Texture compression unit tests along with a couple of bug fixes
R=robertphillips@google.com
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/330453005
diff --git a/tests/TextureCompressionTest.cpp b/tests/TextureCompressionTest.cpp
new file mode 100644
index 0000000..2079fa3
--- /dev/null
+++ b/tests/TextureCompressionTest.cpp
@@ -0,0 +1,114 @@
+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkBitmap.h"
+#include "SkData.h"
+#include "SkEndian.h"
+#include "SkImageInfo.h"
+#include "SkTextureCompressor.h"
+#include "Test.h"
+
+static const int kLATCBlockDimension = 4;
+static const int kLATCEncodedBlockSize = 8;
+
+/**
+ * Make sure that we properly fail when we don't have multiple of four image dimensions.
+ */
+DEF_TEST(CompressLATCFailDimensions, reporter) {
+ SkBitmap bitmap;
+ static const int kWidth = 63;
+ static const int kHeight = 63;
+ SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight);
+ REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension != 0);
+ REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension != 0);
+
+ bool setInfoSuccess = bitmap.setInfo(info);
+ REPORTER_ASSERT(reporter, setInfoSuccess);
+
+ bool allocPixelsSuccess = bitmap.allocPixels(info);
+ REPORTER_ASSERT(reporter, allocPixelsSuccess);
+ bitmap.unlockPixels();
+
+ const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
+ SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
+ REPORTER_ASSERT(reporter, NULL == latcData);
+}
+
+/**
+ * Make sure that we properly fail when we don't have the correct bitmap type.
+ * LATC compressed textures can only be created from A8 bitmaps.
+ */
+DEF_TEST(CompressLATCFailColorType, reporter) {
+ SkBitmap bitmap;
+ static const int kWidth = 64;
+ static const int kHeight = 64;
+ SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight);
+ REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0);
+ REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0);
+
+ bool setInfoSuccess = bitmap.setInfo(info);
+ REPORTER_ASSERT(reporter, setInfoSuccess);
+
+ bool allocPixelsSuccess = bitmap.allocPixels(info);
+ REPORTER_ASSERT(reporter, allocPixelsSuccess);
+ bitmap.unlockPixels();
+
+ const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
+ SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
+ REPORTER_ASSERT(reporter, NULL == latcData);
+}
+
+/**
+ * Make sure that if we pass in a solid color bitmap that we get the appropriate results
+ */
+DEF_TEST(CompressLATC, reporter) {
+ SkBitmap bitmap;
+ static const int kWidth = 8;
+ static const int kHeight = 8;
+ SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight);
+
+ bool setInfoSuccess = bitmap.setInfo(info);
+ REPORTER_ASSERT(reporter, setInfoSuccess);
+
+ bool allocPixelsSuccess = bitmap.allocPixels(info);
+ REPORTER_ASSERT(reporter, allocPixelsSuccess);
+ bitmap.unlockPixels();
+
+ REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0);
+ REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0);
+ const int numBlocks = (kWidth / kLATCBlockDimension) * (kHeight / kLATCBlockDimension);
+ const size_t kSizeToBe = static_cast<size_t>(kLATCEncodedBlockSize * numBlocks);
+
+ for (int lum = 0; lum < 256; ++lum) {
+ bitmap.lockPixels();
+ uint8_t* pixels = reinterpret_cast<uint8_t*>(bitmap.getPixels());
+ REPORTER_ASSERT(reporter, NULL != pixels);
+
+ for (int i = 0; i < kWidth*kHeight; ++i) {
+ pixels[i] = lum;
+ }
+ bitmap.unlockPixels();
+
+ const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
+ SkAutoDataUnref latcData(
+ SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
+ REPORTER_ASSERT(reporter, NULL != latcData);
+ REPORTER_ASSERT(reporter, kSizeToBe == latcData->size());
+
+ // Make sure that it all matches a given block encoding. If the entire bitmap
+ // is a single value, then the lower two bytes of the encoded data should be that
+ // value. The remaining indices can be any value, and since we try to match the pixels
+ // in the chosen palette in increasing index order, each one should be zero. Hence,
+ // the correct encoding should be just the two luminance values in the bottom two
+ // bytes of the block encoding.
+ const uint64_t kConstColorEncoding = SkEndian_SwapLE64(lum | (lum << 8));
+ const uint64_t* blockPtr = reinterpret_cast<const uint64_t*>(latcData->data());
+ for (int i = 0; i < numBlocks; ++i) {
+ REPORTER_ASSERT(reporter, blockPtr[i] == kConstColorEncoding);
+ }
+ }
+}