remove static from template functions
http://codereview.appspot.com/4437055/
git-svn-id: http://skia.googlecode.com/svn/trunk@1151 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrDrawTarget.cpp b/gpu/src/GrDrawTarget.cpp
index 1413c6d..7c8e1c8 100644
--- a/gpu/src/GrDrawTarget.cpp
+++ b/gpu/src/GrDrawTarget.cpp
@@ -22,7 +22,7 @@
// recursive helper for creating mask with all the tex coord bits set for
// one stage
template <int N>
-static int stage_mask_recur(int stage) {
+int stage_mask_recur(int stage) {
return GrDrawTarget::StageTexCoordVertexLayoutBit(stage, N) |
stage_mask_recur<N+1>(stage);
}
@@ -43,7 +43,7 @@
// recursive helper for creating mask of with all bits set relevant to one
// texture coordinate index
template <int N>
-static int tex_coord_mask_recur(int texCoordIdx) {
+int tex_coord_mask_recur(int texCoordIdx) {
return GrDrawTarget::StageTexCoordVertexLayoutBit(N, texCoordIdx) |
tex_coord_mask_recur<N+1>(texCoordIdx);
}