Fix unit test build break
git-svn-id: http://skia.googlecode.com/svn/trunk@8394 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index 50ba9c3..21ca84f 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -39,12 +39,8 @@
fExperimentalGS = gpu->caps()->geometryShaderSupport() && random->nextBool();
#endif
- if (gpu->caps()->shaderDerivativeSupport()) {
- fDiscardIfOutsideEdge = random->nextBool();
- } else {
- fDiscardIfOutsideEdge = false;
- }
-
+ fDiscardIfZeroCoverage = random->nextBool();
+
if (gpu->caps()->dualSourceBlendingSupport()) {
fDualSrcOutput = random->nextULessThan(kDualSrcOutputCnt);
} else {