Bleed cleanup (remove nocolorbleed GM & enable bleed in game bench)
https://codereview.chromium.org/23264014/
git-svn-id: http://skia.googlecode.com/svn/trunk@10853 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/GameBench.cpp b/bench/GameBench.cpp
index 63a0d02..7051494 100644
--- a/bench/GameBench.cpp
+++ b/bench/GameBench.cpp
@@ -207,7 +207,8 @@
4, verts, uvs, NULL, NULL,
indices, 6, p2);
} else {
- canvas->drawBitmapRect(fAtlas, &src, dst, &p);
+ canvas->drawBitmapRect(fAtlas, &src, dst, &p,
+ SkCanvas::kBleed_DrawBitmapRectFlag);
}
} else {
canvas->drawBitmapRect(fCheckerboard, NULL, dst, &p);