Sanitizing source files in Skia_Periodic_House_Keeping
git-svn-id: http://skia.googlecode.com/svn/trunk@7730 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/debugger/QT/SkCanvasWidget.cpp b/debugger/QT/SkCanvasWidget.cpp
index 0350b3d..3c239d0 100644
--- a/debugger/QT/SkCanvasWidget.cpp
+++ b/debugger/QT/SkCanvasWidget.cpp
@@ -121,7 +121,7 @@
void SkCanvasWidget::setWidgetVisibility(WidgetType type, bool isHidden) {
if (type == kRaster_8888_WidgetType) {
fRasterWidget.setHidden(isHidden);
- }
+ }
#if SK_SUPPORT_GPU
else if (type == kGPU_WidgetType) {
fGLWidget.setHidden(isHidden);
diff --git a/tools/filtermain.cpp b/tools/filtermain.cpp
index b7bbe69..3133ada 100644
--- a/tools/filtermain.cpp
+++ b/tools/filtermain.cpp
@@ -58,7 +58,7 @@
const SkPaint* saveLayerPaint = saveLayer->paint();
SkPaint* dbmrPaint = dbmr->paint();
- // For this optimization we only fold the saveLayer and drawBitmapRect
+ // For this optimization we only fold the saveLayer and drawBitmapRect
// together if the saveLayer's draw is simple (i.e., no fancy effects) and
// and the only difference in the colors is that the saveLayer's can have
// an alpha while the drawBitmapRect's is opaque.
@@ -123,7 +123,7 @@
const SkPaint* saveLayerPaint = saveLayer->paint();
SkPaint* dbmrPaint = dbmr->paint();
- // For this optimization we only fold the saveLayer and drawBitmapRect
+ // For this optimization we only fold the saveLayer and drawBitmapRect
// together if the saveLayer's draw is simple (i.e., no fancy effects) and
// and the only difference in the colors is that the saveLayer's can have
// an alpha while the drawBitmapRect's is opaque.