Bleed cleanup (remove nocolorbleed GM & enable bleed in game bench)

https://codereview.chromium.org/23264014/



git-svn-id: http://skia.googlecode.com/svn/trunk@10853 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/GameBench.cpp b/bench/GameBench.cpp
index 63a0d02..7051494 100644
--- a/bench/GameBench.cpp
+++ b/bench/GameBench.cpp
@@ -207,7 +207,8 @@
                                          4, verts, uvs, NULL, NULL,
                                          indices, 6, p2);
                 } else {
-                    canvas->drawBitmapRect(fAtlas, &src, dst, &p);
+                    canvas->drawBitmapRect(fAtlas, &src, dst, &p,
+                                           SkCanvas::kBleed_DrawBitmapRectFlag);
                 }
             } else {
                 canvas->drawBitmapRect(fCheckerboard, NULL, dst, &p);