Implement edge AA for concave polys in the tesselated path renderer.
Review URL: http://codereview.appspot.com/4571072/
git-svn-id: http://skia.googlecode.com/svn/trunk@1600 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gyp/SampleApp.gyp b/gyp/SampleApp.gyp
index f0446d9..04e07d6 100644
--- a/gyp/SampleApp.gyp
+++ b/gyp/SampleApp.gyp
@@ -43,6 +43,7 @@
'../samplecode/SampleCode.h',
'../samplecode/SampleColorFilter.cpp',
'../samplecode/SampleComplexClip.cpp',
+ '../samplecode/SampleConcavePaths.cpp',
'../samplecode/SampleCull.cpp',
'../samplecode/SampleDecode.cpp',
'../samplecode/SampleDither.cpp',