Keep at most one GPU device alive at a time.
NOTREECHECKS=true
BUG=skia:
R=bsalomon@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/392013004
diff --git a/tests/PremulAlphaRoundTripTest.cpp b/tests/PremulAlphaRoundTripTest.cpp
index af041ce..492a4aa 100644
--- a/tests/PremulAlphaRoundTripTest.cpp
+++ b/tests/PremulAlphaRoundTripTest.cpp
@@ -67,7 +67,6 @@
DEF_GPUTEST(PremulAlphaRoundTrip, reporter, factory) {
const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
- SkAutoTUnref<SkBaseDevice> device;
for (int dtype = 0; dtype < 2; ++dtype) {
int glCtxTypeCnt = 1;
@@ -77,6 +76,7 @@
}
#endif
for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) {
+ SkAutoTUnref<SkBaseDevice> device;
if (0 == dtype) {
device.reset(SkBitmapDevice::Create(info));
} else {