY, r.height(), src.rect().height());
}
dst->setRectRadii(r, radii);
}
diff --git a/gm/shadertext.cpp b/gm/shadertext.cpp
index 0e092dc..adcb25e 100644
--- a/gm/shadertext.cpp
+++ b/gm/shadertext.cpp
@@ -78,7 +78,7 @@
}
static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper) {
+ SkShader::TileMode, SkUnitMapper* mapper) {
SkPoint center;
center.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));