Add a bunch of SK_OVERRIDES and remove and unused function

Review URL: http://codereview.appspot.com/6245072/



git-svn-id: http://skia.googlecode.com/svn/trunk@4088 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrInOrderDrawBuffer.h b/src/gpu/GrInOrderDrawBuffer.h
index fa3e0a2..a467f6c 100644
--- a/src/gpu/GrInOrderDrawBuffer.h
+++ b/src/gpu/GrInOrderDrawBuffer.h
@@ -143,25 +143,27 @@
                                int startVertex,
                                int startIndex,
                                int vertexCount,
-                               int indexCount);
+                               int indexCount) SK_OVERRIDE;
     virtual void onDrawNonIndexed(GrPrimitiveType primitiveType,
                                   int startVertex,
-                                  int vertexCount);
+                                  int vertexCount) SK_OVERRIDE;
     virtual bool onReserveVertexSpace(GrVertexLayout layout, 
                                       int vertexCount,
-                                      void** vertices);
-    virtual bool onReserveIndexSpace(int indexCount, void** indices);
-    virtual void releaseReservedVertexSpace();
-    virtual void releaseReservedIndexSpace();
+                                      void** vertices) SK_OVERRIDE;
+    virtual bool onReserveIndexSpace(int indexCount,
+                                     void** indices) SK_OVERRIDE;
+    virtual void releaseReservedVertexSpace() SK_OVERRIDE;
+    virtual void releaseReservedIndexSpace() SK_OVERRIDE;
     virtual void onSetVertexSourceToArray(const void* vertexArray,
-                                          int vertexCount);
+                                          int vertexCount) SK_OVERRIDE;
     virtual void onSetIndexSourceToArray(const void* indexArray,
-                                         int indexCount);
-    virtual void releaseVertexArray();
-    virtual void releaseIndexArray();
-    virtual void geometrySourceWillPush();
-    virtual void geometrySourceWillPop(const GeometrySrcState& restoredState);
-    virtual void clipWillBeSet(const GrClip& newClip);
+                                         int indexCount) SK_OVERRIDE;
+    virtual void releaseVertexArray() SK_OVERRIDE;
+    virtual void releaseIndexArray() SK_OVERRIDE;
+    virtual void geometrySourceWillPush() SK_OVERRIDE;
+    virtual void geometrySourceWillPop(
+        const GeometrySrcState& restoredState) SK_OVERRIDE;
+    virtual void clipWillBeSet(const GrClip& newClip) SK_OVERRIDE;
 
     bool needsNewState() const;
     bool needsNewClip() const;