Simplify benchmark internal API.
I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops().
This replaces it with a loops argument passed to onDraw().
This CL is largely mechanical translation from the old API to the new one.
MathBench used this->getLoops() outside onDraw(), which seems incorrect. I
fixed it.
BUG=
R=djsollen@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/99893003
git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/SkBenchmark.cpp b/bench/SkBenchmark.cpp
index 26a7a3b..39119b9 100644
--- a/bench/SkBenchmark.cpp
+++ b/bench/SkBenchmark.cpp
@@ -22,7 +22,6 @@
fForceFilter = false;
fDither = SkTriState::kDefault;
fOrMask = fClearMask = 0;
- fLoops = 1;
}
const char* SkBenchmark::getName() {
@@ -37,8 +36,8 @@
this->onPreDraw();
}
-void SkBenchmark::draw(SkCanvas* canvas) {
- this->onDraw(canvas);
+void SkBenchmark::draw(const int loops, SkCanvas* canvas) {
+ this->onDraw(loops, canvas);
}
void SkBenchmark::postDraw() {