Simplify benchmark internal API.
I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops().
This replaces it with a loops argument passed to onDraw().
This CL is largely mechanical translation from the old API to the new one.
MathBench used this->getLoops() outside onDraw(), which seems incorrect. I
fixed it.
BUG=
R=djsollen@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/99893003
git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/TileBench.cpp b/bench/TileBench.cpp
index 4619d8b..9a9e27e 100644
--- a/bench/TileBench.cpp
+++ b/bench/TileBench.cpp
@@ -82,7 +82,7 @@
return fName.c_str();
}
- virtual void onDraw(SkCanvas* canvas) {
+ virtual void onDraw(const int loops, SkCanvas* canvas) {
SkPaint paint(fPaint);
this->setupPaint(&paint);
paint.setFilterLevel(fDoFilter ? SkPaint::kLow_FilterLevel
@@ -103,7 +103,7 @@
SkPaint bgPaint;
bgPaint.setColor(SK_ColorWHITE);
- for (int i = 0; i < this->getLoops(); i++) {
+ for (int i = 0; i < loops; i++) {
if (fDoTrans) {
canvas->drawRect(r, bgPaint);
}