Sanitizing source files in Skia_Periodic_House_Keeping

git-svn-id: http://skia.googlecode.com/svn/trunk@7730 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/debugger/QT/SkCanvasWidget.cpp b/debugger/QT/SkCanvasWidget.cpp
index 0350b3d..3c239d0 100644
--- a/debugger/QT/SkCanvasWidget.cpp
+++ b/debugger/QT/SkCanvasWidget.cpp
@@ -121,7 +121,7 @@
 void SkCanvasWidget::setWidgetVisibility(WidgetType type, bool isHidden) {
     if (type == kRaster_8888_WidgetType) {
         fRasterWidget.setHidden(isHidden);
-    } 
+    }
 #if SK_SUPPORT_GPU
     else if (type == kGPU_WidgetType) {
         fGLWidget.setHidden(isHidden);
diff --git a/tools/filtermain.cpp b/tools/filtermain.cpp
index b7bbe69..3133ada 100644
--- a/tools/filtermain.cpp
+++ b/tools/filtermain.cpp
@@ -58,7 +58,7 @@
     const SkPaint* saveLayerPaint = saveLayer->paint();
     SkPaint* dbmrPaint = dbmr->paint();
 
-    // For this optimization we only fold the saveLayer and drawBitmapRect 
+    // For this optimization we only fold the saveLayer and drawBitmapRect
     // together if the saveLayer's draw is simple (i.e., no fancy effects) and
     // and the only difference in the colors is that the saveLayer's can have
     // an alpha while the drawBitmapRect's is opaque.
@@ -123,7 +123,7 @@
     const SkPaint* saveLayerPaint = saveLayer->paint();
     SkPaint* dbmrPaint = dbmr->paint();
 
-    // For this optimization we only fold the saveLayer and drawBitmapRect 
+    // For this optimization we only fold the saveLayer and drawBitmapRect
     // together if the saveLayer's draw is simple (i.e., no fancy effects) and
     // and the only difference in the colors is that the saveLayer's can have
     // an alpha while the drawBitmapRect's is opaque.