[PDF] Start from an identity transform for drawDevice.
drawDevice, like drawSprite should start from the identity transform instead of applying the passed translation on top of the current transform.
Review URL: http://codereview.appspot.com/4023066
git-svn-id: http://skia.googlecode.com/svn/trunk@757 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/pdf/SkPDFDevice.cpp b/src/pdf/SkPDFDevice.cpp
index c022482..9ebc0ca 100644
--- a/src/pdf/SkPDFDevice.cpp
+++ b/src/pdf/SkPDFDevice.cpp
@@ -440,18 +440,21 @@
SkDevice::drawDevice(d, device, x, y, paint);
return;
}
-
// Assume that a vector capable device means that it's a PDF Device.
// TODO(vandebo) handle the paint (alpha and compositing mode).
- SkMatrix matrix;
- matrix.setTranslate(x, y);
SkPDFDevice* pdfDevice = static_cast<SkPDFDevice*>(device);
- SkPDFFormXObject* xobject = new SkPDFFormXObject(pdfDevice, matrix);
+ SkMatrix matrix;
+ matrix.setTranslate(x, y);
+ SkMatrix curTransform = setTransform(matrix);
+
+ SkPDFFormXObject* xobject = new SkPDFFormXObject(pdfDevice);
fXObjectResources.push(xobject); // Transfer reference.
fContent.append("/X");
fContent.appendS32(fXObjectResources.count() - 1);
fContent.append(" Do\n");
+
+ setTransform(curTransform);
}
const SkRefPtr<SkPDFDict>& SkPDFDevice::getResourceDict() {