Remove SkQuadTree.
We're not testing it to the same degree we do RTree and TileGrid. Any changes
we'll make to BBH APIs become 33% easier without it. If find we want it again,
we can always resurrect it.
BUG=skia:1021,skia:2834
R=robertphillips@google.com, mtklein@google.com
TBR=reed
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/500373005
diff --git a/tools/bbh_shootout.cpp b/tools/bbh_shootout.cpp
index 27818de..2a827fd 100644
--- a/tools/bbh_shootout.cpp
+++ b/tools/bbh_shootout.cpp
@@ -23,7 +23,7 @@
DEFINE_string2(skps, r, "", "The list of SKPs to benchmark.");
DEFINE_string(bb_types, "", "The set of bbox types to test. If empty, all are tested. "
- "Should be one or more of none, quadtree, rtree, tilegrid.");
+ "Should be one or more of none, rtree, tilegrid.");
DEFINE_int32(record, 100, "Number of times to record each SKP.");
DEFINE_int32(playback, 1, "Number of times to playback each SKP.");
DEFINE_int32(tilesize, 256, "The size of a tile.");
@@ -36,7 +36,6 @@
const char* kBBoxHierarchyTypeNames[kBBoxTypeCount] = {
"none", // kNone_BBoxHierarchyType
- "quadtree", // kQuadTree_BBoxHierarchyType
"rtree", // kRTree_BBoxHierarchyType
"tilegrid", // kTileGrid_BBoxHierarchyType
};