SkCanvas::setDevice() must die, and so we begin by removing our own
references to setBitmapDevice() (gotta walk before we can run)



git-svn-id: http://skia.googlecode.com/svn/trunk@5680 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/bitmaprect.cpp b/gm/bitmaprect.cpp
index 0e6c074..42f043e 100644
--- a/gm/bitmaprect.cpp
+++ b/gm/bitmaprect.cpp
@@ -14,13 +14,10 @@
 #include "SkShader.h"
 
 static void make_bitmap(SkBitmap* bitmap) {
-    SkCanvas canvas;
+    bitmap->setConfig(SkBitmap::kARGB_8888_Config, 64, 64);
+    bitmap->allocPixels();
 
-    {
-        bitmap->setConfig(SkBitmap::kARGB_8888_Config, 64, 64);
-        bitmap->allocPixels();
-        canvas.setBitmapDevice(*bitmap);
-    }
+    SkCanvas canvas(*bitmap);
 
     canvas.drawColor(SK_ColorRED);
     SkPaint paint;