Remove GrRandom API in favor of SkRandom.
TEST=tests
R=bsalomon@google.com
Review URL: https://codereview.appspot.com/6855062
git-svn-id: http://skia.googlecode.com/svn/trunk@6539 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrRedBlackTree.h b/src/gpu/GrRedBlackTree.h
index 8187d81..5038bb0 100644
--- a/src/gpu/GrRedBlackTree.h
+++ b/src/gpu/GrRedBlackTree.h
@@ -943,14 +943,14 @@
}
#endif
-#include "GrRandom.h"
+#include "SkRandom.h"
template <typename T, typename C>
void GrRedBlackTree<T,C>::UnitTest() {
GrRedBlackTree<int> tree;
typedef GrRedBlackTree<int>::Iter iter;
- GrRandom r;
+ SkRandom r;
int count[100] = {0};
// add 10K ints