SkCanvas::setDevice() must die, and so we begin by removing our own
references to setBitmapDevice() (gotta walk before we can run)
git-svn-id: http://skia.googlecode.com/svn/trunk@5680 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/bitmaprect.cpp b/gm/bitmaprect.cpp
index 0e6c074..42f043e 100644
--- a/gm/bitmaprect.cpp
+++ b/gm/bitmaprect.cpp
@@ -14,13 +14,10 @@
#include "SkShader.h"
static void make_bitmap(SkBitmap* bitmap) {
- SkCanvas canvas;
+ bitmap->setConfig(SkBitmap::kARGB_8888_Config, 64, 64);
+ bitmap->allocPixels();
- {
- bitmap->setConfig(SkBitmap::kARGB_8888_Config, 64, 64);
- bitmap->allocPixels();
- canvas.setBitmapDevice(*bitmap);
- }
+ SkCanvas canvas(*bitmap);
canvas.drawColor(SK_ColorRED);
SkPaint paint;