Simplify benchmark internal API.
I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops().
This replaces it with a loops argument passed to onDraw().
This CL is largely mechanical translation from the old API to the new one.
MathBench used this->getLoops() outside onDraw(), which seems incorrect. I
fixed it.
BUG=
R=djsollen@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/99893003
git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/SkipZeroesBench.cpp b/bench/SkipZeroesBench.cpp
index b0e3630..3d846bf 100644
--- a/bench/SkipZeroesBench.cpp
+++ b/bench/SkipZeroesBench.cpp
@@ -72,7 +72,7 @@
}
}
- virtual void onDraw(SkCanvas*) SK_OVERRIDE {
+ virtual void onDraw(const int loops, SkCanvas*) SK_OVERRIDE {
if (!fValid) {
#ifdef SK_DEBUG
SkDebugf("stream was invalid: %s\n", fFilename.c_str());
@@ -81,7 +81,7 @@
}
// Decode a bunch of times
SkBitmap bm;
- for (int i = 0; i < this->getLoops(); ++i) {
+ for (int i = 0; i < loops; ++i) {
SkDEBUGCODE(bool success =) fDecoder->decode(&fStream, &bm,
SkImageDecoder::kDecodePixels_Mode);
#ifdef SK_DEBUG