Added GPU implementation of 2-point conical gradient.
Review URL: https://codereview.appspot.com/6354062
git-svn-id: http://skia.googlecode.com/svn/trunk@4442 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleDegenerateTwoPtRadials.cpp b/samplecode/SampleDegenerateTwoPtRadials.cpp
index 2c08a81..91f1622 100644
--- a/samplecode/SampleDegenerateTwoPtRadials.cpp
+++ b/samplecode/SampleDegenerateTwoPtRadials.cpp
@@ -26,7 +26,7 @@
SkPoint c1 = { l + 3 * w / 5, t + h / 2 };
SkScalar r0 = w / 5;
SkScalar r1 = 2 * w / 5;
- SkShader* s = SkGradientShader::CreateTwoPointRadial(c0, r0, c1, r1, colors,
+ SkShader* s = SkGradientShader::CreateTwoPointConical(c0, r0, c1, r1, colors,
pos, SK_ARRAY_COUNT(pos),
SkShader::kClamp_TileMode);
SkPaint paint;