Make the orientation of a texture accessible from and known by GrSurface.

R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6801044

git-svn-id: http://skia.googlecode.com/svn/branches/gpu_dev@6148 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/gpu/GrTexture.h b/include/gpu/GrTexture.h
index a8d67e7..65950a6 100644
--- a/include/gpu/GrTexture.h
+++ b/include/gpu/GrTexture.h
@@ -146,8 +146,8 @@
                                    // base class cons sets to NULL
                                    // subclass cons can create and set
 
-    GrTexture(GrGpu* gpu, const GrTextureDesc& desc)
-    : INHERITED(gpu, desc)
+    GrTexture(GrGpu* gpu, const GrTextureDesc& desc, Origin origin)
+    : INHERITED(gpu, desc, origin)
     , fRenderTarget(NULL) {
 
         // only make sense if alloc size is pow2