Fixed lingering gpu-path AA clip mask generation bug

http://codereview.appspot.com/6351055/



git-svn-id: http://skia.googlecode.com/svn/trunk@4416 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrClipMaskManager.h b/src/gpu/GrClipMaskManager.h
index 144c042..00ca642 100644
--- a/src/gpu/GrClipMaskManager.h
+++ b/src/gpu/GrClipMaskManager.h
@@ -362,7 +362,8 @@
 
     bool drawClipShape(GrTexture* target,
                        const GrClip& clipIn,
-                       int index);
+                       int index,
+                       const GrIRect& resultBounds);
 
     void drawTexture(GrTexture* target,
                      GrTexture* texture);