Simplify benchmark internal API.
I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops().
This replaces it with a loops argument passed to onDraw().
This CL is largely mechanical translation from the old API to the new one.
MathBench used this->getLoops() outside onDraw(), which seems incorrect. I
fixed it.
BUG=
R=djsollen@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/99893003
git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/TableBench.cpp b/bench/TableBench.cpp
index 0646d26..ce5c3d2 100644
--- a/bench/TableBench.cpp
+++ b/bench/TableBench.cpp
@@ -33,14 +33,14 @@
return "tablebench";
}
- virtual void onDraw(SkCanvas* canvas) {
+ virtual void onDraw(const int loops, SkCanvas* canvas) {
SkPaint cellPaint;
cellPaint.setColor(0xFFFFFFF);
SkPaint borderPaint;
borderPaint.setColor(0xFFCCCCCC);
- for (int i = 0; i < this->getLoops(); ++i) {
+ for (int i = 0; i < loops; ++i) {
for (int row = 0; row < kNumRows; ++row) {
for (int col = 0; col < kNumCols; ++col) {
SkRect cell = SkRect::MakeLTRB(col * kCellWidth,