Make GrDrawState a real class with getters and setters
Review URL: http://codereview.appspot.com/5448119/
git-svn-id: http://skia.googlecode.com/svn/trunk@2830 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrAAHairLinePathRenderer.cpp b/src/gpu/GrAAHairLinePathRenderer.cpp
index e306b67..1806797 100644
--- a/src/gpu/GrAAHairLinePathRenderer.cpp
+++ b/src/gpu/GrAAHairLinePathRenderer.cpp
@@ -702,7 +702,8 @@
int nBufLines = fLinesIndexBuffer->maxQuads();
while (lines < fLineSegmentCnt) {
int n = GrMin(fLineSegmentCnt-lines, nBufLines);
- fTarget->setVertexEdgeType(GrDrawState::kHairLine_EdgeType);
+ fTarget->drawState()->setVertexEdgeType(
+ GrDrawState::kHairLine_EdgeType);
fTarget->drawIndexed(kTriangles_PrimitiveType,
kVertsPerLineSeg*lines, // startV
0, // startI
@@ -715,7 +716,8 @@
int quads = 0;
while (quads < fQuadCnt) {
int n = GrMin(fQuadCnt-quads, kNumQuadsInIdxBuffer);
- fTarget->setVertexEdgeType(GrDrawState::kHairQuad_EdgeType);
+ fTarget->drawState()->setVertexEdgeType(
+ GrDrawState::kHairQuad_EdgeType);
fTarget->drawIndexed(kTriangles_PrimitiveType,
4*fLineSegmentCnt + kVertsPerQuad*quads, // startV
0, // startI