Move multiple calls to random() out of parameter lists so that the
evaluation order is consistent across compilers.
git-svn-id: http://skia.googlecode.com/svn/trunk@2173 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/strokerects.cpp b/gm/strokerects.cpp
index 29d8cb0..44c0120 100644
--- a/gm/strokerects.cpp
+++ b/gm/strokerects.cpp
@@ -38,9 +38,11 @@
SkScalar y = rand.nextUScalar1() * H;
SkScalar w = rand.nextUScalar1() * (W >> 2);
SkScalar h = rand.nextUScalar1() * (H >> 2);
+ SkScalar hoffset = rand.nextSScalar1();
+ SkScalar woffset = rand.nextSScalar1();
r->set(x, y, x + w, y + h);
- r->offset(-w/2 + rand.nextSScalar1(), -h/2 + + rand.nextSScalar1());
+ r->offset(-w/2 + woffset, -h/2 + hoffset);
}
virtual void onDraw(SkCanvas* canvas) {